Wind & Water Sylphs are yet another powerful force following the Light & Dark Sylphs' debut. Read on to learn more about this new Sylph combo.
There are two situations where players may get a Wind & Water Sylph:
Situation I:
Required Sylphs: A Legendary Wind Sylph and a Legendary Water Sylph with maxed out levels and full aptitudes.
Required Materials: Sun Core, Blast of Sun, Wind & Water Emblem and a certain amount of Balens.
Players may use the required materials to merge the Sylphs mentioned above to get the Legendary Wind & Water Sylph: Freya.
Freya is a good Sylph for Lvl. 70 players who haven't completed Class Advancement.
Situation II:
Required Sylphs: Mythic Poseidon and the Mythic Goddess of Prosperity with maxed out levels and full aptitudes.
Required Materials: Sun Core, Blast of Sun, Wind & Water Emblem and a certain amount of Balens.
Players may use the required materials to merge the Sylphs mentioned above to get the Mythic Sylph: Frigga
Sylph quality will not change after a merge. For example, if you fuse a Legendary Wind Sylph with a Legendary Water Sylph you will get a Legendary Wind & Water Sylph instead of a mythic one.
The new Sylph's aptitude cap will increase but the Sylph will have to learn new skills because the old Sylphs' skills will vanish after they are merged.
Tip: Save some Balens before you merge two Sylphs because learning skills requires Balens!
Wind & Water Sylphs have relatively hight MATK. While good at fighting low MATK Warriors and Archers, Wind & Water Sylphs are still weak compared to high MDEF Mages. Taking a look at Wind & Water Sylphs' skills, we find they are better at offering support during battles. Carry a Wind & Water Sylph with you into battles if you’d like to have a Sylph healing you while you're casting Ice Shield and Aquilon’s Blessing.
Have the last laugh and bring a Wind & Water Sylph into battle to prolong your life!
There are two situations where players may get a Wind & Water Sylph:
Situation I:
Required Sylphs: A Legendary Wind Sylph and a Legendary Water Sylph with maxed out levels and full aptitudes.
Required Materials: Sun Core, Blast of Sun, Wind & Water Emblem and a certain amount of Balens.
Players may use the required materials to merge the Sylphs mentioned above to get the Legendary Wind & Water Sylph: Freya.
Freya is a good Sylph for Lvl. 70 players who haven't completed Class Advancement.
Situation II:
Required Sylphs: Mythic Poseidon and the Mythic Goddess of Prosperity with maxed out levels and full aptitudes.
Required Materials: Sun Core, Blast of Sun, Wind & Water Emblem and a certain amount of Balens.
Players may use the required materials to merge the Sylphs mentioned above to get the Mythic Sylph: Frigga
Sylph quality will not change after a merge. For example, if you fuse a Legendary Wind Sylph with a Legendary Water Sylph you will get a Legendary Wind & Water Sylph instead of a mythic one.
The new Sylph's aptitude cap will increase but the Sylph will have to learn new skills because the old Sylphs' skills will vanish after they are merged.
Tip: Save some Balens before you merge two Sylphs because learning skills requires Balens!
Wind & Water Sylphs have relatively hight MATK. While good at fighting low MATK Warriors and Archers, Wind & Water Sylphs are still weak compared to high MDEF Mages. Taking a look at Wind & Water Sylphs' skills, we find they are better at offering support during battles. Carry a Wind & Water Sylph with you into battles if you’d like to have a Sylph healing you while you're casting Ice Shield and Aquilon’s Blessing.
Have the last laugh and bring a Wind & Water Sylph into battle to prolong your life!
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