You should really make it so Fragarach dungeons are easier for other characters and harder for BMs... My friend is a BM level 80 with only 3k P att and he can solo the last boss of Fragarach dungeon when i can only kill the first boss.
I am a rogue with 80% dodge and 96% crit with 7k P att and i can't even kill the second boss. Should make it so that Certain bosses have a skill which they can't be damaged by HP % damage... Bms can just sit there and have boss
perma stunned and easily solo that dungeon. Gives huge unfair advantage to all other characters in game. Already he has 800/3000 on soul. When we can't even kill most of us only got 100-200. Or Make it that beastmaster
Summons can be killed. They got so much HP and So little cooldown that not even my damage can kill them and all they do is run around and wait for there summon to perma stun kill everyone.
I am a rogue with 80% dodge and 96% crit with 7k P att and i can't even kill the second boss. Should make it so that Certain bosses have a skill which they can't be damaged by HP % damage... Bms can just sit there and have boss
perma stunned and easily solo that dungeon. Gives huge unfair advantage to all other characters in game. Already he has 800/3000 on soul. When we can't even kill most of us only got 100-200. Or Make it that beastmaster
Summons can be killed. They got so much HP and So little cooldown that not even my damage can kill them and all they do is run around and wait for there summon to perma stun kill everyone.
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