I do understand your inevitable point that I could be "fighting a losing battle" but i'm intrigued to understand; these bugs, do you raise these bugs to "deaf ears" on a constant basis or have you had success with any? Have you raised these known bugs in the suggestion forum for a mod response? Do you feel that it's completely not worth your time doing so?
This all adds to my overall "rant" around communication within the game between players and game staff. I imagine test servers are meant to be capturing such bugs prior to release and I can appreciate that you may never catch them all there but at the same time, i'm sure we may both agree that methods can be put in place to improve the reporting of bugs. And also, as I mentioned as well, patch notes could summarise some of the bugs they have actually fixed in a better fashion!
Announcement
Collapse
No announcement yet.
Where do I start...
Collapse
X
-
Whatever rocks your goat.
From my 2years+ playing this game I can tell you that no one worth r2s attention as customer left the game cause of a hack/bot. And havent even heared of someone banned about something like this. Also r2 is making money from everyone in one way or another, even from free players, so such thing as ban will never ever happen. Which makes such crusades against hackers pointless.
This aint the first game i am playing and paying for, wont be my last. So i couldnt care less about other players or how the game is runned, bugs is whats bothering me and thats where i want to see it improve. Rest is ego boosting e-p33n, but some live for this.
Good luck with fighting windmills tho.
Leave a comment:
-
If that's your perception, so be it. But you obviously seem to want to point at one certain element and not understand the point that a cheater is a cheater regardless of how much they gain and yes, it can make the difference between a win and a loss in MANY situations. And if you read my reply to you, I said "why" not "I think" so you're assuming that's what I think... I could assume quite easily from your response that you would go as far to say that R2 themselves create/support the bots so high-end cashers pay more...
I'm sure you know what bots allow you to obtain without being there, so add up all the enhancements you can obtain from them and then you will also realise that collected together it can be a pretty significant increase. Some players MAY cash more, but some players will also go "screw this, i'll find another game" and leave. You need to think of EVERYONE and understand more angles than just your own. How can you sit there and say it wouldn't make someone quit? Have you asked every single past and present player that question? Is your opinion of "said casher will spend more" the only thing that could happen? No. You say once I start to think big... I think it's you who needs to expand your train of thought...
Leave a comment:
-
i like how you think that someone getting what? 20$ worth of items by hack/cheat/bot/whatever can beat a casher and make him quit. Only thing that can happen is the said casher will spend more, and thats exactly what r2 wants no? Even the GM told you that dont and wont perma ban anyone, just maybe a temporary punishment. Once you start thinking big youll realise this game doesnt have much "real" customers they care about, rest of us free players/low/mid cashers are just the background.
Leave a comment:
-
Nope, but if honest players buy items to gain BR and others are gaining BR through bots/cheats that allow it (sepulcrum for example) and then beat cashers in the arena then why should they bother paying for anything at all? This is something I hear all the time from such players...
Leave a comment:
-
Originally posted by Nakaraska View PostConsidering you guys are trying to make money, it makes no sense that you are allowing players to stick their bots on and effectively screw you of potential revenue.
Leave a comment:
-
Thank you for your reply Sanguine, your reply does make perfect sense and I appreciate the real-talk used and the honest response, but I do have some follow up comments and questions.
When we say "we'll take necessary action" we mean it.
Because my experience tells me less than half follow all of our rules as strictly as humanly possible
A big problem why official R2's are never in-game showing their face is that we're busy with the 568 spam tickets that just say "iuabnrlifaf". Or the 12 tickets complaining about someone saying the word "***" in world chat.
That being said, our in-game staff is usually on newest servers
We don't give anyone but R2 the ability to ban because we've seen examples of abuse of power.
The same as "we've taken action, thank you for your report" for potential cheaters, we're not trying to blow you off by saying it has been reported and thank you
The idea of guides has logic both ways: on one hand letting players figure it out is good for the community, on the other some features should be described.
I'm not clear on the specifics, but some players claim the server is dead when we see thousands of unique IPs on a server daily.
Some of your suggestions are already internalized while others are issues that include more parties than just R2.
Again, happy to help feed my own input or ideas to anyone directly through other platforms if you feel they would be of benefit to be heard.
Leave a comment:
-
Looks like this is my party. I'll do my best to respond to as many of the major points as I can
When we say "we'll take necessary action" we mean it. Players feel this is disingenuous, but I have explained this particular issue multiple times in the past. Lets say, for example sake, OP gets banned for swearing and being obscene with another player. If that's the case, would OP want us to tell everyone why they were banned? Same goes with people cheating: there's a decent amount of cheaters we won't perma ban but instead opt for temporary punishment. We're not dismissing you, we're giving you an honest answer that protects their privacy as well as lets you know we know. Players seem to immediately ask for perma bans until it comes to their turn: how many players can safely say they have never sworn, shared accounts, cheated, exploited an unintentional interaction, etc? Because my experience tells me less than half follow all of our rules as strictly as humanly possible
We have Mentors and Moderators who take care of our forums and in-game issues. A big problem why official R2's are never in-game showing their face is that we're busy with the 568 spam tickets that just say "iuabnrlifaf". Or the 12 tickets complaining about someone saying the word "***" in world chat. We try to help everyone equally, but that does mean our time gets split into tasks that are either redundant or do not produce the maximum benefit for time spent. That being said, our in-game staff is usually on newest servers and our moderators are incredibly busy. If you need to get a hold of them, you can usually visit a new server and try to find the Mentor. We don't give anyone but R2 the ability to ban because we've seen examples of abuse of power. Same reason you don't want them seeing your recharge history is the same reason we don't give the ability to ban someone.
Bug fixes and quality of replies go hand in hand. The same as "we've taken action, thank you for your report" for potential cheaters, we're not trying to blow you off by saying it has been reported and thank you. That doesn't mean we don't misunderstand what is in the ticket and give a wrong reply. We're working on that.
The idea of guides has logic both ways: on one hand letting players figure it out is good for the community, on the other some features should be described. I've written a few LoA and WT guides for our support page as well as some generic how-to's like the screenshot guide. It comes down to deciding what features require guides and for what reasons.
Never seen server population data but I've requested merges until I near cried. Players don't see the amount of communication that goes on, but we don't decide not to merge based on a whim. I'm not clear on the specifics, but some players claim the server is dead when we see thousands of unique IPs on a server daily.
Those are just some comments from my personal experiences. Some of your suggestions are already internalized while others are issues that include more parties than just R2. I felt a bit of "real talk" would be better than some official PR-type statement. I hope I'm not being misinterpreted as trying to say "it's not our fault", but rather providing explanations as to what goes on and how that affects our future plans to support our players better (this question takes up most of my day ^_^). Thanks again for your input!
Leave a comment:
-
Originally posted by Nakaraska View PostYou want suggestions? OK. Here is a list of suggestions...
We're not complaining, we're trying to help you improve your game. I'm not even expecting a response from a moderator or developer to be honest...
I'm also a player, so means posting on forums is only to get opinions form other players like me...
But I have to agree that communication is a fail across R2 hosting the game for us..
I'd rather play wartune on another website platform that has a working customer service,
and relevant game moderators that have the knowledge of upcoming patches and maintenance,
are able to respond to the community (not just moderators) with reliable info on the game
Leave a comment:
Leave a comment: