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Sith's Comprehensive Guide to Priests

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  • sithewarrior
    replied
    Originally posted by Zuzap View Post
    From my calculations (hitting mobs with lucky strikes) it seems that BB does 100% matk (instead of the 80% in the description) as well as the bonus 6.7% HP just thought you might want to put that in. Therefore it is ALWAYS stronger than light missile so should be basic attack in any situation
    Actually, lucky strike accounts for 1.15x the damage (tested via light missle) so BB still has 80%, It also does the same damage as blood pact from what I've seen anyway, but I can confirm the 6.7% hp is correct rather than 4.5%.
    If you'd like an extra check:
    Assume 100% ratio
    my blood beam damage 118982
    m.atk: 99792
    hp: 335826
    calculated: 122292.342

    But, if you calculate my light missile first:
    309827 crit 270% -->114750 non crit --> divide by base m.atk --> approximately 1.15
    recalculate: 1.15*(99792*0.8+335826*0.067) = 117684.0333 much closer value

    So in theory, light missile CAN out damage blood beam if you don't have the hp to compensate the loss of 20% magic attack

    I will note that blood beam lv 5 does consistently more damage than lv 5 blood pact despite the difference in bonus damage, however the difference is approximately 1k out of my normal 300k hits. For all I know it's a bit more than 6.7% for blood beam.

    Originally posted by R2386494 View Post
    Yeah, but he has multiple posts, and i was wondering if its all valid, i have been reading all the guides in this forum, and some are contradictory to this one.

    Its a very good guide, im just wanting to make sure if what im reading is the latest priest information, since alot of the guides are very old, and with the buggy skill information he has explained in this guide, im using it as a reference to other guides who have those spells listed as "needed"

    So.. it's not much to ask.

    And yes i did notice the last edited times.
    • 1st Post: Last edited by sithewarrior; 10-03-2013 at 03:55 PM.
    • 2nd Post: Last edited by sithewarrior; 10-03-2013 at 03:41 PM.
    • 3rd Post: Last edited by sithewarrior; 10-03-2013 at 03:59 PM.
    Well, I posted the guide on September 15th and have been adding sections, most recent being last week... so yeah, pretty updated...

    Leave a comment:


  • Zuzap
    replied
    From my calculations (hitting mobs with lucky strikes) it seems that BB does 100% matk (instead of the 80% in the description) as well as the bonus 6.7% HP just thought you might want to put that in. Therefore it is ALWAYS stronger than light missile so should be basic attack in any situation

    Leave a comment:


  • R2386494
    replied
    Originally posted by TpstT View Post
    Look at the date that the guide was made and last edited, this isn't much to ask.
    Since I'm answering this anyways, this guide just came out awhile ago.
    Yeah, but he has multiple posts, and i was wondering if its all valid, i have been reading all the guides in this forum, and some are contradictory to this one.

    Its a very good guide, im just wanting to make sure if what im reading is the latest priest information, since alot of the guides are very old, and with the buggy skill information he has explained in this guide, im using it as a reference to other guides who have those spells listed as "needed"

    So.. it's not much to ask.

    And yes i did notice the last edited times.
    • 1st Post: Last edited by sithewarrior; 10-03-2013 at 03:55 PM.
    • 2nd Post: Last edited by sithewarrior; 10-03-2013 at 03:41 PM.
    • 3rd Post: Last edited by sithewarrior; 10-03-2013 at 03:59 PM.
    Last edited by R2386494; 10-09-2013, 02:38 AM.

    Leave a comment:


  • TpstT
    replied
    Originally posted by R2386494 View Post
    How current is this guide?

    Its a nice guide, and given its post just under 2 years ago, i was wondering if anything has changed and/or its kept up to date?
    Look at the date that the guide was made and last edited, this isn't much to ask.
    Since I'm answering this anyways, this guide just came out awhile ago.

    Leave a comment:


  • R2386494
    replied
    How current is this guide?

    Its a nice guide, and given its post just under 2 years ago, i was wondering if anything has changed and/or its kept up to date?

