There are problems with the (bound) gmuts from the mount extravaganza rewards, these are my opinions and observations from playing this game for over a year.
1.newer players only have the option to,
A:Cash to a better mount from battle bear
B:Spend countless hours and tonnes of effort into trying to get gmuts from events.
i don't see this as fair to the CS community as a whole, yes the older players have been here longer, but it is still hard to get gmuts, Eg:
~Guessing Game- the guessing game is always packed to the brim as is with alts, now with the new bound gmuts there there will be even more alts being crammed into an already full Guessing Game, cause more lag problems and more people complaining about the increased lag. Also today ive already been kicked from GG from the amount of toons in there now.
~Treasure Trove- doing the Treasure Trove isn't easy, but it is even harder to do when you have ediolons sitting at the lower levels in the 50-79 TT just for the sake of stopping others from getting anything.
~Purchasing From Others- purchasing from others can be good for upping your mount, but as of this latest update the prices on gmuts are rising fast, i play in an older server where gmuts are already expensive, and the price is going up even more, i cannot earn enough money to buy even a try a month.
~Mut Exchange- yes, this is an excellent addition to the game, yet 2 per day and such a steep amount of muts for one gmut is quite costly to those that are not higher levels, and as for the 2 per day limit, that is fair, but increasing it to 5 per day would be more beneficial imo.
~Cashing- cashing is the easiest yet most expensive way to get gmuts, but for 80 gmuts it costs 8000 crystal. that is 2 trys for GT, so say it takes me 30 tries for GT that would cost me 120,000 crystal, thats nearly $1,000 spent for one upgrade. a majority of the player base cannot afford that sort of money.
This is my Feedback on why the mount extravaganza gmut rewards should not be bound, or at least you should be able to convert the bound into unbound under a certain circumstance.
I'll be awaiting a reply from a GM, Forum moderator, or a person from the R2 staff on this topic, as it has upset alot of the game.
thanks Darkdemon987.
1.newer players only have the option to,
A:Cash to a better mount from battle bear
B:Spend countless hours and tonnes of effort into trying to get gmuts from events.
i don't see this as fair to the CS community as a whole, yes the older players have been here longer, but it is still hard to get gmuts, Eg:
~Guessing Game- the guessing game is always packed to the brim as is with alts, now with the new bound gmuts there there will be even more alts being crammed into an already full Guessing Game, cause more lag problems and more people complaining about the increased lag. Also today ive already been kicked from GG from the amount of toons in there now.
~Treasure Trove- doing the Treasure Trove isn't easy, but it is even harder to do when you have ediolons sitting at the lower levels in the 50-79 TT just for the sake of stopping others from getting anything.
~Purchasing From Others- purchasing from others can be good for upping your mount, but as of this latest update the prices on gmuts are rising fast, i play in an older server where gmuts are already expensive, and the price is going up even more, i cannot earn enough money to buy even a try a month.
~Mut Exchange- yes, this is an excellent addition to the game, yet 2 per day and such a steep amount of muts for one gmut is quite costly to those that are not higher levels, and as for the 2 per day limit, that is fair, but increasing it to 5 per day would be more beneficial imo.
~Cashing- cashing is the easiest yet most expensive way to get gmuts, but for 80 gmuts it costs 8000 crystal. that is 2 trys for GT, so say it takes me 30 tries for GT that would cost me 120,000 crystal, thats nearly $1,000 spent for one upgrade. a majority of the player base cannot afford that sort of money.
This is my Feedback on why the mount extravaganza gmut rewards should not be bound, or at least you should be able to convert the bound into unbound under a certain circumstance.
I'll be awaiting a reply from a GM, Forum moderator, or a person from the R2 staff on this topic, as it has upset alot of the game.
thanks Darkdemon987.
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