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[Guide] Patch 4.0 - Part Three

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  • [Guide] Patch 4.0 - Part Three

    The splendid Patch 4.0 continues...

  • #2
    Ancient Treasure



    Unlocked at level 15, players may enter this by clicking the Ancient Treasure event icon. Please note that part in this event consumes Balens. The Ancient Treasure event includes multiple stages of rewards. A new reward stage will unlock once a player has claimed the previous one. The system records and saves your completion progress, which may be continued at a later date. Once all rewards from all stages have been claimed, players will no longer be able to claim any of the rewards. All event rewards will then later be displayed by entering the Event panel.

    Notes:
    • Players can participate in the event at any time as long as the event is open.
    • All completion progress will be saved until all rewards are collected.
    • Rewards for each stage are picked at random.

    Comment


    • #3
      Chaos War (Cross-Server)


      Note: The specific time schedule for the Chaos War is not decided yet. Please keep an eye on our official websites and forums for the latest time schedule.


      Event Time: Once per month; preliminaries take place on Thursday and Finals on Saturday. Eligible players may sign up at 5:55 1 day before the preliminaries start.

      Requirements: The top 40 players in the Battle Rating Rankings across a server (all being Lvl 40+) can participate. The Balenor's Finest will be assigned as the team lead. Who will be the lead and who will qualify for the event will depend on the data displayed on Monday morning at 05:00 (Server Time). One hour before the event starts, the team lead may remove offline participants from the list and add online teammates.


      Matches
      • The preliminaries are held on Thursday night from 20:00 - 21:00. The finals are held on Saturday night from 20:00-21:00.
      • Participants should be level 40+.
      • Players level 40+ and in the top 40 Battle Rating rankings will be auto-selected as the participants.
      • The team lead may manage the participant list.
      • Management Time: 1 hour before the event starts (Thursday night 19:00 - 20:00, Saturday night 19:00 - 20:00)
      • Target: The team lead can only remove offline participants from the list and add online players.

      • Players are free to team up in the battlefield. To team up, players may open the party manage list and click the player’s character name.



      Preliminaries
      • Opponents are randomly matched and will battle each other for 4 rounds, each round lasting for 10 minutes with a 5 minute break.
      • Upon entering the battleground, two teams (each team includes 4 players) will be placed on each end and battle against each other once the 10 second countdown is over.
      • Defeated players will exist on the battleground as dead souls that cannot revive.



      Win Conditions
      • Once the event ends, victory will be awarded to the team with the most players still standing.
      • Two minutes after the event starts, if there is no opponent or the opponent team is dead, the event will end earlier.
      • Points for each round are distributed according to victory, time used and the number of players killed (fixed points will be given to teams with no enemy).
      • Once 4 rounds of battles are completed, all teams will be divided into two groups according to their points and enter the finals: Warlord’s Hall (1st – 16th) and Warrior’s Hall (17th and below). If two teams have the same amount of points, the ranks will be based on total Battle Rating.



      Finals
      Warrior’s Hall – The matching rules are the same as that for the preliminaries. Opponent teams will be randomly matched to complete 4 battle rounds against each other. All teams will be ranked based on the amount of points they gain. If two or more teams have the same amount of points, then the team with a higher Battle Rating will be ranked higher.

      Warlord’s Hall – The matching rules are similar to that for the server Guild Battle. The 4 teams with the highest Battle Rating will be excluded from the battles. The other 12 teams will be randomly matched. The next matching will depend on the result of the previous battle round.


      Rewards
      Single Battle Rewards
      Participants will receive the same fixed points as a reward. Participants are defined as players who remain on the battleground once the event ends. Players that are on the participants list but have not entered the battleground will not receive any rewards.

      Preliminaries/Finals Rewards
      All Lvl. 40+ active players on the server will receive the same fixed points as a reward.

      Point Shop
      All points will be cleared 3 days after the event ends. Players may exchange points for items in the Point Shop before that.


      Help
      1. Players level 40+ and are ranked in the top 40 Battle Rating rankings can participate in the Chaos War.
      2. Balenor's Finest is auto selected as the team lead. Team leads can set the participants and remove players who are not online 1 hour before the battle starts.
      3. Dead characters cannot be revived. The side that entirely kills the opposing team or with who has more remaining players will win the battle.
      4. Players on the battleground are free to team up with each other. Players on the same team will battle alongside each other.
      5. According to the Preliminary rankings, the top 16 players will enter the Warlord’s Hall, while the lower ranked players will enter the Warrior’s Hall.
      6. Participating, preliminary and finals rewards contain bundles of Chaos Stones, which can be used to exchange for items in the Shop of Turmoil.
      7. Chaos Stones will reset 3 days after the final is over.

