Time: 10/13/2025 02:00 a.m. (Server Time)
Duration: 2 Hour(s)
Affected Server(s): All servers
Update:
1. Weapon System Adjustments
1) You can no longer obtain duplicate weapons; only one of each weapon will be kept in your armory. Subsequent acquisitions will be automatically dismantled into weapon shards.
2) Weapon Advance now consumes that weapon's shards, Weapon Scrap, and Weapon Essence.
3) After a weapon is promoted to its highest tier, excess shards and any new shards obtained will be directly converted into Core Crystals, which are used to enhance the Weapon Core.
4) Added the new Weapon Core feature. Enhance and advance it to increase attributes and unlock core skills.
5) Optimized Weapon Coffer drops.
2. Character Skill Interface Adjustments: Merged the skill viewing and editing functions into a single interface. Optimized the skill unlock order.
3. Pet System Adjustments
1) Adjusted the Pet Fusion feature. Now, you only need a specific number of pets of the same quality to fuse them into a higher-quality pet.
2) Adjusted pet level caps. Pets below Perfect quality have a max level of 30. Perfect pets have a max level of 40. Mutant pets have a max level of 50.
3) Added the Pet Star Up feature. Only max-level Mutant pets can be starred up to further increase their attributes.
4) Added Perfect quality rewards to the Wish Pool. Removed the requirement to refresh after drawing a high-tier pet.
4. Soul Beast System Adjustments
1) Added a Rune Level feature for Soul Beasts. Consume specific runes to increase the Rune Level.
2) Removed the original Soul Disk and Rune Puzzle features.
3) Increased the number of star levels and reduced the materials required per star.
4) Added new runes and removed some obsolete ones.
5. Void Ruins Adjustments
1) Adjusted Void Ruins drops.
2) Added Void Ruins point rankings, which reset weekly.
3) Adjusted the Void Shop exchanges.
6. Ladder Season Settlement Adjustments
1) Changed from a single settlement per season to a settlement per rank. Players can now claim rewards immediately upon reaching a new rank.
2) Added daily Ladder reward quests. Complete the conditions each day to earn rewards.
7. Soul Stone System Adjustments
1) Added new blue Soul Stones.
2) Added new purple Soul Stone mutations, which can be obtained by mutating blue Soul Stones.
8. Quest Adjustments
Adjusted the unlock conditions and rewards for some quests.
9. System Unlock Level Adjustments
Adjusted the unlock levels for some systems. The Ladder now unlocks at Lv. 15, Pets at Lv. 17, and Soul Stones are postponed to Lv. 23.
10. Added level requirements for solo and multiplayer stages.
New Content
1. Added content for the Season 2 - Beach Party Pass, including the following: New Season Weapon - Quacky Water Cannon?New Season Pet - Capybara?New Season Soul Beast - Rager Shark
2. Other New Season Items: Themed currency, chat bubble, avatar frame, aura, large emoji, and title.
3. Added a new themed room background for the season. During the season, all room backgrounds will be replaced with the new theme.
4. Added new main and side quests.
Data Processing
Due to system adjustments, the following data processing will be performed for all players:
1. For players with multiple copies of the same weapon, the highest-tier one will be kept. All other copies will be converted into a corresponding number of weapon shards. If the weapon is already at max tier, its shards will be converted into Core Crystals for Weapon Core enhancement.
2. All previously collected Runes will be converted into Void Essence based on their value. Players can exchange Void Essence for various Soul Beast materials in the Void Shop. Soul Beasts that have been starred up will have their star level reset, and all consumed materials will be fully refunded. Players will need to star them up again. Only one of each type of Soul Beast will be kept; duplicates will be converted into shards for Star Up.
Bug Fixes
1. Fixed an issue with abnormal damage from the 'Winged Wood' monster in solo stages.
2. Fixed a terrain issue in the multiplayer stage 'Tree Court'.
3. Fixed an issue where monsters in the multiplayer stage 'Dark Gate' used the wrong skill on their first turn.
4. Fixed an issue with abnormal damage when the 'Conqueror' weapon triggered the 'Gaga' pet's joint attack.
5. Fixed an issue where the battle results screen appeared prematurely.
6. Fixed an issue with incorrect rewards from Guild Benefit Packs and Share Packs.
Duration: 2 Hour(s)
Affected Server(s): All servers
Update:
1. Weapon System Adjustments
1) You can no longer obtain duplicate weapons; only one of each weapon will be kept in your armory. Subsequent acquisitions will be automatically dismantled into weapon shards.
