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To all those archers whining

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  • ArowenGR
    started a topic To all those archers whining

    To all those archers whining

    I noticed too many many archers whining in the forum, so I ask these questions

    1) You say GA lessens crit % while there is no such astral for block. However
    a) Archers get crit boost, so they are far less hindered by angel than crit knights and mages
    b) Crit dmg gets boosted by determination while block is fixed dmg reduction
    c) Penetration hinders block AND it is in 2 astrals AND it is with extra attack boost in same astral. Guardian angel doesnt have atk boost (What the...?)
    2) You say when a knight blocks he gets healed more than damaged. Yea, in tok NM maybe. If you think 4% is a lot, make it 3%
    P.S. If I have 1 mil HP and you hit me for less than 40k you shouldn't be able to kill me anyway :P
    3) Knight skill persistance is determined by chance. So I have a CHANCE to block and a CHANCE to deflect dmg. If we get block nerfed how about having persistence work 100%?
    4) Incediary shot is by far better than apollo shield both against bosses and in pvp (new messed up formation ensures it will ALWAYS hit 2 or 3 opponents. And guess what? It is FASTER than apollo. Why not make apollo casting speed same as IS?
    5) Now that archers lost the freeze advantage, it got removed. How about instead making mages freeze 100% and release freeze everywhere (even wb, why not?)
    6) The most popular sylph Gaia kills knights with a sneeze. We have the less MDEF so we CAN'T go def in pvp.
    7) It is really FUNNY that even though knights are supposed to be tanky, the best class to survive wb and tower ulti is archers (!) because of IS and guardian rune combo
    8) The rock paper scissors no longer applies. It is all kill knights, mages kill knights (and maybe poorly built archers with gaia).

    Why should knights keep on playing? I love my toon but atm I feel like a pinata.

  • LyNxEfecT
    replied
    Originally posted by senadbasic View Post
    its not problem surviving knight until sylph ...problem is surviving all delphics from all sylph and ordinary attacks from all patk sylph (as mages don't have extra hp 20% like other classes on 200k hp with passive u gain 40k hp which is extra 40k dmg I need to deal to them with sylph delph while they do not)

    RoF and meteor is only 140% dmg it aint some uber high dmg skill like it is ultimate slasher 150% + with talents or shadow thrasher 195% not to mention delphics.
    mage must have at least 1 aoe lighting bolt and 2 heals (sun or restor or bl) which leave them only 1 slot available I personaly use meteor over thunder because I cant have rage for both heals and thunder
    Any half decent Mage build can survive till sylph, crit resto can heal for 130k going from 2 Hp left to max in 1 turn, same for BL providing you are crit build obviously and have the resto survival talent maxed. More than enough to survive to sylph form while still casting a 220% thunderer on 2s cd

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  • senadbasic
    replied
    Originally posted by bakuryuuha View Post
    I don't know about you but strong mages are more op than strong knights. Imagine a mage with lv 10 regen astral and deflection. From what I see so far, regen procs pretty often and since knights have low mdef, chances that you'll heal urself for 50k hp while dmging others for more than 50k is pretty high. Add in a suntoria buff and knights can hardly kill u. Restore can easily heal the dmg dealt to you by EDD. If you can't survive that then you're not in the league of a strong mage. As for steal rage, intercept also has a CD time. You can easily regain the rage with a couple LB...
    its not problem surviving knight until sylph ...problem is surviving all delphics from all sylph and ordinary attacks from all patk sylph (as mages don't have extra hp 20% like other classes on 200k hp with passive u gain 40k hp which is extra 40k dmg I need to deal to them with sylph delph while they do not)

    RoF and meteor is only 140% dmg it aint some uber high dmg skill like it is ultimate slasher 150% + with talents or shadow thrasher 195% not to mention delphics.
    mage must have at least 1 aoe lighting bolt and 2 heals (sun or restor or bl) which leave them only 1 slot available I personaly use meteor over thunder because I cant have rage for both heals and thunder

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  • plancha
    replied
    The grass is always greener on the other side of the fence.

    if you think the other classes are better then yours just go make 1 new toon all classes are free

    Leave a comment:


  • Brutal_Hobo
    replied
    i have a level 6 knight with 300 br

    can i whine?

