Starglade riches in and of itself is a good event, however, alt camping ruins the event. I'd like to offer a few suggestion to improve the event.
1.) Lower drop rate of maps.
2.) Set central starglade to periodically kick people out of the map.
3.) Make it so that if you log out in central starglade, you log back in at the regular starglade.
4.) Set the treasure box to NOT appear until the treasure guardian is dead.
Here's reasoning behind each suggestion.
1.) It's simply too easy to get in to central starglade, go grind for 10 min, get at least 15-20 maps. That's more often than not more enough to get in to central starglade, allowing people easy access with their alts to get in.
2.) I've gone into central starglade at various times of the day to check for the chest, and the same people are sitting there every single time, though not always in the same spot. Other people work for the maps to get in every time the chest spawns, keep it fair to those that don't want to leave an alt sitting there for long periods of time, most which appear to be low lvl alts. As stated earlier, alt camping ruins the event for those who don't want to constantly have alts logged on.
3.) It's really something watching alts log on the minute someone says in world chat about the chest being there, then grab from the chest, and poof, they're logged off again. Not letting people log on and off in central starglade makes it more fair to those who don't use alts.
4.) This is more to keep it fair to those who take the time to kill the boss. I've had friends work on killing the boss, and by the time they kill the treasure guardian, the chest is gone from everyone else running around the fight and grabbing from the chest.
1.) Lower drop rate of maps.
2.) Set central starglade to periodically kick people out of the map.
3.) Make it so that if you log out in central starglade, you log back in at the regular starglade.
4.) Set the treasure box to NOT appear until the treasure guardian is dead.
Here's reasoning behind each suggestion.
1.) It's simply too easy to get in to central starglade, go grind for 10 min, get at least 15-20 maps. That's more often than not more enough to get in to central starglade, allowing people easy access with their alts to get in.
2.) I've gone into central starglade at various times of the day to check for the chest, and the same people are sitting there every single time, though not always in the same spot. Other people work for the maps to get in every time the chest spawns, keep it fair to those that don't want to leave an alt sitting there for long periods of time, most which appear to be low lvl alts. As stated earlier, alt camping ruins the event for those who don't want to constantly have alts logged on.
3.) It's really something watching alts log on the minute someone says in world chat about the chest being there, then grab from the chest, and poof, they're logged off again. Not letting people log on and off in central starglade makes it more fair to those who don't use alts.
4.) This is more to keep it fair to those who take the time to kill the boss. I've had friends work on killing the boss, and by the time they kill the treasure guardian, the chest is gone from everyone else running around the fight and grabbing from the chest.