Good evening all,
I'm looking to find out more detailed information in regards to the stats. I'm asking so that I can make a more informed decision about what direction, what set up, and what playstyle I wish to employ in the long term with regards to my character.
The information I'm seeking is specifics. For example, it's my understanding that 1 point of PDEF equates to approximately 0.5 PDMG blocked. HP is obviously self explained, however there seems to be a great deal of variance on information in regards to Block/Critical which is one I would greatly like to clear up. Not just for myself, but for the community as whole. So if anyone has any information to give with regards to this, I urge you to post it, in hopes of having a better informed community... myself included naturally. Any information in regards to all stats besides HP, as that clearly needs no more explanation.
Thank you all for your time, and I hope you respond soon with as detailed information as possible
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Yvonne's post is taken from here:
http://forum.r2games.com/showthread....dDaruEarning
It is already stickied.

The crit/block % is wrong.
Also, I'm moving this to the general discussion thread (This should not be posted in Beginner's FAQ section).
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Originally posted by Yvonnekl2 View PostBase Wartune Damage Calculation
Below is the basic method of calculation for the basic damage that you can do in Wartune. These are the different factors in the game to calculate the basic attack damage.
Average Wartune Damage
Your damage will be a range centered around the damage. The formula is calculated as followed depending on physical or magical attacks.
Average Wartune Damage = (Attack â€“ Defense)/2
Damage Range
The damage range is about 10% below or above the average damage. This means that if you deal an attack to someone in Wartune. Your damage will range between 90% to 110% of the Wartune average damage output obtained from the step above.
Minimum Damage Calculation
However, when you have really high defense against the attacker. The attacker will still deal a minimum damage equal to 10% of their PATK or MATK.
Level Difference and Damage Penalty
When you attack someone the same level or higher than you, you will receive a 5% damage penalty. It means that you will do 5% less damage. Thus, you should always go after players who have lower level than you to get the full 100% Wartune damage output potential.
Conclusion
Based on this damage formula for Wartune, for every 2 Attack or 2 Defense, you will deal or reduce damage by average of 1 point. However, because of the minimum damage taken into consideration, you will have to put points into health as well to overcome the minimum damage. In addition, you can take a look at our Wartune Best Strong player guides for more tips on how to make your character stronger.
Critical Rate Consideration
The Critical stats in Wartune affect both the Critical damage as well as the rate of critical. To approximate the amount of damage based on Wartune Critical attacks. You can use the following approximation:
For every 100 points in crit, you increase the crit chance by 3%. However, earlier points will increase your crit chance considerably more often.
The critical damage starts at roughly 50% additional damage and move toward 75%~100% as more critical stats are added to your Wartune character. However, earlier points also make bigger influences in the Wartune critical damage.
How About Block
Blocking works in the similar fashion as the critical attack in Wartune. As you increase your block rating, you will improve the chance blocking as well the amount of damage blocked. We estimate every 100 points in block is 3%. In addition, the range of damage blocked is from 30%~70% depending on how many points that you have.
Skill Damage Consideration
Most of the skills can do more damage usually based on a certain percentage of your attack. However, some do a fixed point damage such as Knightâ€™s intercept that does 1500 damage at level 2. Take advantage of these skills that do a good fixed point attack. They are especially important against players who have good defenses.
sources: http://gamelytic.com/wartune/wartune...culationguide
Leave a comment:

