In my opinion, adding to the game sylph spoils the whole game... precisely my point is that most victims are magicians... This mages inflict the least damage, must choose between astrals, is best to go in the defense, force, or an attack, the same is with skills, Mages have a lot of heling skills, for a few of these to attack, defense, before patch 2.1 is mages have priority in the of treatment, this probably has been created this class...
warriors and archers not quite that inflict the most damage from the mages, now with sylph, now with sylph inflict even more damage, it still have the ability to heal itself... Now it turns out that mages are useless, or at least if they are injured due to other classes...
and I mean average players, not high-cashers...
warriors and archers not quite that inflict the most damage from the mages, now with sylph, now with sylph inflict even more damage, it still have the ability to heal itself... Now it turns out that mages are useless, or at least if they are injured due to other classes...
and I mean average players, not high-cashers...
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