    Leave a comment:


  • icesz
    replied
    Originally posted by Arlad View Post
    nah, this is just a "archers are not allowed to whine! whining is our duty as a knight!" thread.
    +1

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  • Arlad
    replied
    Originally posted by Linkoneusc View Post
    Another who is the best/worst class whine discution....
    nah, this is just a "archers are not allowed to whine! whining is our duty as a knight!" thread.

    Leave a comment:


  • bakuryuuha
    replied
    Originally posted by senadbasic View Post
    i really dont understand why ppl say mage counter knights and not knight counter mage

    ppl never realize that as much as knights are weak in mdef, mages are weak in pdef plus cuz no passives 20% hp and tenacity like knights we mages die much faster when we target each other with delph ....heals are ok but u cant use heal while sylph and no one want to be in none sylph for when sylph delph is hitting u on 50%

    that might be true that mage counter knight but for old times when no chaos rune sylph lower dmg from ww due to not many things to give attack and intercept target front row (today knights use 1 whirlwind clear troops,use chaos steal aoe and mage clear it for him or steal heal and heal knight,or newly intercept prioritize player which steal rage at start or later depending on ur choice)than imagine with silly mage aoe 140% which is very low for later game compared for most knight/archer single target skill with lower rage cost
    I don't know about you but strong mages are more op than strong knights. Imagine a mage with lv 10 regen astral and deflection. From what I see so far, regen procs pretty often and since knights have low mdef, chances that you'll heal urself for 50k hp while dmging others for more than 50k is pretty high. Add in a suntoria buff and knights can hardly kill u. Restore can easily heal the dmg dealt to you by EDD. If you can't survive that then you're not in the league of a strong mage. As for steal rage, intercept also has a CD time. You can easily regain the rage with a couple LB...

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  • Linkoneusc
    replied
    Another who is the best/worst class whine discution....

    Leave a comment:


  • senadbasic
    replied
    Originally posted by redav View Post
    dude, thats why i mentioned gaia, in a non sylph fight, we still rock! an archer of same br don't even scratch me until he turns in gaia.
    don't use gaia use patk sylph and kill mage in 1 shot from almost any skill from sylph

    all knights cry gaia hit me and I die like hell...well same is for mages AQ or hades hit me and I die like hell ...also mages die good from herc delph unlike other 2 classes we don't have 20% hp passive to help us against any sylph...for example knight go pdef 20% hp 20% and tenacity passive against sylph delph like gaia,aq,hades,while mages got 20% mdef only against gaia,aq,hades....which aint helping them against other 2 but on knight u have extra hp against all sylphs plus dmg reduction

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  • Kingryan
    replied
    Originally posted by daunapu View Post
    if you think rage decides fights, then intercept is nice. Sadly many sylphs disagree.
    It decides a fight. Delayed casting of skills like suntoria, apollo, agoran, and any other skills before transforming sylph is a large factor.
    Unable to cast support skills or other skills before transforming will affect performance.


    But if you are talking about bg where you have to maintain a high hp after each battle, then rage does not matter at all..

    Leave a comment:


  • Arlad
    replied
    I still think our sylph system sucks, it's too OP. ah well, as someone said: "if everyone is imbalanced, then no one is!"

    Leave a comment:


  • redav
    replied
    Originally posted by daunapu View Post
    if you think rage decides fights, then intercept is nice. Sadly many sylphs disagree.
    dude, thats why i mentioned gaia, in a non sylph fight, we still rock! an archer of same br don't even scratch me until he turns in gaia.

    Leave a comment:


  • daunapu
    replied
    hmm doublepost

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  • daunapu
    replied
    Originally posted by redav View Post
    since the intercept is targeting player in pvp. i don't think we knights r any less powerful than before. it just balancing the issue of less heal with block, but against gaia, we hardly survive after delphic , since our casting speed is low , so we get the hit first :P if we manage to survive after that hit, then even god can't save the opponent from us.
    if you think rage decides fights, then intercept is nice. Sadly many sylphs disagree.

    Leave a comment:

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