hello all, i was wondering whether the reverse damage is maxout out at level 3? if that is so, then it must be pretty useless at later levels when people will be having 50k+ hp dont u think? Are there ways to increase its power?(ive heard that talent does something like that)
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This is my opinion on the matter. Lets say I'm facing a player with 50k hp. I have lvl 3 RD which with QTE is 1k points of damage per hit for 10 hits. We all know this. For the cost of 30 rage you do 1/5 of their hp...how many other attacks do you see doing that for 30 rage? I'll take my RD lvl 3...Yitien:
Class: Assassin lvl 78
BR: 67K
Server: Qianfo Hall
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but there is never only one player in the opp party, and 10 turns is very low imo if u think about the later levels when fights will extend for minutes. Mages will laugh at reverse dmg coz they can easily heal themselves up for >1k per turn, and imo knights have no good way to counter the mages except for RD, ulti slasher will stop targeting the mages after they heal....looks like we'll be meat for mages later on unless we stock up on mdef
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Originally posted by kattuktk View Postbut there is never only one player in the opp party, and 10 turns is very low imo if u think about the later levels when fights will extend for minutes. Mages will laugh at reverse dmg coz they can easily heal themselves up for >1k per turn, and imo knights have no good way to counter the mages except for RD, ulti slasher will stop targeting the mages after they heal....looks like we'll be meat for mages later on unless we stock up on mdef
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That's not their only weakness.
Don't get me wrong, I love my knight and he is a powerhouse (for not being a casher), but it has been a hard hard road to follow. Had to buy purple mDef astral to even get that because astral luck has not been there, and farming the crypts like crazy to get good gems to synthesize. Just keep pushing forward. When all the hard work pays off, it makes the victories that much more satisfying.
Just be patient, and keep upgrading when you can. Knights pay off in the long run. It just take patience and dedication. You'll see it turn around soon enough. And I still get a chuckle when those mages crumple to the ground.ChieftainRezKnightVictisHNR[S1] Temple of Ibalize
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Originally posted by ChieftainRez View PostThat's not their only weakness.
Don't get me wrong, I love my knight and he is a powerhouse (for not being a casher), but it has been a hard hard road to follow. Had to buy purple mDef astral to even get that because astral luck has not been there, and farming the crypts like crazy to get good gems to synthesize. Just keep pushing forward. When all the hard work pays off, it makes the victories that much more satisfying.
Just be patient, and keep upgrading when you can. Knights pay off in the long run. It just take patience and dedication. You'll see it turn around soon enough. And I still get a chuckle when those mages crumple to the ground.
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Originally posted by kattuktk View Postbut there is never only one player in the opp party, and 10 turns is very low imo if u think about the later levels when fights will extend for minutes. Mages will laugh at reverse dmg coz they can easily heal themselves up for >1k per turn, and imo knights have no good way to counter the mages except for RD, ulti slasher will stop targeting the mages after they heal....looks like we'll be meat for mages later on unless we stock up on mdef
GA's are a bit different but knights starting off with a high lvl RD really makes the other team regret those AoE's...well not mages per se. They typically do more damage with their AoE and admittedly seem to get it off faster >.<Yitien:
Class: Assassin lvl 78
BR: 67K
Server: Qianfo Hall
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