We need a new page in vault to unlock, with the new sperion addition, it brought in a ton of new items - gems w/ many lvls, socket shards / socket rods, earth soul orbs / packs.. etc! also need to store up PC in huge ammounts- i am not a hoarder at all, i dont store more than one stack of anything really unless i need to.
Also, you need to make it so rangers cant knockback the Avernal realm boss into a portal! where as some may view that as a stratigic move, it plane and simple screwing over melee players.
while am at it.. *** is with introducing all these new things that REQUIRE xtal expenditure? the main reason most our servers heavy cashers walked away from game is the Mandatory spending, im on the verge of giving r2 the finger and taking my cash elsewhere as well. i am all for working towards goals over time, but realisticly.. you know how long it takes to "farm" xtals from surveys in the ammounts required to make a difference?
FURTHERMORE (LOL) it seems to me more and more that all the classes are slowly merging into one class, all have high hit%, high crit, high attack speed, high crit damage... anything that makes me a "rogue" is now the standard for all classes. if the solution to everyone bishing about "imbalance" is to make everyone the same, then R2 needs to get back to the drawing board. EACH CLASS BY RIGHTS NEEDS TO HAVE ITS OWN ADVANTAGES AND WEAKNESSES.
Also, you need to make it so rangers cant knockback the Avernal realm boss into a portal! where as some may view that as a stratigic move, it plane and simple screwing over melee players.
while am at it.. *** is with introducing all these new things that REQUIRE xtal expenditure? the main reason most our servers heavy cashers walked away from game is the Mandatory spending, im on the verge of giving r2 the finger and taking my cash elsewhere as well. i am all for working towards goals over time, but realisticly.. you know how long it takes to "farm" xtals from surveys in the ammounts required to make a difference?
FURTHERMORE (LOL) it seems to me more and more that all the classes are slowly merging into one class, all have high hit%, high crit, high attack speed, high crit damage... anything that makes me a "rogue" is now the standard for all classes. if the solution to everyone bishing about "imbalance" is to make everyone the same, then R2 needs to get back to the drawing board. EACH CLASS BY RIGHTS NEEDS TO HAVE ITS OWN ADVANTAGES AND WEAKNESSES.
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