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  • To all those archers whining

    I noticed too many many archers whining in the forum, so I ask these questions

    1) You say GA lessens crit % while there is no such astral for block. However
    a) Archers get crit boost, so they are far less hindered by angel than crit knights and mages
    b) Crit dmg gets boosted by determination while block is fixed dmg reduction
    c) Penetration hinders block AND it is in 2 astrals AND it is with extra attack boost in same astral. Guardian angel doesnt have atk boost (What the...?)
    2) You say when a knight blocks he gets healed more than damaged. Yea, in tok NM maybe. If you think 4% is a lot, make it 3%
    P.S. If I have 1 mil HP and you hit me for less than 40k you shouldn't be able to kill me anyway :P
    3) Knight skill persistance is determined by chance. So I have a CHANCE to block and a CHANCE to deflect dmg. If we get block nerfed how about having persistence work 100%?
    4) Incediary shot is by far better than apollo shield both against bosses and in pvp (new messed up formation ensures it will ALWAYS hit 2 or 3 opponents. And guess what? It is FASTER than apollo. Why not make apollo casting speed same as IS?
    5) Now that archers lost the freeze advantage, it got removed. How about instead making mages freeze 100% and release freeze everywhere (even wb, why not?)
    6) The most popular sylph Gaia kills knights with a sneeze. We have the less MDEF so we CAN'T go def in pvp.
    7) It is really FUNNY that even though knights are supposed to be tanky, the best class to survive wb and tower ulti is archers (!) because of IS and guardian rune combo
    8) The rock paper scissors no longer applies. It is all kill knights, mages kill knights (and maybe poorly built archers with gaia).

    Why should knights keep on playing? I love my toon but atm I feel like a pinata.

  • #2
    intercept is nice somehow always target me and ignore troops for some reson ...so cant do aoe cant heal...

    also I cant dmg knights 20k br higher than me ...but knight 20k br lower than me dmg me pretty much(no beat far from it but still do some dmg)
    Last edited by senadbasic; 08-18-2014, 03:40 PM.

    Comment


    • #3
      Originally posted by senadbasic View Post
      intercept is nice somehow always target me and ignore troops for some reson ...so cant do aoe cant heal...also I cant dmg knights 20k br higher than me ...but knight 20k br lower than me dmg me pretty much(no beat far from it but still do some dmg)
      I believe that intercept now targets players first, btw knights can still become one of the best classes although the time to change build will be annoying as hell but im still trying

      Comment


      • #4
        Originally posted by Seraph09 View Post
        I believe that intercept now targets players first, btw knights can still become one of the best classes although the time to change build will be annoying as hell but im still trying
        Yeah. Player priority, random target in 4v4.

        Comment


        • #5
          yea it just make me cry like hell when I need to do lighting bolts several turns ..so it makes knight pretty much op ...hell in combination with chaos I cant do nothing until sylph heal or clear troops

          Comment


          • #6
            I noticed too many many archers whining in the forum, so I ask these questions

            1) You say GA lessens crit % while there is no such astral for block. However
            a) Archers get crit boost, so they are far less hindered by angel than crit knights and mages
            They have also the option to go EWD archer is tied to crit builds.
            b) Crit dmg gets boosted by determination while block is fixed dmg reduction
            I have 11.5k Crit and my buddy Knight 9.5k block, guess what his block triggers often so that compensates.
            c) Penetration hinders block AND it is in 2 astrals AND it is with extra attack boost in same astral. Guardian angel doesnt have atk boost (What the...?)
            No one says that you are unable to use penetration to fight fellow knights, furthermore not everyone is level 80 and how does penetration work exactly is unknown (formulas, etcetera)
            2) You say when a knight blocks he gets healed more than damaged. Yea, in tok NM maybe. If you think 4% is a lot, make it 3%
            P.S. If I have 1 mil HP and you hit me for less than 40k you shouldn't be able to kill me anyway :P
            Agree and i don't care bout your block heal really if your block heal is OP enough to overcome my dmg i'm pretty much doomed, the damage reduction is what i consider.
            3) Knight skill persistance is determined by chance. So I have a CHANCE to block and a CHANCE to deflect dmg. If we get block nerfed how about having persistence work 100%?
            Your block ratio wasn't nerfed.
            4) Incediary shot is by far better than apollo shield both against bosses and in pvp (new messed up formation ensures it will ALWAYS hit 2 or 3 opponents. And guess what? It is FASTER than apollo. Why not make apollo casting speed same as IS?
            By so far you can intercept player now rather than troops if being in front, if we are talking bout parties the advantage from apollo is that it last longer.
            5) Now that archers lost the freeze advantage, it got removed. How about instead making mages freeze 100% and release freeze everywhere (even wb, why not?)
            By so far you have the best freezing skill, 1 sec cooldown, too bad freezing is useless except for necro now plus mages are getting 100% freezing with advanced talents and actually you lost it, let mages stay quiet.
            6) The most popular sylph Gaia kills knights with a sneeze. We have the less MDEF so we CAN'T go def in pvp.
            Same for archers, you have your agoran shield, use it before going sylph and pop your heal rune, having higher pdef means that your hp should be higher compared to the puny archer before going into sylph mode.
            7) It is really FUNNY that even though knights are supposed to be tanky, the best class to survive wb and tower ulti is archers (!) because of IS and guardian rune combo
            True, perhaps last pve advantage from archer don't ya think ?
            8) The rock paper scissors no longer applies. It is all kill knights, mages kill knights (and maybe poorly built archers with gaia).
            No, it's all about how much you spend and how good is your sylph, that's so 2013.
            Why should knights keep on playing? I love my toon but atm I feel like a pinata.
            Your own business.


