I am currently a lvl 85 eidolon priest. I have been playing cs for a little over a year. I typically don't write too often on the forums, however, after experiencing many aspects of this game from the perspective of a player with priest as their main class, I can't help but voice my concern over the viability of the priest class for end game play.
I may not speak for all, but a majority of high level priests convey a feeling of frustration at the limitations of the priest class in any pvp situation.
I won't get into all the different issues with skills and balance issues, however, as witness to the quickly diminishing priest population, I am writing this in hopes that the Devs would seriously consider one small adjustment to one priest skill which without affecting any other aspect of this game's dynamics could drastically improve priest survivability in pvp.
I suggest that the skill "goddess embrace" be given the following 2 improvements.
1. Skill useable despite any status effects on player. - meaning make it castable even if stunned.
2. change Duration to 0.
This alone should give a priest some chance at survival.
Currently, even extremely accomplished players who have really worked a great deal on developing their characters perform mediocre at best in pvp situations and can't compete with players of other classes who've put in much less effort. I sincerely hope that R2games considers this minor adjustment to the Goddess Embrace skill. It's very disheartening to lose so many great priests because of oversights in design that enables a lvl 76 scion rogue or lvl 63 eidolon knight to own a lvl 80+ eidolon priest with a +13 frag weapon and second aura in soul developement.
Thanks for reading
Tempest
Server 10 (Starglade)
Lvl 8x Eidolon Priest
I may not speak for all, but a majority of high level priests convey a feeling of frustration at the limitations of the priest class in any pvp situation.
I won't get into all the different issues with skills and balance issues, however, as witness to the quickly diminishing priest population, I am writing this in hopes that the Devs would seriously consider one small adjustment to one priest skill which without affecting any other aspect of this game's dynamics could drastically improve priest survivability in pvp.
I suggest that the skill "goddess embrace" be given the following 2 improvements.
1. Skill useable despite any status effects on player. - meaning make it castable even if stunned.
2. change Duration to 0.
This alone should give a priest some chance at survival.
Currently, even extremely accomplished players who have really worked a great deal on developing their characters perform mediocre at best in pvp situations and can't compete with players of other classes who've put in much less effort. I sincerely hope that R2games considers this minor adjustment to the Goddess Embrace skill. It's very disheartening to lose so many great priests because of oversights in design that enables a lvl 76 scion rogue or lvl 63 eidolon knight to own a lvl 80+ eidolon priest with a +13 frag weapon and second aura in soul developement.
Thanks for reading
Tempest
Server 10 (Starglade)
Lvl 8x Eidolon Priest
Comment