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  • Advance Skills

    About Adv Skill

    Knight
    1,Shadow Thrasher's passive skill
    l1: 50% chance to reduce enemy casting speed by 30%. lasts 3 turns
    l2: 80% chance to reduce enemy casting speed by 50%. lasts 3 turns
    l3: 100% chance to reduce enemy casting speed by 80%. lasts 3 turns

    2,+X% Endurance(passive)
    l1: 2%
    l2: 4%
    l3: 6%
    l4: 8%
    l5: 10%

    3, increase X% hp and X% max hp. lasts 3 turns
    l1: 10%(55 rage)
    l2: 15%(55 rage)
    l3: 20%(75 rage)

    4, (60 rage)
    QTE: +15% damage
    l1: make 201%+1020 damage and give enemy a blood buff (17% patk). lasts 3 turns.
    l2: make 206%+1150 damage and give enemy a blood buff (19% patk). lasts 3 turns.
    l3: make 211%+1250 damage and give enemy a blood buff (21% patk). lasts 3 turns.
    l4: make 216%+1330 damage and give enemy a blood buff (23% patk). lasts 3 turns.
    l5: make 221%+1450 damage and give enemy a blood buff (25% patk). lasts 3 turns.

    5, (80 rage)
    l1: team damage ill be average to all ppl. lasts 2 turns
    l2: team damage ill be average to all ppl. lasts 3 turns
    l3: team damage ill be average to all ppl. lasts 4 turns

    6,delphic: aoe and reduce the effects of healing by X% for 3 turns(100 rage)
    QTE: +15% damage
    l1: 160%+700 damage X=6
    l2: 157%+600 damage X=7
    l3: 155%+500 damage X=8
    l4: 152%+400 damage X=9
    l5: 150%+300 damage X=10



    About Adv Skill

    Archer
    1,+X% crit base damage(passive)
    l1: 6%
    l2: 8%
    l3: 10%

    2,+X% Endurance(passive)
    l1: 2%
    l2: 4%
    l3: 6%
    l4: 8%
    l5: 10%

    3,+X rage and increase chance of crit X%
    l1: 4 (cost 2 rage)
    l2: 6 (cost 4 rage)
    l3: 8 (cost 6 rage)
    l4: 10 (cost 8 rage)

    5,(cost 45 rage)
    l1: make 150%+1050 damage, restore urself 1% hp and 1% blood buff on enemy. last 3 turns. 2000 hp/damage at most
    l2: make 153%+1100 damage, restore urself 1% hp and 1% blood buff on enemy. last 3 turns. 2000 hp/damage at most
    l3: make 150%+1050 damage, restore urself 2% hp and 2% blood buff on enemy. last 4 turns. 3000 hp/damage at most
    l4: make 150%+1050 damage, restore urself 2% hp and 2% blood buff on enemy. last 4 turns. 3000 hp/damage at most
    l5: make 150%+1050 damage, restore urself 2% hp and 2% blood buff on enemy. last 3 turns. 4000 hp/damage at most

    6,aoe (55 rage)
    QTE: +15% damage
    l1: 120%+1050
    l2: 124%+1150
    l3: 128%+1250

    7,delphic: use all rage to make damage on single enemy (X rage can make X% damage)
    QTE: +15% damage
    l1: 320%+1250 damage at most
    l2: 325%+1300 damage at most
    l3: 330%+1350 damage at most
    l4: 335%+1400 damage at most
    l5: 345%+1450 damage at most



    About Adv Skill

    Mage
    1,restore rage when be healed (passive)(no working when use rune)
    lvl1=>3 lvl2=>4 lvl3=>5

    2,+X% Endurance(passive)
    l1: 2%
    l2: 4%
    l3: 6%
    l4: 8%
    l5: 10%

    3,give urself a magic Shield can -XX% damage. lasts 2 turns(45 rage)
    QTE: +1 turn
    lvl1=>4% l2=>8% l3=>12% l4=>16%

    4,make magic damage in solo enemy(30 rage)
    QTE: +15% damage
    l1: 160%+300
    l2: 165%+400
    l3: 170%+500
    l4: 175%+500
    l5: 180%+500

    5,use all rage to heal the lowest hp ppl in the team (use X rage can restore X% hp)(1s heal skill, faster than Restoration)
    l1: 30k hp at most
    l2: 60k hp at most
    l3: 90k hp at most

    6,delphic make magic damage in enemies(100 rage)
    QTE: +15% damage
    l1: total 360%+1850 damage
    l2: total 370%+1900 damage
    l3: total 380%+1950 damage
    l4: total 390%+2000 damage
    l5: total 400%+2050 damage
    (means if enemies r 4 players team, it ill make 100% + 512.5 damage on each player, if ur skill is lvl5)

  • #2
    Wha? Slows on knights? What does it mean? No... nvm, that was just a double rainbow.

    Thx for the post DG

    just read it... is the archer someones pet class or something? they get better skills AND more passives. o.O
    Last edited by CaveNocte; 07-24-2014, 04:12 PM.

    Comment


    • #3
      what is 5. from the knights supposed to be?
      and some of the mages skills seems to be different from the other posters. 10% endurance instead of hp (not sure if its the same thing) and 5. heal for max of 90 k ? it was damage for max of 90 k

      Comment


      • #4
        I think the other thread's lists is better than this...

        there are many typos (or was it changed to that?) and confusion like above posters.

