I've been trying to enchant my orange slayers staff to +7 for 3 days now. I have gone through 2k magic dust, and 3k enchantment stones as well as 200 major enchantment crystals. Now I know it is just chance but after that much you'd think I'd hit at least +7... ***
Announcement
Collapse
No announcement yet.
Enchanting
Collapse
X
-
The enchanting system is one of the worst things about this game. At least with wings and mount, you can't lose your progress. You either don't move or you move forward. But enchanting sucks. It's very unfair as some people will breeze by while others will zip through, sometimes you'll make it almost to where you want only to fail back to +3 over and over again.
It's not a bug, but it is stupid. Honestly, you'd think there'd be some save spots after +3. I've heard people ask for +9 to be a safe enchant. Personally I'd say have one at +7 and another at +11.
But will this happen? Most likely not.(S14)Squintina
LVL 140 eidolon hybrid holy-focus priest
(S14)Bluespark
LVL 55 eidolon ice mage
Guides
-
The proper enchantment-system fails -1 up untill +11, from there and up it fails only -2 down instead of straight to +9. CS' version of the enchanting-system is complete bogus and +15 is currently either extreme luck or 2,000 mec's blasted through.Crystal Saga:
IGN: speeds
Server: Windshear Peaks
Lv 120 [Eidolon] Nature Ranger - Emperor
Proud owner of the Lv 120 [Eidolon] Holy priest alt, double-parked outsideOfficially the #1 Nature Ranger of Windshear Peaks & six merged servers
Wartune (semi-inactive):
IGN: Speeds16
Server: Temple of Ibalize
Lv45 Archer - Guild Luminaire
Comment
-
I like how Broken Realm has their enchantment system, a stone to increase the chance by an extra 15% (yeah..15%) and cause it only to drop by 1 if you should fail after reaching anything above +7. I've only ever had luck with enchanting on CS but once fraga got released, that luck went out the window :/There will be no tomorrow should we fail to use the lessons of the past to survive today.
Crystal SagaIGN: Codawg
Server: Celestial Haven
Guild: BrimStone
Class: Beastmaster
Random Stats: Weak. I'm weak, ok?
Wife: PinkPretty (she's not nice )
Level: Somewhere between noob and legend v-v
Comment
-
CS enchanting sucks there's no arguments there unlike BR which has safe stones CS has nothing of the sort and they cheat the laws of life itself(70%+ and u have more failures than success), i went to +12 6 times before reaching +13 with a gear not to mention the failures that didn't reach +12. I've been on my frag for months stacks of DC and im at +8(hopeless case that one so i'm basically just waiting on upgrade to realease to c whats what). I agree they should have safety point at like +7 or +9 especially with this +15 realease to get solely success rate to +15 is damn near difficult and imagine reaching +14 then bam few more clicks and ur at +3, seriously implement safety points or safety stonesName: (S1)GeoStigma
Class: Hybrid Mage
Honor: Emperor
Plane: Eidolon
Level: Unknown
Guild: Noypi
Waiting for you and waiting your love...
But you never came to me
And I am still waiting until my death...
But you hate me...
So I shall kill you..
And make you suffer...
Kill me..
Kiss me..
Bury me..
But..
Just look at me....
Comment
-
@Geostigma, get your frag atleast +11 since that's the enchanting requirement for the next frag tier, unless r2 thinks they can scrw us over with it like the enchanting-system itself over +11.
The original CS has a safestone, it costs 9999xtal and guarantees the enchant (100% succesrate). They prefer us to fail over and over and wait for someone to cash into oblivion for it I guess.Crystal Saga:
IGN: speeds
Server: Windshear Peaks
Lv 120 [Eidolon] Nature Ranger - Emperor
Proud owner of the Lv 120 [Eidolon] Holy priest alt, double-parked outsideOfficially the #1 Nature Ranger of Windshear Peaks & six merged servers
Wartune (semi-inactive):
IGN: Speeds16
Server: Temple of Ibalize
Lv45 Archer - Guild Luminaire
Comment
Comment