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  • tbtppopone
    replied
    this isnt a half bad idea... each level to promote up takes 50 hrs. so from 1 to 15 is 750 hr. thats over a month of straight game play. now if you add in a daily time limit of how long you can do said job, as suggested by Kkrazymen, i think that would even out the playing field.

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  • ArchangelZero7
    replied
    do you know how much people play this game? and what about the ones who have more than enough money already? theyd just be making extra pocket change and easy honor >.> a lot of people in my server that are at the minimum lv req. have a decent amnt of gold already. i wouldnt mind this because im tired of farming elites and pawning gear for next to nothing. i literally never have money for anything good. at all. :P curse player prices and my mediocre level lol

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  • Meekyle
    replied
    Wow, it takes 100 hours to earn back what you used to buy in, thats not an exploit.

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  • ArchangelZero7
    replied
    its an exploit because i think the amounts are too high

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  • Meekyle
    replied
    if you look very closely it is impossible to really exploit it unless of course you already got the best job but that wont happen for over a week do to the fact that job exp is required and that there are lvl limitations.

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  • ArchangelZero7
    replied
    the job system wouldnt be a bad idea, but it would need a loooot of tweaking to be able to overcome exploitation.

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  • Meekyle
    replied
    Okay, here we go. A quick correction to my previous post, it would take hundreds of hours not days.

    1)Kid 10silver buy-in, 10copper earning per hour, required job exp 0, earned job exp per hour 1, earned honor per hour 10, required lvl 40+
    2)Shop Keeper 20silver buy-in, 20copper earning per hour, required job exp 50, earned job exp per hour 2, earned honor per hour 20, required lvl 40+
    3)Shop Owner 40silver buy-in, 40copper earning per hour, required job exp 150, earned job exp per hour 4, earned honor per hour 30, required lvl 40+
    4)Blacksmith 80silver buy-in, 80copper earning per hour, required job exp 350, earned job exp per hour 8, earned honor per hour 40, required lvl 45+
    5)Recruit 1.6gold buy-in, 1.6silver earning per hour, required job exp 750, earned job exp per hour 16, earned honor per hour 50, required lvl 45+
    6)Trainee 3.2gold buy-in, 3.2silver earning per hour, required job exp 1550, earned job exp per hour 32, earned honor per hour 60, required lvl 45+
    7)Recruiter 6.4gold buy-in, 6.4silver earning per hour, required job exp 3150, earned job exp per hour 64, earned honor per hour 70, required lvl 50+
    8)Trainer 12.8gold buy-in, 12.8silver earning per hour, required job exp 6350, earned job exp per hour 128, earned honor per hour 80, required lvl 50+
    9)Professional Fighter 25.6gold buy-in, 25.6silver earning per hour, required job exp 12750, earned job exp per hour 256, earned honor per hour 90, required lvl 50+
    10)Adventurer 51.2gold buy-in, 51.2silver earning per hour, required job exp 25550, earned job exp per hour 512, earned honor per hour 100, required lvl 55+
    11)Thief 1.024platinum buy-in, 1.024gold earning per hour, required job exp 51150, earned job exp per hour 1024, earned honor per hour 110, required lvl 55+
    12)Hunter 2.048platinum buy-in, 2.048gold earning per hour, required job exp 102350, earned job exp per hour 2048, earned honor per hour 120, required lvl 55+
    13)Magic Performer 4.096platinum buy-in, 4.096gold earning per hour, required job exp 204750, earned job exp per hour 4096, earned honor per hour 130, required lvl 60+
    14)Mercenary 8.192platinum buy-in, 8.192gold earning per hour, required job exp 409550, earned job exp per hour 8192, earned honor per hour 140, required lvl 60+
    15)Elite Guard 16.384platinum buy-in, 16.384gold earning per hour, required job exp 819150, earned honor per hour 150, required lvl 60+

    here it is completely done.
    Last edited by Meekyle; 06-05-2012, 02:58 PM.

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  • Meekyle
    replied
    I will post it in just a few minutes, and one thing that helps keep it from crashing the market is because of the buy in price for the jobs, and the job exp, if someone wanted to reach the highest job it would take a few hundred days to do so.

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  • Kkrazymen
    replied
    I'd put lots of constaint because people would get money way tooo fast and it would crash all the prices xD example: only for 2 hours per day, need to do this this and that in that laps of time. etc....

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  • 00Quantumsifter
    replied
    If you are going to make a job system maybe start at lvl 40. Around lvl 40 is where many people need that gold and exp, but i would really like to know what kind of jobs you have in mind so please post them. ^_^

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