            Replies in red.
            As much Knights can whine, Archers can whine but hey !
            Never go full Cupcake
            Last edited by EsmeWeatherwax; 09-29-2014, 06:50 AM.
            East coast archer.

            Comment


            • #7
              Originally posted by MSEngel View Post
              I noticed too many many archers whining in the forum, so I ask these questions

              1) You say GA lessens crit % while there is no such astral for block. However
              a) Archers get crit boost, so they are far less hindered by angel than crit knights and mages
              They have also the option to go EWD archer is tied to crit builds.
              b) Crit dmg gets boosted by determination while block is fixed dmg reduction
              I have 11.5k Crit and my buddy Knight 9.5k block, guess what his block triggers often so that compensates.
              c) Penetration hinders block AND it is in 2 astrals AND it is with extra attack boost in same astral. Guardian angel doesnt have atk boost (What the...?)
              No one says that you are unable to use penetration to fight fellow knights, furthermore not everyone is level 80 and how does penetration work exactly is unknown (formulas, etcetera)
              2) You say when a knight blocks he gets healed more than damaged. Yea, in tok NM maybe. If you think 4% is a lot, make it 3%
              P.S. If I have 1 mil HP and you hit me for less than 40k you shouldn't be able to kill me anyway :P
              Agree and i don't care bout your block heal really if your block heal is OP enough to overcome my dmg i'm pretty much doomed, the damage reduction is what i consider.
              3) Knight skill persistance is determined by chance. So I have a CHANCE to block and a CHANCE to deflect dmg. If we get block nerfed how about having persistence work 100%?
              Your block ratio wasn't nerfed.
              4) Incediary shot is by far better than apollo shield both against bosses and in pvp (new messed up formation ensures it will ALWAYS hit 2 or 3 opponents. And guess what? It is FASTER than apollo. Why not make apollo casting speed same as IS?
              By so far you can intercept player now rather than troops if being in front, if we are talking bout parties the advantage from apollo is that it last longer.
              5) Now that archers lost the freeze advantage, it got removed. How about instead making mages freeze 100% and release freeze everywhere (even wb, why not?)
              By so far you have the best freezing skill, 1 sec cooldown, too bad freezing is useless except for necro now plus mages are getting 100% freezing with advanced talents and actually you lost it, let mages stay quiet.
              6) The most popular sylph Gaia kills knights with a sneeze. We have the less MDEF so we CAN'T go def in pvp.
              Same for archers, you have your agoran shield, use it before going sylph and pop your heal rune, having higher pdef means that your hp should be higher compared to the puny archer before going into sylph mode.
              7) It is really FUNNY that even though knights are supposed to be tanky, the best class to survive wb and tower ulti is archers (!) because of IS and guardian rune combo
              True, perhaps last pve advantage from archer don't ya think ?
              8) The rock paper scissors no longer applies. It is all kill knights, mages kill knights (and maybe poorly built archers with gaia).
              No, it's all about how much you spend and how good is your sylph, that's so 2013.
              Why should knights keep on playing? I love my toon but atm I feel like a pinata.
              Your own business.
              +1 well said and my thoughts exactly.
              Redemption

