It's about time I started doing some heavy lifting around here. You're probably wondering.. What the hell would you possibly do for us? My answer would be: "I want change - you want change - we need to make changes. We work together as a community and we keep pushing until we are pushed out."
Now it's already known just how much you all have been ignored regarding certain classes and certain bugs.
Let's get to the point. I WANT TO PUSH FIXES TO THE SKILLS OF EVERY CLASS.
You should all be aware of our Ex-Moderator of Reality Squared Games who had played Crystal Saga. He was known and is still known as Virtue_Sigil
Up until he disappeared, he pushed for changes that would benefit everybody.
The most important thread he made and wanted fixed was the Priest Skills in which he had gathered extensive data on.
You may view that thread HERE. If there are any extra details that need to be added, please add it to that thread and I will be sure to edit in that information in regards for Virtue.
I'm quite notorious in ignoring these types of threads, but now it's time to even out the playing field.
From your Crystal Saga Community Moderator, I wish to address everybody in all servers - be it Joyopark, Dovo, Reality Squared Games, etc. It's time we work together in order to compile a list of all the classes and bugs that need to be fixed.
Below from this post, I want you to provide me information based off the following template.
Reported by:
Class:
Skill currently bugged:
Description of the skill:
Your evidence of the skill being bugged:
How is the skill bugged:
How is it supposed to function:
That is the following template provided in which I require you to fill out in order for your report to be a part of my list.
Note: I want only skills listed here. Any mentions of events or anything else not related to the topic, it shall be deleted without further notice.
Let's make it happen!
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The Time is Now! All Classes Reports!
Last edited by BrotherVT; 08-30-2013, 12:25 AM.Tags: None
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Reported by: (S51)Norw
Class: Priest
Skill currently bugged: Improved Blood Beam
Description of the skill: Deals ranged magic damage to a single enemy target. does additional damage based on your current health
Your evidence of the skill being bugged: it does damage to more than 1 target. you can see that very well when you are in lvl 75 ladder
How is the skill bugged: it does damage to multiple targets in stead of 1
How is it supposed to function: doing only damage to 1 target
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ALSO. someone record a vid of the scion mage passive. it hits every 8 seconds instead of the stated 5 for any level. i currently have ice crystal and no SoT to switch back and record it.
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Just a little info. The skill fission isnt bugged. the buff lasts 3 seconds yes but when an enemy gets hit by it the debuff it gets lasts for whatever the seconds say (ive had 5/5 for a while i know it lasts for 11 seconds that it).
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for the record, rogue lvl 130 skill venom is bugged too...either that, or the description's wrong, because i never seem to "drain" any hp...only extra dps o_o
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It is 3. If it is taking longer it is either from the 1.5 sec duration, or the lag you seemed to be getting in that video. I'm sure of the time, since I usually use Ready right after Meteor Strike, and Ready hits right when the first stun (3.5 seconds) is wearing off.Originally posted by richmond831 View PostIt's 5 I think @_@. I counted the skill activation as soon as the 2 ring animation vanished.
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It's 5 I think @_@. I counted the skill activation as soon as the 2 ring animation vanished.Originally posted by JPwayne82444 View PostActually Ready only takes 3 seconds to hit, not 5.
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Ready Skill bug
Reported by: (S5)WindBurner
Class: Mage
Skill currently bugged: Ready
Description of the skill: Rains down meteors and causes damage and stun with the attack radius
Your evidence of the skill being bugged: Click Here (Use the skill and wait for 5 seconds to see the effect/damage)
How is the skill bugged: The skill has 5 seconds delay after the meteor drops. When you use the skill, it will show you an AOE Circle. After choosing the drop spot, it will leave a "Mark" on the ground and wait for 5 seconds until the meteor drops. (It's like a time bomb)
How is it supposed to function: The description doesn't indicate that it should have a delay. It should work like Meteor Strike. (If this should work as intended, maybe change the description to avoid confusion. Maybe you can put in the details below )
Cast Time: 0 SEC
Duration: 1.5 SEC
Cooldown: 37 SEC
Radius: 350
Call forth a falling meteor to drop in a certain spot which causes heavy damage and stunning the targets after activation.
ATK Parameter: 400%
Stun Duration: 3 SEC
Activation: 5 SEC after selecting the drop spot
Cannot coexist with Freezing Field
Skill Cost: 656 MP, 3% MP
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Reported by: Gylfie
Class: Ranger
Skill currently bugged: Wither Trap
Description of the skill: Places a trap at your feet. Enemies who walk into this trap will be stunned every 3 seconds for 2 seconds per proc and will take damage over time. Lasts for 15 seconds.
Your evidence of the skill being bugged:
How is the skill bugged: It only roots.
How is it supposed to function: It is supposed to stun.Last edited by Gylfie; 02-23-2014, 02:59 AM.
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[ATTACH=CONFIG]69230[/ATTACH]
can you explain it brothervt what the used of this key plsss??????
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give me fire mage guild 1-40/1-50
please post i need perfect guide
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sorry for poor video quality. but as you can see in the vid the skills are "being used" but arent being used. this happens all the time in seng and in showdown and its really causing me a lot of problems. in pve situations its no big deal its a simple fix, but in pvp u dont have time to play around to fix game malfunctions, or you die. could make the difference in the outcome of showdown or seng or whatever. needs to be fixed.
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