2) Weapon Advance now consumes that weapon's shards, Weapon Scrap, and Weapon Essence.
3) After a weapon is promoted to its highest tier, excess shards and any new shards obtained will be directly converted into Core Crystals, which are used to enhance the Weapon Core.
4) Added the new Weapon Core feature. Enhance and advance it to increase attributes and unlock core skills.
5) Optimized Weapon Coffer drops.
2. Character Skill Interface Adjustments: Merged the skill viewing and editing functions into a single interface. Optimized the skill unlock order.
3. Pet System Adjustments
1) Adjusted the Pet Fusion feature. Now, you only need a specific number of pets of the same quality to fuse them into a higher-quality pet.
2) Adjusted pet level caps. Pets below Perfect quality have a max level of 30. Perfect pets have a max level of 40. Mutant pets have a max level of 50.
3) Added the Pet Star Up feature. Only max-level Mutant pets can be starred up to further increase their attributes.
4) Added Perfect quality rewards to the Wish Pool. Removed the requirement to refresh after drawing a high-tier pet.
4. Soul Beast System Adjustments
1) Added a Rune Level feature for Soul Beasts. Consume specific runes to increase the Rune Level.
2) Removed the original Soul Disk and Rune Puzzle features.
3) Increased the number of star levels and reduced the materials required per star.
4) Added new runes and removed some obsolete ones.
5. Void Ruins Adjustments
1) Adjusted Void Ruins drops.
2) Added Void Ruins point rankings, which reset weekly.
3) Adjusted the Void Shop exchanges.
6. Ladder Season Settlement Adjustments
1) Changed from a single settlement per season to a settlement per rank. Players can now claim rewards immediately upon reaching a new rank.
2) Added daily Ladder reward quests. Complete the conditions each day to earn rewards.
7. Soul Stone System Adjustments
1) Added new blue Soul Stones.
2) Added new purple Soul Stone mutations, which can be obtained by mutating blue Soul Stones.
8. Quest Adjustments
Adjusted the unlock conditions and rewards for some quests.
9. System Unlock Level Adjustments
Adjusted the unlock levels for some systems. The Ladder now unlocks at Lv. 15, Pets at Lv. 17, and Soul Stones are postponed to Lv. 23.
10. Added level requirements for solo and multiplayer stages.
New Content
1. Added content for the Season 2 - Beach Party Pass, including the following: New Season Weapon - Quacky Water Cannon?New Season Pet - Capybara?New Season Soul Beast - Rager Shark
2. Other New Season Items: Themed currency, chat bubble, avatar frame, aura, large emoji, and title.
3. Added a new themed room background for the season. During the season, all room backgrounds will be replaced with the new theme.
4. Added new main and side quests.
Data Processing
Due to system adjustments, the following data processing will be performed for all players:
1. For players with multiple copies of the same weapon, the highest-tier one will be kept. All other copies will be converted into a corresponding number of weapon shards. If the weapon is already at max tier, its shards will be converted into Core Crystals for Weapon Core enhancement.
2. All previously collected Runes will be converted into Void Essence based on their value. Players can exchange Void Essence for various Soul Beast materials in the Void Shop. Soul Beasts that have been starred up will have their star level reset, and all consumed materials will be fully refunded. Players will need to star them up again. Only one of each type of Soul Beast will be kept; duplicates will be converted into shards for Star Up.
Bug Fixes
1. Fixed an issue with abnormal damage from the 'Winged Wood' monster in solo stages.
2. Fixed a terrain issue in the multiplayer stage 'Tree Court'.
3. Fixed an issue where monsters in the multiplayer stage 'Dark Gate' used the wrong skill on their first turn.
4. Fixed an issue with abnormal damage when the 'Conqueror' weapon triggered the 'Gaga' pet's joint attack.
5. Fixed an issue where the battle results screen appeared prematurely.
6. Fixed an issue with incorrect rewards from Guild Benefit Packs and Share Packs.