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  • ladder 66

    anyone has solution to clear lv 66? kiting is impossible, head on pt all died. is fighting head on the only way?

  • #2
    Get a rogue with huge dodge or a really good tank.

    Rogue: Activates vagabond dodge and walks to one of the corners, the phoenixes will follow and stack nicely.
    Knight: Invul skill / titans guard, same as the rogue, has to stack the phoenixes in a corner.

    Then have a mage use meteor to stun all of the phoenixes. Make sure do have a bunch of burning angels in your party to permanently silence the mobs.
    That's how we beat them back then.

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    • #3
      well if u dont have the power use the head... there is 4 phoenix.. leave priest on lvl below... then 4 people left .. 4 phoenix= 4 people ... take 1 vs 1 .. if someone dead priest will revive later.. dont try take all together 4 AOE = everyone dead

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      • #4
        I duoed it with someone once. I think that he left one dead in one corner while he and I ran to the other corner and killed them one by one, not sure though.

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        • #5
          lvl 66 has a proximity aoe debuff that takes out % of life every second the range is pretty large so unless ur tank has 300k+ hp with 30k+mdef good luck tanking and cc doesnt stop the debuff

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          • #6
            Originally posted by R26736907 View Post
            Get a rogue with huge dodge or a really good tank.

            Rogue: Activates vagabond dodge and walks to one of the corners, the phoenixes will follow and stack nicely.
            Knight: Invul skill / titans guard, same as the rogue, has to stack the phoenixes in a corner.

            Then have a mage use meteor to stun all of the phoenixes. Make sure do have a bunch of burning angels in your party to permanently silence the mobs.
            That's how we beat them back then.
            ^ This, although even with 150% dodge (vagabond ofc) it wasnt enough to dodge these pesky birdys). So a knight pulling them at the bottom left hand corner is best. A rogue with deci and mage with meteor, if the stuns are coordinated then it should be doable ( or 2 mages simultaneously).

            Bottom line, need aoe stuns, lots of it.

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