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Archer Tactic Why No One Has Thought Of It?
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1st: Its quite good skill
2nd:The payment's could be reduces by your rings
3rd:Better take this skill at 35+
4th:Best against knight skills (Aragorn shield,reverse Damage, and appolonian shield)
5th:we could accumulates rage faster than mage but knight is faster than us.
6thnly use this skill in arena, duel and BG in any other grounds are not that necessary
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Originally posted by gagm200 View Postyes your a lier because I know what it does because I'm an archer are you? no your a mage a knight most of hit you and you just didn't notice it or maybe your rof did go off either way I know I'm right.
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yes your a lier because I know what it does because I'm an archer are you? no your a mage a knight most of hit you and you just didn't notice it or maybe your rof did go off either way I know I'm right.
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Originally posted by gagm200 View PostIt doesn't work that way QTE makes it cost 20 rage instead of 30 I know because I use it in multiplayer dungeons a lot it helps with removing those reflect shields, attack buffs and high reduce damage shields.
Originally posted by 御è§xXLJXx View Postas the op has stated before, he is a mage, he doesn't know about rage gain for archers.
it's just a hit or missing thing with archer rage regen.
for an archer, for every arrow strike you spam, you only gain 5 rage, now, IF You ARE LUCKY, then you gain another 5 rage.
my crit isn't bad, i have over 1500 crit, and there are times i go 3 , 4 round without hit one crit on arrow strike.
assuming you do crit every one of your arrow strike. you would need 4 round to fire off a deep freeze. (35 rage) 4x 10 rage(all crit) to get 40 rage
so you need a lot of luck and 4 more round before you can even fire off a deep freeze after poping that initial scatter shot.
within that 4 round, you should be dead or almost dead with 2 or 3 aoe the mages tossed out. and you only do 1 single target dps of arrow strike for 4 round before you do a deep freeze or something else...it's just so NOT WORTH IT...
DO NOT bother trying this ....logic alone fails it already..
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as the op has stated before, he is a mage, he doesn't know about rage gain for archers.
it's just a hit or missing thing with archer rage regen.
for an archer, for every arrow strike you spam, you only gain 5 rage, now, IF You ARE LUCKY, then you gain another 5 rage.
my crit isn't bad, i have over 1500 crit, and there are times i go 3 , 4 round without hit one crit on arrow strike.
assuming you do crit every one of your arrow strike. you would need 4 round to fire off a deep freeze. (35 rage) 4x 10 rage(all crit) to get 40 rage
so you need a lot of luck and 4 more round before you can even fire off a deep freeze after poping that initial scatter shot.
within that 4 round, you should be dead or almost dead with 2 or 3 aoe the mages tossed out. and you only do 1 single target dps of arrow strike for 4 round before you do a deep freeze or something else...it's just so NOT WORTH IT...
DO NOT bother trying this ....logic alone fails it already..
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Originally posted by gagm200 View PostIt doesn't work that way QTE makes it cost 20 rage instead of 30 I know because I use it in multiplayer dungeons a lot it helps with removing those reflect shields, attack buffs and high reduce damage shields.
On another note, I do hope they haven't respeced yet.
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It doesn't work that way QTE makes it cost 20 rage instead of 30 I know because I use it in multiplayer dungeons a lot it helps with removing those reflect shields, attack buffs and high reduce damage shields.
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Originally posted by ProNab View PostSo As I Was Tinkering Again with Archer Skill Tree I noticed Scatter Shot Debuffs Enemies but at lv.2+ It has a QTE Reducing Enemy Rage by 10..I'm Like woah...what would it be like if 3 Archers paired up and used this right off the bat? ._. -30 rage for the entire enemy team?...Anyone wanna try this? *cough* for the sake of research *cough*
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Originally posted by ProNab View Poststumble upon 3 mages with nice stats and you'll get burnt if ya don't stop their AoE spam, archers have a MUCH Higher HP pool then mages, don't deny that, and if ya work on mdef a bit i'm sure ya can tank a lil bit, like I said, it's worth a Try (I'ma Mage btw -.-)
The thing is, this would work against weaker mages easily, just like my normal tactic with 2 warriors in arena. It get's tougher as they gain in BR 'til they match up with you.
In that case, fighting mage-aoe group with these tactics seems like gimping. It is effective against 3 mage group more, then 2 mage + 1 other.
The effectiveness of this tactic is also lower against other group compositions.
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Originally posted by ProNab View PostSo As I Was Tinkering Again with Archer Skill Tree I noticed Scatter Shot Debuffs Enemies but at lv.2+ It has a QTE Reducing Enemy Rage by 10..I'm Like woah...what would it be like if 3 Archers paired up and used this right off the bat? ._. -30 rage for the entire enemy team?...Anyone wanna try this? *cough* for the sake of research *cough*
What The Skill Tree Might Look Like Revolving At Least Lv.40
[ATTACH=CONFIG]25333[/ATTACH]
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Originally posted by Kadai View PostI only asked what you meant by the 2:1 ratio, the scenario I understand. Rage gain from arrow strike is always 5 and with each crit +5 is added. Rage gain does not increase with arrow strike leveling.
With that said, it won't work out, unless you're facing pretty much weaker mages. By my guess though, you'd have less health then the mages who would use ROF the second time, just try it out with other mages of your BR with arena sets. On another note, I've only stumbled upon one 3 mage party, the composition is almost always 2 mages + either a knight or an archer.
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I only asked what you meant by the 2:1 ratio, the scenario I understand. Rage gain from arrow strike is always 5 and with each crit +5 is added. Rage gain does not increase with arrow strike leveling.
With that said, it won't work out, unless you're facing pretty much weaker mages. By my guess though, you'd have less health then the mages who would use ROF the second time, just try it out with other mages of your BR with arena sets. On another note, I've only stumbled upon one 3 mage party, the composition is almost always 2 mages + either a knight or an archer.
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Originally posted by Kadai View PostMulti-shot wouldn't buy time, just postpone your rage production. Not really an upper hand. What I do is max arrow strike/multi-shot, which aren't the only skills being used, mind you. I use lunatic fire for high patk makes it decent, with it being updated. Could you clarify the 2:1 damage ratio?
Let's SAY Archers get the 1st Go, All 3 Archers Spam Scatter Shot, That's -30 Rage (that's their entire initial supply) (leaves % rage leftover unless you gain some for using the skill)
Mages will attempt to spam Either RoF or Meteor (we all know it) in this scenario they'd be empty and deal a "normal" atk so they gain simply 2 Rage
So Far: Archers= 5 Rage/Mages= 2 Rage
Archers will then arrow strike most likely (Lv.4) so idk how much rage gain is that but more then likely enough for Multi next turn?
Mages will Bolt that's +6-8 Rage bringing them up to 10 at most
Archers= ?? Rage (enough for multi or whatever)
Mages= 10 (at most)
Archers can spam Multi shot this round each dealing 2 hits for a total of 6
Mages will have to Bolt once more to have enough rage for at least RoF
Archers= ?? (Same Rage as before)
Mages= 18 Rage at Most
Archers will Arrow strike while Multi is in CD
Mages will RoF for their 1st time dropping them back to 2 Rage
Archers= rage increase depending on arrow strike
mages= 2 Rage
so on so forth -.- why must I explain a simple scenario?
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Originally posted by ProNab View PostLike I said what if ya just ditch those and focus on arrow/multi? wouldn't multi just cancel it's own rage cost? -.- that would buy some time while dealing damage @ a 2:1 ratio yes? meaning Archers= upper hand -.-
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