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Archer Tactic Why No One Has Thought Of It?

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  • onimad
    replied
    this is the reason esther beat me

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  • Gyoka
    replied
    1st: Its quite good skill
    2nd:The payment's could be reduces by your rings
    3rd:Better take this skill at 35+
    4th:Best against knight skills (Aragorn shield,reverse Damage, and appolonian shield)
    5th:we could accumulates rage faster than mage but knight is faster than us.
    6thnly use this skill in arena, duel and BG in any other grounds are not that necessary

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  • ProNab
    replied
    Originally posted by gagm200 View Post
    yes your a lier because I know what it does because I'm an archer are you? no your a mage a knight most of hit you and you just didn't notice it or maybe your rof did go off either way I know I'm right.
    Knight Rage deduction does not take away just "10" Rage lolz, RoF costs 16, I went from 30 to 20 and ended up doing a "normal" attack, you spouted something about bosses, ok go use scatter on BG or 3v3 with someone you know, THEN get back to me genius

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  • gagm200
    replied
    yes your a lier because I know what it does because I'm an archer are you? no your a mage a knight most of hit you and you just didn't notice it or maybe your rof did go off either way I know I'm right.

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  • ProNab
    replied
    Originally posted by gagm200 View Post
    It doesn't work that way QTE makes it cost 20 rage instead of 30 I know because I use it in multiplayer dungeons a lot it helps with removing those reflect shields, attack buffs and high reduce damage shields.
    Stop lying -.- I was in 3v3 and an archer pulled that off on me and I was unable to cast RoF, you're saying "I'M"? Lying? either the skill works as I stated or it's bugged then

    Originally posted by 御萧xXLJXx View Post
    as the op has stated before, he is a mage, he doesn't know about rage gain for archers.

    it's just a hit or missing thing with archer rage regen.

    for an archer, for every arrow strike you spam, you only gain 5 rage, now, IF You ARE LUCKY, then you gain another 5 rage.
    my crit isn't bad, i have over 1500 crit, and there are times i go 3 , 4 round without hit one crit on arrow strike.

    assuming you do crit every one of your arrow strike. you would need 4 round to fire off a deep freeze. (35 rage) 4x 10 rage(all crit) to get 40 rage
    so you need a lot of luck and 4 more round before you can even fire off a deep freeze after poping that initial scatter shot.

    within that 4 round, you should be dead or almost dead with 2 or 3 aoe the mages tossed out. and you only do 1 single target dps of arrow strike for 4 round before you do a deep freeze or something else...it's just so NOT WORTH IT...

    DO NOT bother trying this ....logic alone fails it already..
    I believe I said ditch the other skills and focus mainly on arrow/multi didn't I?

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  • 御萧xXLJXx
    replied
    as the op has stated before, he is a mage, he doesn't know about rage gain for archers.

    it's just a hit or missing thing with archer rage regen.

    for an archer, for every arrow strike you spam, you only gain 5 rage, now, IF You ARE LUCKY, then you gain another 5 rage.
    my crit isn't bad, i have over 1500 crit, and there are times i go 3 , 4 round without hit one crit on arrow strike.

    assuming you do crit every one of your arrow strike. you would need 4 round to fire off a deep freeze. (35 rage) 4x 10 rage(all crit) to get 40 rage
    so you need a lot of luck and 4 more round before you can even fire off a deep freeze after poping that initial scatter shot.

    within that 4 round, you should be dead or almost dead with 2 or 3 aoe the mages tossed out. and you only do 1 single target dps of arrow strike for 4 round before you do a deep freeze or something else...it's just so NOT WORTH IT...

    DO NOT bother trying this ....logic alone fails it already..

    Leave a comment:


  • Kadai
    replied
    Originally posted by gagm200 View Post
    It doesn't work that way QTE makes it cost 20 rage instead of 30 I know because I use it in multiplayer dungeons a lot it helps with removing those reflect shields, attack buffs and high reduce damage shields.
    Thanks for the info. Never tried that skill yet myself.
    On another note, I do hope they haven't respeced yet.

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  • gagm200
    replied
    It doesn't work that way QTE makes it cost 20 rage instead of 30 I know because I use it in multiplayer dungeons a lot it helps with removing those reflect shields, attack buffs and high reduce damage shields.

    Leave a comment:


  • ImaOhw
    replied
    Originally posted by ProNab View Post
    So As I Was Tinkering Again with Archer Skill Tree I noticed Scatter Shot Debuffs Enemies but at lv.2+ It has a QTE Reducing Enemy Rage by 10..I'm Like woah...what would it be like if 3 Archers paired up and used this right off the bat? ._. -30 rage for the entire enemy team?...Anyone wanna try this? *cough* for the sake of research *cough*
    Work or not...it wont work on 1v1...and it says "QTE: Rage decreases by 10"...not "QTE: Reducing Enemy Rage by 10"


