i'm a knight, played a priest a few times. i'd say priests would be pretty badass if they had these skills like the posted screenshots. i'd love to test myself against priests like these if R2 would allow the changes. in my opinion, priests are pretty nerfed compared to other classes, i think r2 was going more towards priests being support than anything else. I can see shadowgamma's points where if you compare the skills, they appear to be equal in descriptions, maybe in his server there are beastly priest compared to him. his argument is quite valid and meteor will miss against those with high dodge if the mage has a low hit rate. issue is...if a mage locks damage on you they have enough skills to take out anyone in 1-2 hits as long as they never get a stun on them where i've never encountered a priest who could deal the same damage rate. i could always kill the bloods on a good connection, but hybrids gave me troubles when they could cast some quick heals...but if i stun them they usually die.
I would like to request a comparison of all classes and their skills from the version you checked up on...i noticed yours was in english so it might not even be the original's skills as well. if someone fluent in chinese could check a chinese server's skills to compare with the version posted here, and then compare with ours, we might be able to see how nerfed R2 really was compared to original plans. :P
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Priest should change!
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I wrote a ticket talking about this forum so hopefully they will look at it soonHopefully... I have faith in you R2 dont let me down!
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we priest should get a stun skill as well like other class for example a protection skill when activated it will stuns the first attacker who hits us makes his dazed for 5 second.... and to make it bit fair add a cooldown time on it.....
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