              Comment


              • #8
                Originally posted by ArowenGR View Post
                I noticed too many many archers whining in the forum, so I ask these questions

                1) You say GA lessens crit % while there is no such astral for block. However
                a) Archers get crit boost, so they are far less hindered by angel than crit knights and mages
                b) Crit dmg gets boosted by determination while block is fixed dmg reduction
                c) Penetration hinders block AND it is in 2 astrals AND it is with extra attack boost in same astral. Guardian angel doesnt have atk boost (What the...?)
                2) You say when a knight blocks he gets healed more than damaged. Yea, in tok NM maybe. If you think 4% is a lot, make it 3%
                P.S. If I have 1 mil HP and you hit me for less than 40k you shouldn't be able to kill me anyway :P
                3) Knight skill persistance is determined by chance. So I have a CHANCE to block and a CHANCE to deflect dmg. If we get block nerfed how about having persistence work 100%?
                4) Incediary shot is by far better than apollo shield both against bosses and in pvp (new messed up formation ensures it will ALWAYS hit 2 or 3 opponents. And guess what? It is FASTER than apollo. Why not make apollo casting speed same as IS?
                5) Now that archers lost the freeze advantage, it got removed. How about instead making mages freeze 100% and release freeze everywhere (even wb, why not?)
                6) The most popular sylph Gaia kills knights with a sneeze. We have the less MDEF so we CAN'T go def in pvp.
                7) It is really FUNNY that even though knights are supposed to be tanky, the best class to survive wb and tower ulti is archers (!) because of IS and guardian rune combo
                8) The rock paper scissors no longer applies. It is all kill knights, mages kill knights (and maybe poorly built archers with gaia).

                Why should knights keep on playing? I love my toon but atm I feel like a pinata.
                thread is titled, Whining archers, but just another whining Knight. Get a life dude.

                Comment


                • #9
                  Originally posted by MSEngel View Post
                  I noticed too many many archers whining in the forum, so I ask these questions

                  1) You say GA lessens crit % while there is no such astral for block. However
                  a) Archers get crit boost, so they are far less hindered by angel than crit knights and mages
                  They have also the option to go EWD archer is tied to crit builds.
                  b) Crit dmg gets boosted by determination while block is fixed dmg reduction
                  I have 11.5k Crit and my buddy Knight 9.5k block, guess what his block triggers often so that compensates.
                  c) Penetration hinders block AND it is in 2 astrals AND it is with extra attack boost in same astral. Guardian angel doesnt have atk boost (What the...?)
                  No one says that you are unable to use penetration to fight fellow knights, furthermore not everyone is level 80 and how does penetration work exactly is unknown (formulas, etcetera)
                  2) You say when a knight blocks he gets healed more than damaged. Yea, in tok NM maybe. If you think 4% is a lot, make it 3%
                  P.S. If I have 1 mil HP and you hit me for less than 40k you shouldn't be able to kill me anyway :P
                  Agree and i don't care bout your block heal really if your block heal is OP enough to overcome my dmg i'm pretty much doomed, the damage reduction is what i consider.
                  3) Knight skill persistance is determined by chance. So I have a CHANCE to block and a CHANCE to deflect dmg. If we get block nerfed how about having persistence work 100%?
                  Your block ratio wasn't nerfed.
                  4) Incediary shot is by far better than apollo shield both against bosses and in pvp (new messed up formation ensures it will ALWAYS hit 2 or 3 opponents. And guess what? It is FASTER than apollo. Why not make apollo casting speed same as IS?
                  By so far you can intercept player now rather than troops if being in front, if we are talking bout parties the advantage from apollo is that it last longer.
                  5) Now that archers lost the freeze advantage, it got removed. How about instead making mages freeze 100% and release freeze everywhere (even wb, why not?)
                  By so far you have the best freezing skill, 1 sec cooldown, too bad freezing is useless except for necro now plus mages are getting 100% freezing with advanced talents and actually you lost it, let mages stay quiet.
                  6) The most popular sylph Gaia kills knights with a sneeze. We have the less MDEF so we CAN'T go def in pvp.
                  Same for archers, you have your agoran shield, use it before going sylph and pop your heal rune, having higher pdef means that your hp should be higher compared to the puny archer before going into sylph mode.
                  7) It is really FUNNY that even though knights are supposed to be tanky, the best class to survive wb and tower ulti is archers (!) because of IS and guardian rune combo
                  True, perhaps last pve advantage from archer don't ya think ?
                  8) The rock paper scissors no longer applies. It is all kill knights, mages kill knights (and maybe poorly built archers with gaia).
                  No, it's all about how much you spend and how good is your sylph, that's so 2013.
                  Why should knights keep on playing? I love my toon but atm I feel like a pinata.
                  Your own business.


