I noticed too many many archers whining in the forum, so I ask these questions
1) You say GA lessens crit % while there is no such astral for block. However
a) Archers get crit boost, so they are far less hindered by angel than crit knights and mages
b) Crit dmg gets boosted by determination while block is fixed dmg reduction
c) Penetration hinders block AND it is in 2 astrals AND it is with extra attack boost in same astral. Guardian angel doesnt have atk boost (What the...?)
2) You say when a knight blocks he gets healed more than damaged. Yea, in tok NM maybe. If you think 4% is a lot, make it 3%
P.S. If I have 1 mil HP and you hit me for less than 40k you shouldn't be able to kill me anyway :P
3) Knight skill persistance is determined by chance. So I have a CHANCE to block and a CHANCE to deflect dmg. If we get block nerfed how about having persistence work 100%?
4) Incediary shot is by far better than apollo shield both against bosses and in pvp (new messed up formation ensures it will ALWAYS hit 2 or 3 opponents. And guess what? It is FASTER than apollo. Why not make apollo casting speed same as IS?
5) Now that archers lost the freeze advantage, it got removed. How about instead making mages freeze 100% and release freeze everywhere (even wb, why not?)
6) The most popular sylph Gaia kills knights with a sneeze. We have the less MDEF so we CAN'T go def in pvp.
7) It is really FUNNY that even though knights are supposed to be tanky, the best class to survive wb and tower ulti is archers (!) because of IS and guardian rune combo
8) The rock paper scissors no longer applies. It is all kill knights, mages kill knights (and maybe poorly built archers with gaia).
Why should knights keep on playing? I love my toon but atm I feel like a pinata.
1) You say GA lessens crit % while there is no such astral for block. However
a) Archers get crit boost, so they are far less hindered by angel than crit knights and mages
b) Crit dmg gets boosted by determination while block is fixed dmg reduction
c) Penetration hinders block AND it is in 2 astrals AND it is with extra attack boost in same astral. Guardian angel doesnt have atk boost (What the...?)
2) You say when a knight blocks he gets healed more than damaged. Yea, in tok NM maybe. If you think 4% is a lot, make it 3%
P.S. If I have 1 mil HP and you hit me for less than 40k you shouldn't be able to kill me anyway :P
3) Knight skill persistance is determined by chance. So I have a CHANCE to block and a CHANCE to deflect dmg. If we get block nerfed how about having persistence work 100%?
4) Incediary shot is by far better than apollo shield both against bosses and in pvp (new messed up formation ensures it will ALWAYS hit 2 or 3 opponents. And guess what? It is FASTER than apollo. Why not make apollo casting speed same as IS?
5) Now that archers lost the freeze advantage, it got removed. How about instead making mages freeze 100% and release freeze everywhere (even wb, why not?)
6) The most popular sylph Gaia kills knights with a sneeze. We have the less MDEF so we CAN'T go def in pvp.
7) It is really FUNNY that even though knights are supposed to be tanky, the best class to survive wb and tower ulti is archers (!) because of IS and guardian rune combo
8) The rock paper scissors no longer applies. It is all kill knights, mages kill knights (and maybe poorly built archers with gaia).
Why should knights keep on playing? I love my toon but atm I feel like a pinata.
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