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Knight's talent: second wind

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  • Knight's talent: second wind

    just wondering what you are thinking about knight's talent: second wind - is it worth to get? Increase damage for x turn is good, but loosing 1 point (not sure in higher level wether it will increase) will also give huge disadvantage.

  • #2
    For me, I leveled up my second wind... the damage too great, (esp when i crit)... about the rage, I do not worry about it, since my rage gain is so fast because of legend set... second wind is good for wb.

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    • #3
      agree, i max it. that skill is great for killing in arena as well

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      • #4
        rage is not a problem for knight

        of course if you still using PvP set than it's another story
        SERVER: Kong Server 4 Oceanic (others see us as Kong-S6)
        IGN: Kimwong
        CLASS: Knight
        PLAYER TYPE: Light casher
        BATTLE RATING: 300K - 420K range
        Casual playing now, not gonna spend too much time

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        • #5
          Get it. It's a must have.
          Knight - Kabam - S1
          Guild - Derpicorns

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          • #6
            Originally posted by kimwong View Post
            rage is not a problem for knight

            of course if you still using PvP set than it's another story
            I used half 60 half 70 set once upon a time and rage still wasn't a problem.

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            • #7
              What ever talent gives u Damage increase, its always worth having it. .
              Well at level 80 you will max talents anyway i suppose.
              IGN: Kittylation
              Server: Miniclip
              Br: Never Fixed

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              • #8
                My argument is this (with legend gears): w/o 2nd wind after initial round, supposed my rage start at 20, slasher 25 (total rage become 45). ulti 10 (total rage 55) and slasher again (total rage 80) then I can use delphic (this is my wb routine). When I use 2nd wind it will become: rage start 20, slasher 25 (total rage 45). ulti 9 (total rage 54) and slasher again (total rage 79) >> means for this round I cant delphic due to less 1 point. It also happen in PVP when we intend to go for Delphic (or even EDD). so i was thinking for 2nd wind we need 1 extra move/skill to get to 80 (or 100) rage. I agree, more damage is good, but loosing 1 move make it unworthy. Maybe Im wrong tho...

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                • #9
                  Originally posted by R28859033 View Post
                  My argument is this (with legend gears): w/o 2nd wind after initial round, supposed my rage start at 20, slasher 25 (total rage become 45). ulti 10 (total rage 55) and slasher again (total rage 80) then I can use delphic (this is my wb routine). When I use 2nd wind it will become: rage start 20, slasher 25 (total rage 45). ulti 9 (total rage 54) and slasher again (total rage 79) >> means for this round I cant delphic due to less 1 point. It also happen in PVP when we intend to go for Delphic (or even EDD). so i was thinking for 2nd wind we need 1 extra move/skill to get to 80 (or 100) rage. I agree, more damage is good, but loosing 1 move make it unworthy. Maybe Im wrong tho...
                  @wb you need to double hit normal+slasher and ult slasher+rune for rage gain, why would you gimp your damage for it?
                  THERE IS NO JUSTICE, THERE'S JUST ME.

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                  • #10
                    Start with ulti slasher
                    Auto attack - slasher /only thing that can successfully double hit from knight skills, this gives you 47 rage 22 auto + 25 slasher
                    ult slasher + rune, be it brutality chaos amnesia, at this point you have 20 + 9 + 47 + 29 = 100 (105) rage
                    and voila delphic ready

                    My own WB rotation is a bit different due to higher initial rage, but the above will still work out well enough for you and solves your problem, even if you lvl talent to 10 you can still get enough rage with a simple auto-slasher.

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                    • #11
                      Ifc use it, it's one of the only two good talents knights have ( other than iron wall obv).

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                      • #12
                        Originally posted by Wraithraiser View Post
                        Start with ulti slasher
                        Auto attack - slasher /only thing that can successfully double hit from knight skills, this gives you 47 rage 22 auto + 25 slasher
                        ult slasher + rune, be it brutality chaos amnesia, at this point you have 20 + 9 + 47 + 29 = 100 (105) rage
                        and voila delphic ready

                        My own WB rotation is a bit different due to higher initial rage, but the above will still work out well enough for you and solves your problem, even if you lvl talent to 10 you can still get enough rage with a simple auto-slasher.
                        Hmm, interesting, thanks for your input guys...I think I underestimate double hit (which I never succeed - not sure is it just me that unable to double hit lately) and normal attack for gaining rage.

                        This is my actual current rotation, maybe there is better rotation than what I have now:

                        1st round:
                        Starting rage 41 > slasher 25 (tot 66) > ulti 10 (76) > slasher 25 (tot 100) > EDD

                        2nd round: Slyph mode

                        Next round: (I can use Delphic and EDD if I lucky in getting bonus rage from EDD)

                        So every 2 hero's round, e.g: 3rd, 7th I guaranteed to get double delphic (Delphic Destro & EDD), unless I got bonus rage (5th also can double delphic). In my case, i never use normal attack nor double skill.

                        I will try to use normal and do double skill, and see which one give me more damage. Back to my concern : wether I still can do double delphic as often if I sacrifice rage (even only 1 rage point). Not to mention, I'm not sure wether at high level (level 9 or 10 second wind talent the rage lost will be more than 1 - anyone can clarify this for me please....)

                        Again, thanks for your input guys... Really appreciate it...

                        PS: 1 more thing, at what HP/def stats I can survive 5th hit? Currently I have 190K HP. Do we need shiield to surivie the hit? Is it worthed to use skill turn for defence?
                        Last edited by R28859033; 08-05-2014, 11:29 PM.

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                        • #13
                          Just sharing my own wb routine..Cuz I feel like it

                          First turn is used to fill the awakening bar lol.

                          My sylph turn goes like this:
                          Ulti slasher; auto-attack+rune+awaken (you can actually do the 3 within the same turn). This earns me 72 rage (I start at 32 rage) so I'm left at 100 when I die.

                          Hero turn's like this:
                          Ulti slasher; EDD; ulti slasher; auto+slasher; ulti slasher; Delphic (+amnesia rune, sometimes it'll hit lol)
                          If there's too much lag or whatever, I just replace the slasher with a chaos rune.

                          Earns me good gold both in sylph and hero mode. (Yeah, I did buy double skill solely for world boss xD maxed both delphic + ulti slasher)

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