    Leave a comment:


  • sithewarrior
    replied
    Originally posted by Zuzap View Post
    Thank you sithewarrior, your guide is purely the best i have ever seen. *bows down to the priest god*

    Sections I think could be added though is sperion: Attack or defence? and which sperion combo is best? And soul (although this could be quite extensive it would clear up a lot of my doubts and questions) ^^

    But once again, thank you! I have almost lost faith in the priest class and your guide has inspired me to d some of my own experiments
    Thank you and you are welcome!
    Added Soul and Sperion sections.

    Leave a comment:


  • Zuzap
    replied
    Thank you sithewarrior, your guide is purely the best i have ever seen. *bows down to the priest god*

    Sections I think could be added though is sperion: Attack or defence? and which sperion combo is best? And soul (although this could be quite extensive it would clear up a lot of my doubts and questions) ^^

    But once again, thank you! I have almost lost faith in the priest class and your guide has inspired me to d some of my own experiments

    Leave a comment:


  • TpstT
    replied
    Originally posted by sithewarrior View Post
    Personally, I tend to forget I have it because of the CD. Nonetheless, quite helpful for adding stun time.
    Pet+Demons grasp+pet+sacred totem+ blood pool+pet is a good 25 seconds of stun/silence time if you time it well. That 3 seconds helps with the delay towards another pet switch.
    hilarious to cast in seng or iob
    Damage is alright. First hit is equal to a blood blade with aoe dmg stun and the following hits are decent finishers
    Wow 25s is quiet long XD, but yea the 5 minutes CD would be quiet annoying.

    Thanks for the description and your opinion, I'll give it a try once i get my frag X.

    Leave a comment:


  • sithewarrior
    replied
    Originally posted by TpstT View Post
    Thanks

    What's ur opinion on this skill?? Any good? Not as good as the description says or, its good but the 5 minutes CD makes it bit useless etc. I just wanted other priest's opinion >.<
    Personally, I tend to forget I have it because of the CD. Nonetheless, quite helpful for adding stun time.
    Pet+Demons grasp+pet+sacred totem+ blood pool+pet is a good 25 seconds of stun/silence time if you time it well. That 3 seconds helps with the delay towards another pet switch.
    hilarious to cast in seng or iob
    Damage is alright. First hit is equal to a blood blade with aoe dmg stun and the following hits are decent finishers

    Leave a comment:


  • TpstT
    replied
    Originally posted by sithewarrior View Post
    Added under [SEC04.1] Fragarach X Skill - Sacred Totem
    Thanks

    What's ur opinion on this skill?? Any good? Not as good as the description says or, its good but the 5 minutes CD makes it bit useless etc. I just wanted other priest's opinion >.<

    Leave a comment:


  • kimmarcos_
    replied
    wow wow wow wow wow wow

    Leave a comment:


  • sithewarrior
    replied
    Originally posted by TpstT View Post
    Hi, its very detailed and well thought through, so first off thanks, I just wanted to ask, you wouldn't happened to have any info on Sacred Totem would u?

    Thanks
    Added under [SEC04.1] Fragarach X Skill - Sacred Totem

    Leave a comment:


  • TpstT
    replied
    Hi, its very detailed and well thought through, so first off thanks, I just wanted to ask, you wouldn't happened to have any info on Sacred Totem would u?

    Thanks

    Leave a comment:


  • sithewarrior
    replied
    Originally posted by ShadowDg View Post
    Regarding the Ring of Decay: the maxed 35% def debuff does not persist the whole time. It comes into effect about every 1.4 seconds. Attacks that do damage during these brief intervals get the damage boost.
    My tests show otherwise.
    Ring of decay on main, lv1 30% +91 dmg, magic attack: 97671 --> 29392.3 dmg with ring
    damage recorded: 29392 every attack on varying mobs
    as long as target(s) are on the curse, the buff will continuously rebuff per second, at no point does the target lose the debuff while on curse radius
    test2: priest alt with lv 5 ring of decay: 35% + 122 at 10803 magic attack resulted in 3903 damage = 10803*.35+122

    Leave a comment:


  • ShadowDg
    replied
    Regarding the Ring of Decay: the maxed 35% def debuff does not persist the whole time. It comes into effect about every 1.4 seconds. Attacks that do damage during these brief intervals get the damage boost.
    Last edited by ShadowDg; 09-20-2013, 12:15 AM.

    Leave a comment:

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