I just got out of a BG where one team (the entire team) simply sat at the spawn point of another team and killed anyone that tried to leave. You couldn't even turn in what was in your cart.
To me, the developers should be trying to create a game that all can enjoy, not just a few.
I understand that some people are going to be stronger than others and that's not the problem. I don't even have a problem being in a BG with players 3x my br (and I have much higher br than the average player my lvl). My problem is that the BGs are so imbalanced, that I can't advance my own character, and to me the solution is simple. I'm a coder, I know this is doable.
Simply lessen the rewards that a person receives for atking people below their br. As it is, I killed someone close to my br and gained 23 points. I then turned around and was killed by someone with twice my br and lost 43 points. Am I the only one that sees a problem here?
Encourage people to take on players near their br by giving more or less honor based on the relative strength of their opponent. Problems solved.
BTW, I spoke with a GM about this and they inferred that being a camper and was good thing, and that I should just be a better player:
"The battle grounds are set by levels while it may seem unfair to some it is also a matter of people taking the time to build up there stats before jumping levels to far in advance. Respectfully The R2 Team"
What 'honor' is there in killing people with 40k less br than you over and over and over and over and over? NONE Honestly, I would be bored and quit the game, so I CHOSE not to play that way.
Trych,
To me, the developers should be trying to create a game that all can enjoy, not just a few.
I understand that some people are going to be stronger than others and that's not the problem. I don't even have a problem being in a BG with players 3x my br (and I have much higher br than the average player my lvl). My problem is that the BGs are so imbalanced, that I can't advance my own character, and to me the solution is simple. I'm a coder, I know this is doable.
Simply lessen the rewards that a person receives for atking people below their br. As it is, I killed someone close to my br and gained 23 points. I then turned around and was killed by someone with twice my br and lost 43 points. Am I the only one that sees a problem here?
Encourage people to take on players near their br by giving more or less honor based on the relative strength of their opponent. Problems solved.
BTW, I spoke with a GM about this and they inferred that being a camper and was good thing, and that I should just be a better player:
"The battle grounds are set by levels while it may seem unfair to some it is also a matter of people taking the time to build up there stats before jumping levels to far in advance. Respectfully The R2 Team"
What 'honor' is there in killing people with 40k less br than you over and over and over and over and over? NONE Honestly, I would be bored and quit the game, so I CHOSE not to play that way.
Trych,
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