I'm a lvl 42 Knight and I would really like to have the option to choose which skills to use on different events. I would like the skill slots to have one or more slots. For example on party arena, duel or battleground I would like to use shield, reflect and intercept but also have delphic destroyer. On the catacombs, solo dungeon and multiplayer dungeon I use whirlwind for mobs and reflect shield for bosses. Yes its true we may not be able to use all of the skills because of rage cost(rage rune) but it would be convenient not to have to change them for every event why have all these skills and not take full advantage of them?
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Originally posted by Gudcheker View PostI'm a lvl 42 Knight and I would really like to have the option to choose which skills to use on different events. I would like the skill slots to have one or more slots. For example on party arena, duel or battleground I would like to use shield, reflect and intercept but also have delphic destroyer. On the catacombs, solo dungeon and multiplayer dungeon I use whirlwind for mobs and reflect shield for bosses. Yes its true we may not be able to use all of the skills because of rage cost(rage rune) but it would be convenient not to have to change them for every event why have all these skills and not take full advantage of them?Yitien:
Class: Assassin lvl 78
BR: 67K
Server: Qianfo Hall
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Originally posted by lance137 View Postya you can switch during solo runs but good luck trying it with the a.d.d. players running ahead pulling everything in multi dungeonsYitien:
Class: Assassin lvl 78
BR: 67K
Server: Qianfo Hall
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Originally posted by Barbarossa View PostI'm a former WoW player and when I tanked a dungeon I had a good fix for that. The dps want to go ahead and pull the mobs or wanted to jump ahead of me...I watched them die. I always change my skills before the event occurs to fix that problem though. Unless I forget which I do from time to time. But let those players run ahead and pull the mobs/boss and watch them die and when they ask why you let that happened...you're the tank, they wait for you.Last edited by MemoryLane; 10-03-2012, 11:12 PM.'Cuz I'ma CandyMan~
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Originally posted by ProNab View Posthotbar is fine as it isYitien:
Class: Assassin lvl 78
BR: 67K
Server: Qianfo Hall
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Originally posted by Barbarossa View PostI have to respectfully disagree and this is why. Lets take GA for example. When I'm in the GA I use slasher, ultimate slasher, intercept, agoran shield and reflect damage. What do I drop for Apollo's shield when I get it? I don't do much damage so I need reflect damage to dish out my damage. That skill works perfect with agoran shield. Do I drop intercept for it? Which every pvp knight knows is a staple skill for pvp. What about ultimate slasher? Then I lose my only attack to hit back ranks. That only leaves slasher which is my rage builder. So which skill do I replace Apollo's Shield with? I need my rage builder, the ultimate slasher is good for back ranks, intercept is good for those pesky high rage attacks, shield cause you aren't a tank without it and reflect damage simply to increase my dpt value. I don't have Apollo's Shield yet so I can't say for certain its value in pvp but I suspect it has its uses.Fuujin - Deputy of Crusaders - S2 - Level 66
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Originally posted by MiHyun View Postyour response is the reasoning to why the hotbar is fine the way it is. this isn't directed at you, but we can't have noobs with every skill on the bar. one thing that determines how good you are in pvp will definitely show by what skills you use. wheres the challenge with every skill on the bar?Yitien:
Class: Assassin lvl 78
BR: 67K
Server: Qianfo Hall
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Originally posted by MiHyun View Postyour response is the reasoning to why the hotbar is fine the way it is. this isn't directed at you, but we can't have noobs with every skill on the bar. one thing that determines how good you are in pvp will definitely show by what skills you use. wheres the challenge with every skill on the bar?
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Originally posted by MiHyun View PostI only use 4 skills for general usage.. I use 5 for mp dungeons (full heal build)Yitien:
Class: Assassin lvl 78
BR: 67K
Server: Qianfo Hall
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I think current system is good. Yeah, there is a lack of place for all learned skills (personally I wish at least two additional spots and will wish more with levelling and learning new skills). But that's why it good. Current amount provides variations in player builds. Even with same class they have different sets, which mean different combat tactics and necessity of different counter measures. If everyone would be able to select all learned skills – it will be sux. It will led to a march of clones – the higher level, the lesser difference between players. Nah
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Originally posted by Barbarossa View PostI see so my assumption was right. Again I'm not taking jabs at any classes or any players. That's not my intention. You have 4-5 skills you use...knights have 6-7 that we need to have: slasher, ultimate slasher, intercept, shadow thrasher, agoran shield, reflect damage and eventually apollo's shield. I switch them out per event/situation. I won't argue that point. I don't need them all for every situation. The point I'm making is what skill do I switch out for apollo's shield, which most agree is ideal for a tank build in GA. The only two skills that I see that I could switch out is agoran shield or reflect damage. I'll have to ponder that when I get apollo's shield.
In 3v3 Arena: Full Support Slasher/Agoran (Think of it as heal of 20% hp or increasing max hp by 20%)/Reverse/Apollo/Intercept use skills depending on situation and opponent's you're facing, this is all you will ever need
P.S. I consider Ulti Slash Useless (Personal Opinion)'Cuz I'ma CandyMan~
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