Many if not all of us are wondering what the deal is with this demon hunter system. We have no real info on it. The bosses are unbeatable without using BM cheats. I know on the interface there is a section for damage reduction and damage amplification that is supposed to be in effect in the demon hunter maps but it don't appear to work. And then theres the bosses in each map. I have super high defense of 200k and max reductions and the bosses 1 hit kill me and they do an excess of 20 million damage per hit to us. So something is very off here. Mods need to invest some time figuring out this system for the community.
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Demon Hunter system needs fixes or we need more inof about the system
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Originally posted by briansid1981 View PostMods need to invest some time figuring out this system for the community.
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You can be in a party?New R2 Community Discord Server: https://discord.gg/VFMzFDqKq5
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Yes demon hunter system is very boring its basically an afk for eternity to level up and when u do level up u get 1 whole attribute point for level haha. However the demon soul pearls do give great stat boosts. But my curiosity lies with what will happen when you level up to higher levels. When does demon hunter novice end lol. I'm level 27 demon hunter but still novice. I think its probably one of them systems just goes down the toilet. I think the problem is that with the pearls comes a large amount of damage amplification stat and damage reduction stats that are supposed to take effect in the demon hunter maps to make these bosses possible, but the damage amplification and reduction it says we get does not work.Defending the Undefendable is a form of insanity. This world has gone crazy.
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My concern is, if I ask about the bosses being OP and you're trying to solo it, the answer might just be that you should go in with a full party, as they had said with Frag Dungeon back when they weren't understanding parties were broken.
Give me a few days to see if anyone can get an answer to the novice question. They do like players to discover content on their own, so I might not get an answer for that.New R2 Community Discord Server: https://discord.gg/VFMzFDqKq5
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Well the bosses being OP isn't the problem its the bosses being OP and the damage amplification and reduction system not working so that we can fight the bosses. Even a party isn't gunna beat them bosses. only a priest resurrecting someone 500 times is guna be able to kill it as the person posted above and I'm sure that's not how its supposed to work. They don't need to lower boss strength necessarily they just need to make sure the whole system is functioning correctly. And if they say everything is correct then the boss power is definitely an issue because I don't care who you are when a boss hits you for 24 million damage something is wrong.Defending the Undefendable is a form of insanity. This world has gone crazy.
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Understood. Grab the rest of what's needed to finish out the bug report so Rev can add it to the list, if you could please.New R2 Community Discord Server: https://discord.gg/VFMzFDqKq5
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Update I just tried the boss in the interior twilight caverns solo and I almost killed it solo with no buffs or health Orb on. Its signifigantly easier than the first 2 maps so I'm thinkn the first 2 maps the bosses maybe bugged power wise as the 3rd map boss is about a 1000x weaker then the earlier 2. I will try this a few more times with buffs on to see if I can indeed kill it. If so then that could pretty much tell us that the first 2 have a bug issue
Update: I wasn't 100% correct although it don't initialy kill u in 1 hit if you don't kill it rather quick then it will 1 hit you. But with a priest resurrection this 3rd boss is much more doable, we just need the damage amplification and reductions checked.Last edited by briansid1981; 08-08-2017, 03:35 PM.Defending the Undefendable is a form of insanity. This world has gone crazy.
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Need screenshots and a toon name and server that wishes to volunteer to be added to the report.New R2 Community Discord Server: https://discord.gg/VFMzFDqKq5
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