Suggestion: Entering into the Necropolis and or certain zones of it will have a potential to trigger certain doom like sound bits /mysterious looking objects appears/tree moves or rocks /root face lights up etc. getting closer gives option to check behind or check it. or possibly just triggered still on how close- like treasure maps.
could change the treasure maps to new form, Spirit capture or something and use at those spots so gives hints hot and cold wise where to go etc
*hears noise coming from behind tree, not sure if want to investigate* lulz
could spawn few TG waves of mobs with interesting items or a boss and or both waves of mobs and a boss or bosses. since always good to bring friends /be worth it for everyone lol. and might be ppl camping the spots taking ppls stuff if gives awesome stuff. which would be why it'd be nice to have set just on map in general instead of use item, proximity effect- must have speakers on to figure out where sound is playing and wait like 30 seconds for a animation or something give us time to be all
https://www.youtube.com/watch?v=AFa1-kciCb4
The good the bad and the ugly - The best theme tune ever
could change the treasure maps to new form, Spirit capture or something and use at those spots so gives hints hot and cold wise where to go etc
*hears noise coming from behind tree, not sure if want to investigate* lulz
could spawn few TG waves of mobs with interesting items or a boss and or both waves of mobs and a boss or bosses. since always good to bring friends /be worth it for everyone lol. and might be ppl camping the spots taking ppls stuff if gives awesome stuff. which would be why it'd be nice to have set just on map in general instead of use item, proximity effect- must have speakers on to figure out where sound is playing and wait like 30 seconds for a animation or something give us time to be all
https://www.youtube.com/watch?v=AFa1-kciCb4
The good the bad and the ugly - The best theme tune ever
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