        Knight
        6,delphic: aoe and reduce the effects of healing by X% for 3 turns(100 rage)
        QTE: +15% damage
        l1: 160%+700 damage X=6
        l2: 157%+600 damage X=7
        l3: 155%+500 damage X=8
        l4: 152%+400 damage X=9
        l5: 150%+300 damage X=10
        The damage goes down as you level it up? what's the point of leveling the skill than? lol

        Archer
        3,+X rage and increase chance of crit X%
        l1: 4 (cost 2 rage)
        l2: 6 (cost 4 rage)
        l3: 8 (cost 6 rage)
        l4: 10 (cost 8 rage)
        What's this mean? you get 10 rage, but cost 8 rage, so you actually only get 2 rage?
        (the other list had the same, I just forgot to ask what the skill really do...)

        5,(cost 45 rage)
        l1: make 150%+1050 damage, restore urself 1% hp and 1% blood buff on enemy. last 3 turns. 2000 hp/damage at most
        l2: make 153%+1100 damage, restore urself 1% hp and 1% blood buff on enemy. last 3 turns. 2000 hp/damage at most
        l3: make 150%+1050 damage, restore urself 2% hp and 2% blood buff on enemy. last 4 turns. 3000 hp/damage at most
        l4: make 150%+1050 damage, restore urself 2% hp and 2% blood buff on enemy. last 4 turns. 3000 hp/damage at most
        l5: make 150%+1050 damage, restore urself 2% hp and 2% blood buff on enemy. last 3 turns. 4000 hp/damage at most
        Why is lv.5's turns went down from 4 to 3?

        Mage
        5,use all rage to heal the lowest hp ppl in the team (use X rage can restore X% hp)(1s heal skill, faster than Restoration)
        l1: 30k hp at most
        l2: 60k hp at most
        l3: 90k hp at most
        Is heal now? used to be damage other player

        Comment


        • #5
          [QUOTE=anichaos;1042217]

          Archer

          What's this mean? you get 10 rage, but cost 8 rage, so you actually only get 2 rage?
          (the other list had the same, I just forgot to ask what the skill really do...)

          i think its increase chance of crit by 10% and costs 8 rage..at least thats the way i read it

          Comment


          • #6
            Archers have had it easy for far too long. With their relatively weak girly toons getting higher in necr and sky trail because of the simple fact they have df and it is almost impossible for other classes to compete against that. Advanced skills need to be implemented ASAP. Then the knights can take their rightful places in these parts of the games as the true masters of this sissy archers.

            Comment


            • #7
              Originally posted by Astroglide View Post
              Archers have had it easy for far too long. With their relatively weak girly toons getting higher in necr and sky trail because of the simple fact they have df and it is almost impossible for other classes to compete against that. Advanced skills need to be implemented ASAP. Then the knights can take their rightful places in these parts of the games as the true masters of this sissy archers.
              And the Mage keeps taking it up the pooper. S'ok, we're used to it by now.

              Comment


              • #8
                Originally posted by Zorich View Post
                And the Mage keeps taking it up the pooper. S'ok, we're used to it by now.
                But mages used to own the game back before Sylphs were added into the game, they destroyed everything in pvp and was the major factor needed for pve.

                so now it's archer's

                than later knights

                see, everyone gets a turn.

                maybe after that, mages will go back up again.

                Comment


                • #9
                  Originally posted by anichaos View Post
                  But mages used to own the game back before Sylphs were added into the game, they destroyed everything in pvp and was the major factor needed for pve.

                  so now it's archer's

                  than later knights

                  see, everyone gets a turn.

                  maybe after that, mages will go back up again.
                  Mages owned the game for maybe 6 months before sylph and other stuff so yeah, not going to cry for mages lol

                  Comment


                  • #10
                    Originally posted by Eskendal View Post
                    Mages owned the game for maybe 6 months before sylph and other stuff so yeah, not going to cry for mages lol
                    Oh yeah. Mages were great before Iris made an appearance. Load a team with two Iris or so that know Rain Dance and the skills that remove debuffs and Mages become a formality.

                    Comment


                    • #11
                      Class fights again... mmmhhhaa...
                      R2-S426 Redwicky (merged)
                      Archer Linkoneusc
                      Legion Guild

                      1+1=3

                      Comment


                      • #12
                        Hehe I love hearing sissy Knights complains because archers pwn em. TY for a good laugh!

                        Comment


                        • #13
                          Originally posted by WvilThor View Post
                          Hehe I love hearing sissy Knights complains because archers pwn em. TY for a good laugh!
                          It was mages before so expect some hate on knights in a few months

                          Comment


                          • #14
                            Originally posted by WvilThor View Post
                            Hehe I love hearing sissy Knights complains because archers pwn em. TY for a good laugh!
                            Yea, only archers pwn me are 40k br higher, who's the sissy now huh?

                            Comment


                            • #15
                              Originally posted by WvilThor View Post
                              Hehe I love hearing sissy Knights complains because archers pwn em. TY for a good laugh!
                              I've never run into an archer of equal br that could even come close to beating me. I'm talking about events where they take their sissy toons higher because of df when knights have no equivalent. Once advanced skills come into place who will want to drag a weak archer through an mpd when a strong knight can apply the same with every other attack while building rage? Try to stay on topic.

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