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  • wild

    1)remove all maps. only 1 ! no one is in erandel and over 500 players could be in this map
    2) increase bosses of at least x20 ! maybe more. are really too fews! too boring this event!
    3) remove monster rfr time. create monster killed in another side
    4) when we die we are still near to monster
    5) find a method for find easly ppl in party... 5h for find a party and not end all is really ANNOYING!

    rewards not are bad, but lose more of 5h only for wild ..... pfffff
    every hero has his hamster!

  • #2
    LFG tool would be good for many things tbh with parameters such as objective, level, battle rating for the group.

    On the topic of wilds a minimap, with full shroud over the map every 2 hours (blackness like in a campaign dungeon until you reveal it)

    The reason for the minimap is because you're partied and maps should be linked between parties I feel, that way you can tell where each person is looking roughly and you're not wasting time and overlapping each other's tracks. (granted yes a group could say person A will search from 1,1 - 256,256 person B 1,256-256,516 so on so forth, but the game shouldn't be complicated and feel like work to that extent, plus the auto-pathing doesn't exactly work as i feel it should.
    S435 Witchlight bluffs
    Valest [Guild: Valhalla] 212,000 BR Lv80-5.5 Imperial Dragon Knight (13k crit)
    39k BR *Hercules

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    • #3
      I really like the minimap suggestion.. it would be very helpful.. I actually just came here to write about it.
      Need to make it easier to locate the monsters, and bosses is impossible to find.. all day tried barely found the boss.. hours and hours spent on wilds event.

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      • #4
        edit wrong post
        S435 Witchlight bluffs
        Valest [Guild: Valhalla] 212,000 BR Lv80-5.5 Imperial Dragon Knight (13k crit)
        39k BR *Hercules

        Comment


        • #5
          Hey,

          This new quest isnt bad, just badly managed.

          few suggestions:

          Place a monsters / elite count, so ppl wont be searching aimless in the map;
          Make respawn more often;
          increase nr of kills (f eks 10 for monsters and 5 for elite);
          remove the lousy lvl 50 - 60 from erandel and replace with more 70 and 80 (elites and bosses);
          make a map (like Cloud city) to find your party members on it;
          make follow possible;

          Thats just a few for now

          Brgds

          Doido

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          • #6
            Hey,

            This new quest isnt bad, just badly managed.

            few suggestions:

            Place a monsters / elite count, so ppl wont be searching aimless in the map;
            Make respawn more often;
            increase nr of kills (f eks 10 for monsters and 5 for elite);
            remove the lousy lvl 50 - 60 from erandel and replace with more 70 and 80 (elites and bosses);
            make a map (like Cloud city) to find your party members on it;
            make follow possible;

            Thats just a few for now

            Brgds

            Doido

            Comment

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