The combat rogues have a skill that takes 3% of enemy's HP, my question is, if I use the skill in dungeon, the boss loses 3% so easily? If so the best class for dungeon rogues would not it?
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Blade dance has a numerical cap, so it will only pick the lower number between 3% hp and the cap.
Let's say the boss has 100k hp, and your skill's cap is 1k, then 3% hp of boss = 3k. Since 3k > 1k, the game will pick the 1k as your bonus damage.
However, let's say the boss has only 50k hp but your skill's cap is 2k, then 3% hp of boss = 1.5k. Since 2k > 1.5k, the game will pick 1.5k as your bonus damage.
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