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Crystal Saga Hybrid Healing Priest Guide

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  • Crystal Saga Hybrid Healing Priest Guide

    In Crystal Saga, each profession has its own advantage. As a priest, healing is the most important skill for you. How to be a good healer? Here below is a guide by ME!


    You are generally here because:

    1.You've messed up your stats, and you are part holy/blood priest.
    2.You require maximum heals for those hard vault runs and so on.
    3.So this is generally assuming you are with another priest or the tank has health orb.
    Spells you require:

    Light heal: One of the best healing spells ever. You will use this the most. No cooldown, hefty cast time of 1.5 seconds.

    Holy light:This is when you want to add few extra heal points on top of light heal. Heal over time. If you want to get "Improved holy light" at a later level, leave this at very low level. This spell does not stack.

    Saint's strength: This is when you want maximum amount of heals, call it "healer mode". This spell drains mp over time. MP drain can add up quite a bit. If you want to save mp then you do not have to use it. Use it when you absolutely must. Recast to deactivate.

    Healing wave: This spell is instant cast, and is aoe, so when your tank or your teammates are dying real fast, simply cast this healing spell. Make sure you target the correct area. Has a cooldown of 12 seconds, be aware. If you are going to get Circle of Healing at lvl 80, then leave this low, which is unlikely.

    Improved Holy light: Better version of holy light.

    Grace: This spell has a hefty cast time of 3 seconds, and a terrible cooldown of 6. If you can manage the time, take it or leave it.

    Circle of Healing: Better version of healing wave. Short cooldown (4 seconds), awesome amount of heal, but increased cast time, by 1 second. I suggest if your party is seriously dying use both healing wave and circle of healing for a huge amount of heal at a short amount of time.

    *Very important as a healer, when you are about to do some hardcore healing:

    This is something I've found out from choc, my mage buddy that your default attack spell interrupts your healing.

    a. Go to your skills.

    b. Drag light heal from the skill tree, set it as your default spell. (the first heal spell you get from the list).

    General skill combination:

    1. Tank suddenly runs in to the boss with debuff.

    If you are support, use pure in heart whenever you see a creepy debuff on the tank -> Healing wave -> Light heal x3 -> Holy Light -> your choice.

    2. Your squad is dying/your tank's hp is incredibly low.
    Healing wave -> Spam Light heal on the tank until hp is 80 percent -> use holy light for additional heal.

    Possible problems you will run in to:

    -You might get confused.
    -The tank suddenly jumps in to the boss and you are nowhere near the tank.
    -Your heal is glitched and it's cooling down.
    -You've suddenly ran out of MP from spamming those heals.

    How to lessen such problem:

    Set up your skill bar.

    I've set mine up when I'm about to heal like this.

    1. Light Heal
    2. Holy Light
    3. Healing wave
    4. Pure in heart (support)
    5. MP potion
    6. HP potion

    Lastly, keep practicing your heals until you've gotten down to timing of Light Heal.

    Attention rating usually.

    45% Tank hp
    35% MP
    15% Other members/You
    5% Pet

    Good pet for healing, relatively easy to obtain:

    Morphed Vulture

    Now when using this while having light heal as default spell, make sure to hit the enemy mob once, press ESC to cancel cast, and select the tank and heal as usual. This makes your vulture buff you for better heals, while you don't have to keep attacking the mob.

    -Now go own some dungeons

    hope you liked my guide
    Last edited by Virminn; 08-08-2012, 12:26 PM.
    CS character name:Fane
    Class:Blood Priest
    Server:[S51] Cimmerian Woodlands
    Lvl: 44+
    Plane:Mortal
    Guild:Fatality, lvl 6+
    Guild Master: Femy
    Pets: Baby Angel

  • #2
    Never use Holy Light it's useless, in every situation. Okay Improved Holy Light could be okay at lower levels but the level requirement makes it useless as well.
    Stalkers OP.

    Best (ex) R2 employee quote: "Be kind to your fellow players ~ you never know when they are alt GMs "

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    • #3
      Holy light is not useless. :@

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      • #4
        could it defeat fire AoE?

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        • #5
          I fail to see how using skills from just the holy tab makes you hybrid...

          5 into Protection:
          1 into the one under it
          1 into ressurection
          5 into angels blessing
          5 into light heal
          1 into blood beam
          1 into blood pact
          1 into w/e the blood skill is that sucks hp
          1 into improved blood beam
          1 into improved w/e the blood skill is that sucks hp
          1 into curse mastery
          1 into curse of weakness
          1 into the next curse

          max your wings with your level.
          get some high soul

          5.1k light heal
          5-7k dps.

          att. 2 int 1 end - not only does int raise your damage, but raises the healing a little bit - and the one into end raises both your damage and hp.

          a real hybrid.
          Last edited by xbruce; 08-08-2012, 02:06 PM.
          VIP (S27)Catastrophe @ Celestial Palace
          61: Earl
          Teeka (NaughtyNurse) she spanks with that fan beware =x
          Married to GTFO

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          • #6
            Originally posted by Castle599 View Post
            Holy light is not useless. :@
            yes it defo is since it isn't prosentual or add damage reduction. At lower levels you better just use Light Heal since using Holy Light would just waste a bit time, and at higher levels you do nothing even with the Improved version's heal.

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