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Threat (effect)

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  • Threat (effect)

    I am thinking about making a knight account, knights have skills that increase threat, what is threat?

  • #2
    Threat is the ability to take and keep aggro which is important when in parties.
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    • #3
      i assume you must be new. threat will hold monsters aggression on you but its kinda useless to use taunt or improved taunt when you have slayer gears (level 80 gears, keep these skills level 1)...1 damage is approximately 1 threat point based on what i was about to figure out. use skills like wave and other threat % skills for large threat increased based off your damage if you want to hold aggro.

      funny thing i never understood...knights need to tank and hold aggro, but they can only do that with damage o.o tanks are not supposed to be damage dealers...the taunt system itself needs to be revised because dpsers will steal aggro and die 90% of the time if tank can't out dps with threat (taunt and imp taunt should reset threat and deal threat and keep monster targeting tank for some portion of skill duration if the skills ever get revised to be useful)...of course this is assuming the dps can't solo anything endgame...threat is a totally useless attribute once you play a few months and reach scion plane with at least 200 soul progress and demigod wings because by this time you'll realize you never do things in teams if you want to get stronger...everything is solo solo solo except land grab guild events.
      Crystal Saga:
      Server: Aquatic Crypts
      Name: (S15)Sidoh
      Class: Knight
      Plane: Eidolon
      Level: 100

      Lunaria:
      Server:Server: S87 Key Grove and S58 Drays Keep
      Name: [S87]Kenshin/[S58]SweetnSour
      Class: Swordman/Elementalist
      Level: 5x/6x

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