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1; lucky strike is a max damage attack, so instead of being within a range you get the highest damage possible.
2; hit rating counteracts dodge.
3; I can't help you there, I'm a god damn protection knight. Sorry.
My SWORD?! WHY WOULD I WASTE MY SWORD'S EDGE ON YOU!?! I'LL KILL YA WITH MY BARE HANDS! ~Myself
Server ~ S10 Starglade~
Character ~ I'm never telling~
Guild ~ That would institute telling~
Class ~ You never learn, do you? ~
lucky strike is 3 times your hit multiply by the critical dmg
hit rating look above the dude answered it already
and nature is the best , go anti mage ,, and u will find yourself doing some stuff that u don't even need to do ...
lucky strike is 3 times your hit multiply by the critical dmg ( wrong xD its max damage )
hit rating look above the dude answered it already
and nature is the best , go anti mage ,, and u will find yourself doing some stuff that u don't even need to do ( antimages beat magic classes ( nature rangers priests mages ) nature rangers beat noob rogues and knights...
Lucky Strike is the chances of striking the maximum damage on normal.
If you want to hit rogues or anyone with 90+ % dodge, better have 60% ++ Hit.
Nature Rangers = Traps and matk. Anti Mages = Very good patk dps that can afk here and there.
Are traps useful? I was thinking using the anti mages passive and then using the healing and skills of nature. I like traps but isnt mdef, matk reduce and etc better?
Pff get the nature tree for the extra hit % and the lovely traps but use anit mage attacks since they hit harder :P
In other words nature ranger using patk :P
what does they mean by maximum dmg? is it 1 million when my patk is 10k?
i measured it many times , and usually if my patk is X , when i do lucky strike i get 3X
well for ppl not good in math , yes 3X is bigger than X . so u can call it max dmg mr. insanity
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