      Comment


      • #4
        Hall of Fame


        The hall of fame has gotten a makeover and is ready to be won over by the best and brightest!


        Introduction
        • During the event, the claim button will light up once players have completed all requirements for the reward.
        • Each reward can only be claimed once.
        • The claim button will be grayed out once the rewards have been claimed or if the requirements are now invalid; however, players will still be able to view the event info.



        Tips
        1. Meet all the event requirements to claim rewards!
        2. The Hall of Fame is a rare event, so don’t miss out when it appears.
        3. Players can preview rare rewards.
        4. Each reward level can only be claimed once.
        5. Potions, scrolls and buffs do not count towards total Battle Rating for the event.

        Comment


        • #5
          Sky Adventure


          Required Level: 30+

          Rules
          • Players use Energy Stones to energize their hot air balloon and obtain points.
          • Energize consumes 1 Energy Stone while Adv. Energize consumes 50 Energy Stones. (Adv. Energize gives players the chance to obtain extra points.)
          • Energize to obtain 10 points and open a treasure chest for the chance to obtain 1-5 points.
          • Players can claim treasure chests upon reaching certain amounts of points.
          • After the event ends, the top 3 players on the ranking list will receive extra rewards.
          • Players can speed up to finish a flight faster and earn points.
          • Players cannot energize or close the panel while in-flight.



          Rankings
          Players will be ranked based on points earned during the event; the top 3 players will receive extra rewards.


          Rewards
          Players can receive both Point Rewards and Ranking Rewards (top 3 players).


          Help
          • Players can earn extra points from collecting treasure chests with fire balloons.
          • Fire balloons require movement points to fly (collecting a chest consumes 1 action point).
          • Energy Stones can be obtained from the Shop and events.
          • Rankings are based on points earned. The player who earns a certain number of points first will be ranked higher even if more than one player has the same point total.

          Comment


          • #6
            The Steel War – PvP Arena


            Take down all the enemies and claim all honor and glory in Wartune’s next great PvP arena event!

            Required Level: 35+

            Sign-up: The Steel War event icon appears in-game at 5:55 1 day before the preliminaries and disappears 1 hour before the preliminaries start. The total Battle Rating of an alliance should be over 3,000,000 to sign up for the event.




            [League Match] Players may create an alliance for 1 million Gold. Each alliance can hold up to 20 players. During the event, a separate round of battle occurs on Thursday and Saturday. Rewards will be sent at the end of each round.


            Event Map
            The event map is made up of many different parts as described below:



            Outside the City
            • Spawn Point: Each alliance has one spawn point from which players revive.
            • Alliance Totem: Each alliance has its own Totem. If an alliance’s Totem is destroyed, players from that alliance will not be able to revive until the Totem refreshes (5 minute refresh period).
            • Monster Point: Monsters respawn at certain intervals at these points.



            Within the City
            • Gate: Players must destroy the gate to enter a city.
            • Defense Tower: These towers start out neutral and will launch an attack at any player who comes within its range.
            • Energy Crystal: These crystals start out neutral. An alliance must seize the Energy Crystals before being able to occupy the city. It takes time to seize an Energy Crystal, if the opposing alliance interrupts this process than the crystal will not be seized successfully.
            • City Hub: Hubs start out neutral and will belong to the first alliance to occupy it.
            • One-way Transport: Both alliances can use this to transport themselves to the outskirts of the city.



            Event Details
            • Five minutes before the event starts (19:55), the event icon will blink to indicate that players can enter the battleground. Event begins at 20:00 and ends at 21:00.
            • Players will appear on the battleground as tanks, their character attributes will affect their final tank attributes.
            • The city exists in a neutral state at the very beginning (City Hub, Energy Crystal, Gate, Defense Tower and Spawn Points are all neutral).
            • Players need to destroy the Gate to enter the city. After an alliance seizes the 4 Energy Crystals, it needs to occupy the City Hub without being attacked during a duration indicated by the progress bar; otherwise it will be deemed a failed seizure.
            • Players will revive at the Spawn Point 10 seconds after they die on the battleground.
            • If one alliance’s Totem is destroyed, players from that alliance won’t revive until the Totem refreshes (5 minutes later).
            • If one alliance occupies the city. The battle will change from city scramble to city defense.
            • Once the city is captured, the occupying alliance will become the defender. The Totem for the defending alliance as well as its alliance members will be shifted from outside the city to inside the city. The destroyed Gate and Defense Tower that now belong to the defending side will be rebuilt.
            • All players from the attacking alliance will be shifted to the Spawn Point.
            • During city defense, if players from the defending alliance die they will revive at the Spawn Point inside the city.
            • Outside the City, there are several monster points where 5 monsters respawn every 5 minutes. These monsters may drop various buffs. Plus there is a BOSS which can be killed for powerful attacking boosts. The BOSS refreshes every 15 minutes.
            • Points may be earned by killing players in the battleground, destroying the opponent’s totem, killing wild monsters and occupying the City Hub (which grants the alliance a large quantity of points based on time occupied).
            • Event results are based on total points obtained by each alliance. If the point gap between the opposing alliances reaches 1,000, then the event will end earlier than scheduled.




