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Glitch Report With The Level Cap

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  • Glitch Report With The Level Cap

    Please post here with screen-shots of all the new bugs and glitches with the skills or anything that was produced as the result of the increased level cap with a brief description of how its bugged.

    Since the updates tomorrow maybe some of them will be fixed.


    Reported Bugs`- Skills.

    Fission only lasts 2 seconds
    Arrow pierce does less damage then main attack
    Rapid cooldown doesnt stun
    Queensblade resets when questing and only stacks to 1

    Combat Skill Venom Not Triggering - Dark Act
    Ice Rain Weaker than normal and bad cooldown. - Zalfe
    lv 130 priest skill Magic Blast also inflicts negative status from your weapon and sperion to friendly allies including yourself (sunder, frag proc, stun from soul etc...)-Betcha715
    mproved spirit infusion doing less dmg than basic spirit infusion - siththewarrior

    Blood Blade (Speed): ( Level 130 blood priest skill )
    Increases movement speed 15%, lasts 3 seconds. However, it seems to increase attack speed instead - (S14)Squintina


    Reported Bugs - Maps.



    Well there's the map names: (S14)Squintina
    Name in the world map -> Name on the minimap when you're in the area

    Dark Forest = Dim Forest
    Moyun Mountain = Skyscraping Hill
    Frozen Wasteland = Frozen Crymic

    Reported Bugs - Other

    when you raise the cap, it doesn't update the level cap in the character screen until after you refresh -(S14)Squintina
    Item Number i^sz7021 "Lientenant General Order" instead of Lieutenant General Order. -(S14)Squintina

    in Evil Beast Sanctuary, where after a disconnect, if you reconnect and happen to die somewhere in dungeon and get sent back to the start, the NPC that appears after the cronolith dies to proceed further into the dungeon is no longer there and you get stuck in that little square room... - Kylina
    Last edited by Insanity; 07-22-2013, 10:10 AM.
    Originally posted by iTz_SoN
    I will murder everyone I see in GR regardless of level.
    I treat all players equally - so they all die.

  • #2
    What about the bugged lvl 130 skills for each class?

    Comment


    • #3
      A lot of them are bugged but screen-shots would be needed to prove it.
      Originally posted by iTz_SoN
      I will murder everyone I see in GR regardless of level.
      I treat all players equally - so they all die.

      Comment


      • #4
        I know the combat rogue venom skill doesnt seem to work. I tried it on a player and nothin happened and tried it on world boss and nothin happened. its a passive skill so I cant activate it and its supposed to apply to target each hit.

        Comment


        • #5
          Do you want us to rereport the events we can't access because of the new level cap here or have those been reported enough that it's no longer necessary?
          (S14)Squintina
          LVL 140 eidolon hybrid holy-focus priest

          (S14)Bluespark
          LVL 55 eidolon ice mage

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          • #6
            They Have Been Reported At The Moment Only The Map And Skill Glitches Are Needed Unless There Are Any Ones No One Knows About.
            Originally posted by iTz_SoN
            I will murder everyone I see in GR regardless of level.
            I treat all players equally - so they all die.

            Comment


            • #7
              Well there's the map names:
              Name in the world map -> Name on the minimap when you're in the area

              Dark Forest = Dim Forest
              Moyun Mountain = Skyscraping Hill
              Frozen Wasteland = Frozen Crymic

              Also a minor display glitch: when you raise the cap, it doesn't update the level cap in the character screen until after you refresh.
              (S14)Squintina
              LVL 140 eidolon hybrid holy-focus priest

              (S14)Bluespark
              LVL 55 eidolon ice mage

              Guides

              Comment


              • #8
                Map entry bug http://forum.r2games.com/showthread.php?75725

                Also, there is the typo error on one of new main quests, the one with killing 5 elites on Bloody Maplewood map.
                I lost my screenshot of it.
                A werewolf, A wearwolf, A warewolf, Aware wolf.

                Comment


                • #9
                  The Ice Rain skill for mage, lvl 130 ice tree, uses 3.5k mana to cast, not to mention extremely weak.

                  ( didnt say there was problem with cooldown, or weaker than normal. I just mean could use a damage % increase, also the mana needs to be fix, because 3k mana for a skill is beyond too much.)
                  Last edited by Zalfe; 07-10-2013, 09:56 PM.