    Click image for larger version

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  • Kadai
    replied
    Originally posted by ProNab View Post
    stumble upon 3 mages with nice stats and you'll get burnt if ya don't stop their AoE spam, archers have a MUCH Higher HP pool then mages, don't deny that, and if ya work on mdef a bit i'm sure ya can tank a lil bit, like I said, it's worth a Try (I'ma Mage btw -.-)
    The thing is you only partially stop their aoe. ROF theoretically has more damage output then arrow strikes and multi-shots. Some mages can have decent HP, and in order to raise my mdef I'd have to compromise some of the other important stats. I'm not saying not to try it, I'm saying why it won't be good imo and you're free to try, as mentioned earlier.
    The thing is, this would work against weaker mages easily, just like my normal tactic with 2 warriors in arena. It get's tougher as they gain in BR 'til they match up with you.
    In that case, fighting mage-aoe group with these tactics seems like gimping. It is effective against 3 mage group more, then 2 mage + 1 other.
    The effectiveness of this tactic is also lower against other group compositions.

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  • kasper666
    replied
    Originally posted by ProNab View Post
    So As I Was Tinkering Again with Archer Skill Tree I noticed Scatter Shot Debuffs Enemies but at lv.2+ It has a QTE Reducing Enemy Rage by 10..I'm Like woah...what would it be like if 3 Archers paired up and used this right off the bat? ._. -30 rage for the entire enemy team?...Anyone wanna try this? *cough* for the sake of research *cough*

    What The Skill Tree Might Look Like Revolving At Least Lv.40

    [ATTACH=CONFIG]25333[/ATTACH]
    am wating to tests this out witch shood be at some point to day just need to hit lvl 40 but lvl 1 is so **** its unreal dosent drop a pally shild or take off the dam reflect

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  • ProNab
    replied
    Originally posted by Kadai View Post
    I only asked what you meant by the 2:1 ratio, the scenario I understand. Rage gain from arrow strike is always 5 and with each crit +5 is added. Rage gain does not increase with arrow strike leveling.
    With that said, it won't work out, unless you're facing pretty much weaker mages. By my guess though, you'd have less health then the mages who would use ROF the second time, just try it out with other mages of your BR with arena sets. On another note, I've only stumbled upon one 3 mage party, the composition is almost always 2 mages + either a knight or an archer.
    stumble upon 3 mages with nice stats and you'll get burnt if ya don't stop their AoE spam, archers have a MUCH Higher HP pool then mages, don't deny that, and if ya work on mdef a bit i'm sure ya can tank a lil bit, like I said, it's worth a Try (I'ma Mage btw -.-)

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  • Kadai
    replied
    I only asked what you meant by the 2:1 ratio, the scenario I understand. Rage gain from arrow strike is always 5 and with each crit +5 is added. Rage gain does not increase with arrow strike leveling.
    With that said, it won't work out, unless you're facing pretty much weaker mages. By my guess though, you'd have less health then the mages who would use ROF the second time, just try it out with other mages of your BR with arena sets. On another note, I've only stumbled upon one 3 mage party, the composition is almost always 2 mages + either a knight or an archer.

    Leave a comment:


  • ProNab
    replied
    Originally posted by Kadai View Post
    Multi-shot wouldn't buy time, just postpone your rage production. Not really an upper hand. What I do is max arrow strike/multi-shot, which aren't the only skills being used, mind you. I use lunatic fire for high patk makes it decent, with it being updated. Could you clarify the 2:1 damage ratio?
    Scenario: 3 mages vs. 3 archers (we all know whoever spams skills on loading/black screen goes first, so good luck)

    Let's SAY Archers get the 1st Go, All 3 Archers Spam Scatter Shot, That's -30 Rage (that's their entire initial supply) (leaves % rage leftover unless you gain some for using the skill)
    Mages will attempt to spam Either RoF or Meteor (we all know it) in this scenario they'd be empty and deal a "normal" atk so they gain simply 2 Rage

    So Far: Archers= 5 Rage/Mages= 2 Rage

    Archers will then arrow strike most likely (Lv.4) so idk how much rage gain is that but more then likely enough for Multi next turn?
    Mages will Bolt that's +6-8 Rage bringing them up to 10 at most

    Archers= ?? Rage (enough for multi or whatever)
    Mages= 10 (at most)

    Archers can spam Multi shot this round each dealing 2 hits for a total of 6
    Mages will have to Bolt once more to have enough rage for at least RoF

    Archers= ?? (Same Rage as before)
    Mages= 18 Rage at Most

    Archers will Arrow strike while Multi is in CD
    Mages will RoF for their 1st time dropping them back to 2 Rage

    Archers= rage increase depending on arrow strike
    mages= 2 Rage

    so on so forth -.- why must I explain a simple scenario?

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  • Kadai
    replied
    Originally posted by ProNab View Post
    Like I said what if ya just ditch those and focus on arrow/multi? wouldn't multi just cancel it's own rage cost? -.- that would buy some time while dealing damage @ a 2:1 ratio yes? meaning Archers= upper hand -.-
    Multi-shot wouldn't buy time, just postpone your rage production. Not really an upper hand. What I do is max arrow strike/multi-shot, which aren't the only skills being used, mind you. I use lunatic fire for high patk makes it decent, with it being updated. Could you clarify the 2:1 damage ratio?

    Leave a comment:

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