Originally posted by Reverie
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[Patch Notes] 01/14 Server Update
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Yes please, are the skills the same as the second morph for the third? well screenshots are always welcome.
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disappointed doesn't even start to describe how I feel about this aborted attempt to fix the button locations on the interface. Its a start but I do hope you plan to provide a real fix.
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The last morph took me about 10 stars. Should I get around to screenshotting the stats, I will definitely post it here for you.Originally posted by MMandeville View PostI just got to the second morph of the new pet, Does anyone have a round about for how many stars the third morph is. Also what skills does the third morph have if anyone can post it would be greatly appreciated.
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I just got to the second morph of the new pet, Does anyone have a round about for how many stars the third morph is. Also what skills does the third morph have if anyone can post it would be greatly appreciated.
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i dnt like how u guys went from 1k CE for 1 token to 3k CE for a token, change it back, 3k is to high imo
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agree poor priests lolOriginally posted by ShadowGammaDracowould really help priests for sure! don't think they should be the only class with a higher end support /group benefiting rebirth skill either. pretty much help any class in general though ;p would make group fights and events like ladder more interesting too
btw the scion skills of bm r the ones marked as awakening I right? cse all other games hav the same ones as scion skill
unless r2 decides to change it O.o
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very nice !Originally posted by ShadowGammaDracowouldn't mind this as a scion skill [Summon Scroll]/ [Beast Call]
-basically altered so can grant party members a beast until it dies
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Please review the following statement made by GM Rob:Originally posted by towny View Poststill no frag skill for beastmaster?
Originally posted by R2CS_Rob View PostNote: We're still trying to persuade the developers to "fix" the issue where Beastmasters don't have a Scion skill.-------------------------------------------------------------------------------------------------------------The Shogun Spirit is the final form, of which was originally posted:Originally posted by diablu View Postpic of the final form with skills pls
Originally posted by R2CS_Rob View Post[ATTACH=CONFIG]123176[/ATTACH]Last edited by Reverie; 01-15-2015, 09:36 AM.
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So the dragon sword for the beastmaster from vidilian packs is still for priest or BM?
Alright thank you its fixed
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I agree with you on the whole hide icon thing but the problem for them is where exactly are they going to put it? Like.. the can't put it on the right of the screen because then it'll block the quest menu and system. The can't put it on the left of the screen because itll block the world chat..Originally posted by JPwayne82444 View PostAs much as I like that you are trying to fix the icons issue, I honestly think the location of everything except magic tower is actually worse. It just feels like the icons in the top are just as in the way, only they stand out more to me now. Magic Tower is only an improvement because where it was before made it hard to change to world chat, easy access to that is really the only improvement here, and it doesn't even look nice anymore.
I would suggest just giving us the option to hide icons the same way we can show/hide skill bars instead. That would mean the placement wouldn't matter so much, since we could just hide them when we aren't actively using them.
I personally actually think the top right of the screen is a good idea.. and it's also trigured my intrest on seeing if we could get another another set of 5 icons under the current set of 5 such as Fruit, Monsterbook, Refine, Chi and Rune.
If you're still confused look at it as:
Vidalian Legends, Tenets, Heraldry, Beast soul, Magic Tower <-- Current list on top
Refine, Chi, Fruits, Rune, Monster handbook <-- (possible list at the bottom) Vidallian Legends and Monster Handbook could possibly
be the main icons there (could be changed)
It can hide the rest of the icons. (If you really don't get it, feel free to ask)
It'll hide the VL,Tenets,Heraldry, Beast --> Magic Tower
Refine, Chi, Fruits, Rune --> Monster handbook
Holy Favor could actually move on the top of Friends icon to save space.
That's my idea on it, and hopefully it could be taken to account, anything wrong about it, feel free to speak out
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As much as I like that you are trying to fix the icons issue, I honestly think the location of everything except magic tower is actually worse. It just feels like the icons in the top are just as in the way, only they stand out more to me now. Magic Tower is only an improvement because where it was before made it hard to change to world chat, easy access to that is really the only improvement here, and it doesn't even look nice anymore.
I would suggest just giving us the option to hide icons the same way we can show/hide skill bars instead. That would mean the placement wouldn't matter so much, since we could just hide them when we aren't actively using them.
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