            Rewards
            • An alliance’s victories or defeats as well as individual point rankings are the basis for rewards. Rewards include Insignia, Honor, Bound Balens and Rune Unicorn Card Shard.
            • League Match Rankings are based on cumulative victories and has nothing to do with rewards.



            Tips
            • The system matches players with opponents based on their League Match Rankings.
            • Players appear as tanks; killing monsters will grant players various buffs and attribute bonuses.
            • Destroy opponents’ Totems to slow their reviving speed.

            Comment


            • #7
              great more stuff to clogged our inventory up so you sucked ppl to used balens to saved their stuff you ppl are idiots

              Comment


              • #8
                Warlord’s Hall – The matching rules are similar to that for the server Guild Battle. The 4 teams with the highest Battle Rating will be excluded from the battles. The other 12 teams will be randomly matched. The next matching will depend on the result of the previous battle round. ????? huh???? the top 4 teams do nothing? makes no sense. plus its only 1 fight for 45 minutes each team? does 1 fight 4 and 2 fight 3 and that's it? very confusing...

                The top 40 players in the Battle Rating Rankings across a server (all being Lvl 40+) can participate.
                Opponents are randomly matched and will battle each other for 4 rounds, each round lasting for 10 minutes with a 5 minute break.
                Upon entering the battleground, two teams (each team includes 4 players) will be placed on each end and battle against each other once the 10 second countdown is over.
                ????do the math 4X8= 32 not 40

                Comment


                • #9
                  Originally posted by R2CS_Crystal View Post
                  Ancient Treasure


                  [ATTACH=CONFIG]141007[/ATTACH]

                  Unlocked at level 15, players may enter this by clicking the Ancient Treasure event icon. Please note that part in this event consumes Balens. The Ancient Treasure event includes multiple stages of rewards. A new reward stage will unlock once a player has claimed the previous one. The system records and saves your completion progress, which may be continued at a later date. Once all rewards from all stages have been claimed, players will no longer be able to claim any of the rewards. All event rewards will then later be displayed by entering the Event panel.

                  Notes:
                  • Players can participate in the event at any time as long as the event is open.
                  • All completion progress will be saved until all rewards are collected.
                  • Rewards for each stage are picked at random.
                  So u give balens and get more back yeh? lol

                  Comment


                  • #10
                    Originally posted by Ali___G View Post
                    So u give balens and get more back yeh? lol
                    I wonder if you're giving unbound balens and receiving bound ones in return.
                    IGN: Swinella
                    Class: Mage
                    lvl: 80
                    BR: 600k-ish+sylph+Useless kid
                    Server: Kabam s79
                    Completely free player. No VIP.

                    Comment


                    • #11
                      hmm, hof. mind tellin when? next week, in a month, 6 months?
                      Kabam -57 Archer
                      Kabam -67 Knight
                      Non casher and proud of it.

                      Comment


                      • #12
                        Any idea when this patch will be live?

                        Comment


                        • #13
                          Thursday i think

                          Comment


                          • #14
                            And just when will we find out the requirements? And when can we view rewards?
                            Originally posted by R2CS_Crystal View Post
                            Hall of Fame


                            The hall of fame has gotten a makeover and is ready to be won over by the best and brightest!


                            Introduction
                            • During the event, the claim button will light up once players have completed all requirements for the reward.
                            • Each reward can only be claimed once.
                            • The claim button will be grayed out once the rewards have been claimed or if the requirements are now invalid; however, players will still be able to view the event info.



                            Tips
                            1. Meet all the event requirements to claim rewards!
                            2. The Hall of Fame is a rare event, so don’t miss out when it appears.
                            3. Players can preview rare rewards.
                            4. Each reward level can only be claimed once.
                            5. Potions, scrolls and buffs do not count towards total Battle Rating for the event.

                            Comment


                            • #15
                              Atleast they remove the warrior will bug in hof... but seeing how you now CLAIM when your br is high enough, I bet poitions, scrolls, and even card bonuses will count Wartune is known to not keep up with the rules they set for themselves ;p

                              Comment

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