                  Replies in red.
                  As much Knights can whine, Archers can whine but hey !
                  Never go full Cupcake.
                  where are advanced talents? i would like to see that 100% freeze on mage thunder...gona pass whole necro tomorrow lol
                  Last edited by EsmeWeatherwax; 09-29-2014, 06:51 AM.

                  Comment


                  • #10
                    i really dont understand why ppl say mage counter knights and not knight counter mage

                    ppl never realize that as much as knights are weak in mdef, mages are weak in pdef plus cuz no passives 20% hp and tenacity like knights we mages die much faster when we target each other with delph ....heals are ok but u cant use heal while sylph and no one want to be in none sylph for when sylph delph is hitting u on 50%

                    that might be true that mage counter knight but for old times when no chaos rune sylph lower dmg from ww due to not many things to give attack and intercept target front row (today knights use 1 whirlwind clear troops,use chaos steal aoe and mage clear it for him or steal heal and heal knight,or newly intercept prioritize player which steal rage at start or later depending on ur choice)than imagine with silly mage aoe 140% which is very low for later game compared for most knight/archer single target skill with lower rage cost

                    Comment


                    • #11
                      Originally posted by ArowenGR View Post
                      Why should knights keep on playing? I love my toon but atm I feel like a pinata.
                      you dont. just drop the game and save all of us the favor.
                      Originally posted by Wraithraiser
                      Welcome to R2 forums. Where quality is nonexistent and quantity is only measured in the number of whines a single day can produce.

                      Comment


                      • #12
                        DF should be player priority too.

                        Keep calm and whine on
                        Sarcasm Intended

                        Comment


                        • #13
                          Originally posted by Hot*Shot View Post
                          DF should be player priority too.

                          Keep calm and whine on

                          here for you:
                          Click image for larger version

Name:	keep-calm-and-whine-on-on.png
Views:	1
Size:	29.3 KB
ID:	1693371
                          Originally posted by Wraithraiser
                          Welcome to R2 forums. Where quality is nonexistent and quantity is only measured in the number of whines a single day can produce.

                          Comment


                          • #14
                            Originally posted by ArowenGR View Post
                            I noticed too many many archers whining in the forum, so I ask these questions

                            1) You say GA lessens crit % while there is no such astral for block. However
                            a) Archers get crit boost, so they are far less hindered by angel than crit knights and mages
                            b) Crit dmg gets boosted by determination while block is fixed dmg reduction
                            c) Penetration hinders block AND it is in 2 astrals AND it is with extra attack boost in same astral. Guardian angel doesnt have atk boost (What the...?)
                            2) You say when a knight blocks he gets healed more than damaged. Yea, in tok NM maybe. If you think 4% is a lot, make it 3%
                            P.S. If I have 1 mil HP and you hit me for less than 40k you shouldn't be able to kill me anyway :P
                            3) Knight skill persistance is determined by chance. So I have a CHANCE to block and a CHANCE to deflect dmg. If we get block nerfed how about having persistence work 100%?
                            4) Incediary shot is by far better than apollo shield both against bosses and in pvp (new messed up formation ensures it will ALWAYS hit 2 or 3 opponents. And guess what? It is FASTER than apollo. Why not make apollo casting speed same as IS?
                            5) Now that archers lost the freeze advantage, it got removed. How about instead making mages freeze 100% and release freeze everywhere (even wb, why not?)
                            6) The most popular sylph Gaia kills knights with a sneeze. We have the less MDEF so we CAN'T go def in pvp.
                            7) It is really FUNNY that even though knights are supposed to be tanky, the best class to survive wb and tower ulti is archers (!) because of IS and guardian rune combo
                            8) The rock paper scissors no longer applies. It is all kill knights, mages kill knights (and maybe poorly built archers with gaia).

                            Why should knights keep on playing? I love my toon but atm I feel like a pinata.
                            Cash more so we do not have to hear you cry about not being able to tank and deal damage at same time.

                            Comment


                            • #15
                              Originally posted by IcarS69 View Post
                              Cash more so we do not have to hear you cry about not being able to tank and deal damage at same time.
                              rof.. yes!

                              Comment

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