Originally posted by FireSong
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Nephentor server merge with r2 servers
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Yes, land grab points. It'd be set to 0 so both new merged guilds and pre-existing guilds have an equal chance to make it into the showdown.
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What you mean by LG points?Landgrab points?Originally posted by puppetbomber View PostFrom what I've seen from past merges, guilds will stay exactly as they are, but LG points will be reset as your guilds mesh into R2 server's guilds.Last edited by FireSong; 01-15-2014, 06:04 PM.
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From what I've seen from past merges, guilds will stay exactly as they are, but LG points will be reset as your guilds mesh into R2 server's guilds.Originally posted by DamedeCoeur View Post6-What happens to guilds?
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Hmm, I was told it wasn't supposed to be active until after the maintenance. I don't suppose someone could provide a screenshot of him being active so I can take it to the staff and go "Are you suuuuuuuuuuuure he's not active right now?"
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Hello!
the npc "Kevin" is already active and most of the active players have already registered.
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Information on the merge will be forth coming after tomorrow's maintenance. While the NPC is in there now, it should become active after the maintenance. Sorry for the delay in getting it to you, but please be patient, it is coming!
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1-I have a few questions about this, our character will transfer with the items we have in the moment we used to npc to sign up for transference or with the items we acquire till server is closed?
2-Which server are we going to be placed in R2?
3-Will all the characters from Nephentor be placed in same server?
4-Is there a character limit per IP?
5-Do we keep the crystals and VIP we have in Nephentor?
6-What happens to guilds?
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The prefixes to the name when the merge happens is ok i meant the user name of the account i created for that toon cant be registered because someone else has that username. So even if my email id is unique i cant register as the username i used in ZQ is same as someone in here and i cant register that toon. LOL how do i even know if my main is registered for the matter of fact since my email is existing here with no toon and in ZQ the same id is used for my main account. Conclusion: havent been able to register three out of four toons.Originally posted by puppetbomber View PostAs for this, when you merge, you'll most likely have a character in front of your name that more or less signifies your origin, so alts won't clash. Original R2 toons (in a merged server), have an S in front of their name, followed by the server number - for example (S56)Doodlepops. Since I'm from a site merge, my IGN begins with (K1) for Koramgame, server 1. That way, if someone managed to come up with the same name as you, the R2 version wouldn't clash because the pre-exisiting user would have a different server label. Hope this makes sense. O_OLast edited by point_man; 01-14-2014, 11:04 PM.
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As for this, when you merge, you'll most likely have a character in front of your name that more or less signifies your origin, so alts won't clash. Original R2 toons (in a merged server), have an S in front of their name, followed by the server number - for example (S56)Doodlepops. Since I'm from a site merge, my IGN begins with (K1) for Koramgame, server 1. That way, if someone managed to come up with the same name as you, the R2 version wouldn't clash because the pre-exisiting user would have a different server label. Hope this makes sense. O_OOriginally posted by point_man View Postand one of my alts has a the user name thats already existing here
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I don't know about the IP limit thing, but from my own experience, players visited the transfer NPC before the deadline date and created/registered an empty (meaning no toons) account on R2. Then the original server and the server you will merge to will shut down to allow the transfer to go through. By the time the merge is over, your toon should be here. Unfortunately, I've witnessed some fail merges due to lack of communication which wasn't settled out till month(s) later; I mean it was eventually fixed, but boy did it drag out. That's only from my experience however; hopefully facts get straightened out and you all have a smooth transition here.~
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The problem is that we have no information about how this done, we would really like to have some knowledge about it
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Hopefully a mod can get to this issue right away; my toon is also a transfer from another site that had its platform shut down and I've been around for a couple other site merges to know it's extremely stressful when you're not in the loop of facts. >.<
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i know the proxy thing already did the needful. those are not my questions but giving in some information can be helpful for others who miss out on what to do and what not to. Everybody cant be on at the same time for information to be passed onto all active players. Some need to be away for a day or two and who cannot be contacted. No information on the franchise forum either. I dont mind the transfer given the game will just change a bit and with some better administration. :P and i state again i never had an issue with the shut down i have some issues that need answers of which the company shutting down the game is not one since they are giving an alternative.Last edited by point_man; 01-14-2014, 12:46 PM.
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Your platform's gonna shutdown, you have an option to transfer your chars to R2, you have a set limit of toons transfered per ip?Originally posted by point_man View PostWe have a lot of questions that need to be answered. And the date given for the shut down is 19th
plus theres some sort of ip limit. we did not want to add toons and want to transfer all of them since the shut down seems inevitable. Some real quick help please
The platform will shut down, no matter will they have an announcement or not if a set date's given, it WILL happen. You have an opportunity to transfer your toons to R2 servers, use the opportunity. And for the limit ..proxy.
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