                  Comment


                  • #10
                    What about typos? Do we report those too?

                    'Cuz if we do, in our server we've been buzzing a bit about one of the purple orders. i^sz7021 . It's called "Lientenant General Order" instead of Lieutenant General Order.
                    (S14)Squintina
                    LVL 140 eidolon hybrid holy-focus priest

                    (S14)Bluespark
                    LVL 55 eidolon ice mage

                    Guides

                    Comment


                    • #11
                      Yeah Thanks For Reporting The Bugs.
                      Originally posted by iTz_SoN
                      I will murder everyone I see in GR regardless of level.
                      I treat all players equally - so they all die.

                      Comment


                      • #12
                        lv 130 priest skill Magic Blast also inflicts negative status from your weapon and sperion to friendly allies including yourself (sunder, frag proc, stun from soul etc...)

                        Comment


                        • #13
                          http://forum.r2games.com/showthread....0-skill-BUGGED
                          there my report on magic blast bug
                          here's the improved spirit infusion doinmg less dmg than basic spirit infusion:
                          http://forum.r2games.com/showthread....pirit+infusion

                          screenshots in both posts
                          Sith's Priest Guide

                          Comment


                          • #14
                            How about the bug in Evil Beast Sanctuary, where after a disconnect, if you reconnect and happen to die somewhere in dungeon and get sent back to the start, the NPC that appears after the cronolith dies to proceed further into the dungeon is no longer there and you get stuck in that little square room...

                            Screen shot of this happening is here http://forum.r2games.com/showthread....-Sanctuary-Bug
                            The one and only Krysia from Sea of dreams (Thank god for that; one of me is too many!)

                            Comment


                            • #15
                              I knew the 130 priest blood skill would be bugged too.

                              Description:
                              Deals Magic Damage to enemies, carries a 50% chance to increase movement speed, hit, critical strike, and dodge, last 3 seconds.

                              Attack speed increased by 140%
                              Movement speed increased by 15%
                              Hit increased by 15%
                              Critical strike increased by 15%
                              Dodge incrased by 15%


                              First of all I'll point out that the description say it deals magic damage, yet doesn't tell us anything about how that damage is determined. So there's no way to know if the damage itself is bugged or not. The description needs to have the damage added in. The first line of the description also only mentions movement speed, not attack speed.

                              But anyway, let's move on to the buffs it gives. I do get them a lot so I believe the 50% chance works.
                              However, not all the buffs indicated work:
                              My stats:
                              1. Attack Speed: 167%
                              Description:+140%
                              Expected Attack speed: 307
                              Becomes 182% increase. It did a 15% direct addition instead of 140%.

                              2. Move Spd: 377
                              +15%
                              Expected Move Speed: 433
                              Becomes: 377. It did nothing.

                              3. Hit: 23%
                              +15%
                              Expected Hit: 38%
                              Becomes: 38%. Works as intended.

                              4. Crit: 29%
                              +15%
                              Expected Crit: 44%
                              Becomes: 44%. Works as intended.

                              5. Dodge: 29%
                              +15%
                              Expected Dodge: 44%
                              Becomes: 44%. Works as intended.

                              Do notice there are 5 buffs detailed in the description, but only 4 buffs mentioned in the first line of the description and only 4 buffs show up.
                              I don't think that's a coincidence.

                              These are them:
                              Blood Blade (Speed):
                              Increases movement speed 15%, lasts 3 seconds. However, it seems to increase attack speed instead
                              Blood Blade (Accuracy):
                              Increases accuracy 15%, lasts 3 seconds.
                              Blood Blade (Critical)
                              Increases critical strike 15%, lasts 3 seconds.
                              Blood Blade (Dodge)
                              Increases dodge 15%, lasts 3 seconds.

                              My guess is that the description is supposed to say Attack Ratio: 140% (seems to fit with my damage).
                              Then it 's supposed to say Attack Speed: 15%, not movement speed (and thus the first line and the buff title/description should also say attack speed, not movement speed).

                              If my guess is correct, it's not that the skill is bugged but that the skill and buff descriptions were miswritten.


                              Click image for larger version

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                              Last edited by (S14)Squintina; 07-11-2013, 09:09 AM.
                              (S14)Squintina
                              LVL 140 eidolon hybrid holy-focus priest

                              (S14)Bluespark
                              LVL 55 eidolon ice mage

                              Guides

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