100 crit stat = 3% crit chance. how about crit damage how much percentage it has? 100 crit stat = 3% crit damage?
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Originally posted by Yvonnekl2 View PostBase Wartune Damage Calculation
Below is the basic method of calculation for the basic damage that you can do in Wartune. These are the different factors in the game to calculate the basic attack damage.
Average Wartune Damage
Your damage will be a range centered around the damage. The formula is calculated as followed depending on physical or magical attacks.
Average Wartune Damage = (Attack â€“ Defense)/2
Damage Range
The damage range is about 10% below or above the average damage. This means that if you deal an attack to someone in Wartune. Your damage will range between 90% to 110% of the Wartune average damage output obtained from the step above.
Minimum Damage Calculation
However, when you have really high defense against the attacker. The attacker will still deal a minimum damage equal to 10% of their PATK or MATK.
Level Difference and Damage Penalty
When you attack someone the same level or higher than you, you will receive a 5% damage penalty. It means that you will do 5% less damage. Thus, you should always go after players who have lower level than you to get the full 100% Wartune damage output potential.
Conclusion
Based on this damage formula for Wartune, for every 2 Attack or 2 Defense, you will deal or reduce damage by average of 1 point. However, because of the minimum damage taken into consideration, you will have to put points into health as well to overcome the minimum damage. In addition, you can take a look at our Wartune Best Strong player guides for more tips on how to make your character stronger.
Critical Rate Consideration
The Critical stats in Wartune affect both the Critical damage as well as the rate of critical. To approximate the amount of damage based on Wartune Critical attacks. You can use the following approximation:
For every 100 points in crit, you increase the crit chance by 3%. However, earlier points will increase your crit chance considerably more often.
The critical damage starts at roughly 50% additional damage and move toward 75%~100% as more critical stats are added to your Wartune character. However, earlier points also make bigger influences in the Wartune critical damage.
How About Block
Blocking works in the similar fashion as the critical attack in Wartune. As you increase your block rating, you will improve the chance blocking as well the amount of damage blocked. We estimate every 100 points in block is 3%. In addition, the range of damage blocked is from 30%~70% depending on how many points that you have.
Skill Damage Consideration
Most of the skills can do more damage usually based on a certain percentage of your attack. However, some do a fixed point damage such as Knightâ€™s intercept that does 1500 damage at level 2. Take advantage of these skills that do a good fixed point attack. They are especially important against players who have good defenses.
sources: http://gamelytic.com/wartune/wartune...culationguide
But do u really calculate this much cause i it might take me a long long long time mmm
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Originally posted by Yvonnekl2 View PostBase Wartune Damage Calculation... (all the beautiful maths)
Should help lots with rolling all the data into a nice table to be stickied on the forums.
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Base Wartune Damage Calculation
Below is the basic method of calculation for the basic damage that you can do in Wartune. These are the different factors in the game to calculate the basic attack damage.
Average Wartune Damage
Your damage will be a range centered around the damage. The formula is calculated as followed depending on physical or magical attacks.
Average Wartune Damage = (Attack â€“ Defense)/2
Damage Range
The damage range is about 10% below or above the average damage. This means that if you deal an attack to someone in Wartune. Your damage will range between 90% to 110% of the Wartune average damage output obtained from the step above.
Minimum Damage Calculation
However, when you have really high defense against the attacker. The attacker will still deal a minimum damage equal to 10% of their PATK or MATK.
Level Difference and Damage Penalty
When you attack someone the same level or higher than you, you will receive a 5% damage penalty. It means that you will do 5% less damage. Thus, you should always go after players who have lower level than you to get the full 100% Wartune damage output potential.
Conclusion
Based on this damage formula for Wartune, for every 2 Attack or 2 Defense, you will deal or reduce damage by average of 1 point. However, because of the minimum damage taken into consideration, you will have to put points into health as well to overcome the minimum damage. In addition, you can take a look at our Wartune Best Strong player guides for more tips on how to make your character stronger.
Critical Rate Consideration
The Critical stats in Wartune affect both the Critical damage as well as the rate of critical. To approximate the amount of damage based on Wartune Critical attacks. You can use the following approximation:
For every 100 points in crit, you increase the crit chance by 3%. However, earlier points will increase your crit chance considerably more often.
The critical damage starts at roughly 50% additional damage and move toward 75%~100% as more critical stats are added to your Wartune character. However, earlier points also make bigger influences in the Wartune critical damage.
How About Block
Blocking works in the similar fashion as the critical attack in Wartune. As you increase your block rating, you will improve the chance blocking as well the amount of damage blocked. We estimate every 100 points in block is 3%. In addition, the range of damage blocked is from 30%~70% depending on how many points that you have.
Skill Damage Consideration
Most of the skills can do more damage usually based on a certain percentage of your attack. However, some do a fixed point damage such as Knightâ€™s intercept that does 1500 damage at level 2. Take advantage of these skills that do a good fixed point attack. They are especially important against players who have good defenses.
sources: http://gamelytic.com/wartune/wartune...culationguide
Leave a comment:

ohh so he was asking percentage mm then oops my bad sorry
if its percentage why not just go check in wikiawartunes.com
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Originally posted by Yvonnekl2 View PostBlock = 0.01% * your block stats (sources chinese website)
Damage = attack  your defence divided by 2 (sources: read somewhere in forum, forgot where)
i forgot crit already but i remember its higher than dodge. (its somewhere in forum too)
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Block = 0.01% * your block stats (sources chinese website)
Damage = attack  your defence divided by 2 (sources: read somewhere in forum, forgot where)
i forgot crit already but i remember its higher than dodge. (its somewhere in forum too)
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Originally posted by Hyorinmaru6 View PostErmm hello did anybody even see what i said
Crit and block are NOT base stats meaning u cannot gain them through leveling hence its not put on ur stat info
stamina which on the top side of ur screen is not a stat its a limit for doing ur campaign runs
Once again i repeat CRIT AND BLOCK ARE NOT BASE STATS THE STATS U HAVE SHOWN ARE LEVELING STATS HENCE THEY ARE BASE STATS
BASE STATS
Strength (power)
Endurance (stamina or else ur HP)
Armor (Defense)
Intellect (intelligence)
Charisma (charisma or troop count)
SECONDARY STATS
Criticals
Block
Like having 1000 block = 10% chance to block.
Or Pdef of 6000 = physical damage reduction of 40%
5000 crit = 50% crit chance ext
(these are random numbers pulled out of my butt)
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Ermm hello did anybody even see what i said
Crit and block are NOT base stats meaning u cannot gain them through leveling hence its not put on ur stat info
stamina which on the top side of ur screen is not a stat its a limit for doing ur campaign runs
Once again i repeat CRIT AND BLOCK ARE NOT BASE STATS THE STATS U HAVE SHOWN ARE LEVELING STATS HENCE THEY ARE BASE STATS
BASE STATS
Strength (power)
Endurance (stamina or else ur HP)
Armor (Defense)
Intellect (intelligence)
Charisma (charisma or troop count)
SECONDARY STATS
Criticals
Block
Leave a comment:
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