I believe I read that as you level up it requires more stats to achieve the same dodge%. Which is rather annoying. Don't see str going down as people level.
Example; Level 1 char = 3 stats into agi = 1% dodge.
Level 100 char = 30 stats into agi = 1% dodge.
Well... That's my understanding from the guides and stuff I've read, whether it's true or not I can't really say.
Example; Level 1 char = 3 stats into agi = 1% dodge.
Level 100 char = 30 stats into agi = 1% dodge.
Well... That's my understanding from the guides and stuff I've read, whether it's true or not I can't really say.
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