Okay so I have a few suggestions that I think would be fun.
Mystery boxes(I mentioned this in a thread before but didn't get any replies): These would be sold at any misc. item vendor for 5 silver each. You would be able to put items and gold inside to give to other players as a gift. The player who receives the box doesn't get a description of what's inside so it's a surprise .
Cosmetic Items: Add like one more slots to the "Costume" on the player equipments and have cosmetic displays for your weapon! So like you could buy this from the crystal store and it changes your weapon to look like say... a Candy cane! Or a Chainsaw! Maybe give it meh bonuses like +1% magic and physical attack, and have it be sold for like 200 crystals? I think this would be super fun cause the weapons all look the same in the end but this gives us a variety. Plus it'd help you make money too!! You could make cosmetic items seasonal so it's more fun for us too. Personally... I want a star wand .
Suggested Event:
"The Server Unites": At 18:00 game time (PST) you can go to the battlemaster (Forgot name, person you go to to enter seng) to enter this event. Inside is a safe spawn area for if you die, and a barrier leading out into the battlefield. All the players that go in are put into the spawning area (Now that I think about it, there should be 4 spawn points each in a different location to prevent a bit of lagg). The point of this event is that everyone works together to clear out the map, and the boss monster in the middle, in order to unlock a chest that EVERYONE can loot once. The rewards could be: Open this chest to obtain one of the following items: 20 soul shards, 20 gmuts, 20 Ethereal wings, 20 morph crystals and Exp based on your level(Note that this should be a fairly decent amount of exp seeing as there's a lot of monsters to clear out). The map should include about... 100 mini bosses and then the middle has one big boss. The big boss should be really really strong, I think it would be best if it scales off of the players so that no one player could just solo it. The level requirement... should be 60+ (Scion? maybe?) so that nobody is spamming alts to get rich. The event should go from 18:00-19:00 I think that would still allow time for seng? The minibosses and bosses should just maybe drop 2x offline exp tokens or something, nothing too rare though.
I know this event description is still super vague... I just kind of wanted to pick this so that people wouldn't just go be loners and be like screw everyone else :l... People often just work together with their alts so I thought it'd be fun to have an event where EVERYONE is working together so that EVERYONE can get rewards. I'll try to think about it more and suggest it again when I have the specifics.
Priest Holy Eidolon Skill: I was thinking maybe a new suggestion for that skill would be like
"Holy Cross": Drops a cross down on an area that does 55%(of your matk) initial magic damage to surrounding enemies, and healing(people around it) for about 125% of matk per every 2 seconds lasting for 10 seconds. The scale would be:
Rank 1: 55% initial magic damage to surrounding enemies, 125% healing of magic attack per every 2 seconds lasting for 10 seconds. Cast time 1.5 seconds. Cooldown 20 seconds.
Rank 2: 60% initial magic damage to surrounding enemies, 150% healing of magic attack per every 2 seconds lasting for 10 seconds. Cast time 1.5 seconds. Cooldown 20 seconds.
Rank 3: 65% initial magic damage to surrounding enemies, 175% healing of magic attack per every 2 seconds lasting for 10 seconds. Cast time 1.5 seconds. Cooldown 20 seconds.
Rank 4: 70% initial magic damage to surrounding enemies, 200% healing of magic attack per every 2 seconds lasting for 10 seconds. Cast time 1.5 seconds. Cooldown 20 seconds.
Rank 5: 75% initial magic damage to surrounding enemies, 225% healing of magic attack per every 2 seconds lasting for 10 seconds. Cast time 1.5 seconds. Cooldown 20 seconds.
Rank 6: 80% initial magic damage to surrounding enemies, 250% healing of magic attack per every 2 seconds lasting for 10 seconds. Cast time 1.5 seconds. Cooldown 20 seconds.
I know that the damage part doesn't exactly fit but... I think this would make the skill a bit better for pvp.
Priest Blood Eidolon Skill: I was thinking that since blood is still a little bit squishy compared to other classes that they should get this lowish absorbing type shield with a medium cooldown. So like "Blood Shield": Surrounds the caster in a sphere of blood, reducing the amount of damage taken and granting a shield to absorb damage. The amount of damage reduction could be like... 5% physical and magic reduction and the amount of shield is 50% max hitpoints and 40% of matk. The scaling would be:
Rank 1: 5% magic and physical damage reduction, shielding 50% of max hp and 40% of matk lasting for 5 seconds or until the shield breaks. Cast time 0 seconds. Cooldown 20 seconds.
Rank 2: 10% magic and physical damage reduction, shielding 55% of max hp and 45% of matk lasting for 6 seconds or until the shield breaks. Cast time 0 seconds. Cooldown 20 seconds.
Rank 3: 15% magic and physical damage reduction, shielding 60% of max hp and 50% of matk lasting for 7 seconds or until the shield breaks. Cast time 0 seconds. Cooldown 20 seconds.
Rank 4: 20% magic and physical damage reduction, shielding 65% of max hp and 55% of matk lasting for 8 seconds or until the shield breaks. Cast time 0 seconds. Cooldown 20 seconds.
Rank 5: 25% magic and physical damage reduction, shielding 70% of max hp and 60% of matk lasting for 9 seconds or until the shield breaks. Cast time 0 seconds. Cooldown 20 seconds.
Rank 6: 30% magic and physical damage reduction, shielding 75% of max hp and 65% of matk lasting for 10 seconds or until the shield breaks. Cast time 0 seconds. Cooldown 20 seconds.
I'm not sure about the scaling on the "Blood Shield" because if the bonuses only last till the shield breaks (Damage reduction) it could go either way...
Well this is just some thoughts I had... If you have any suggestions for my suggestions I think that'd help a lot too.. I sure hope at least one or two of these get put in the game... Particularly the mystery boxes and cosmetic weapons... Cause those wouldn't really hurt the game much right?
Thoughts and feedback?
Mystery boxes(I mentioned this in a thread before but didn't get any replies): These would be sold at any misc. item vendor for 5 silver each. You would be able to put items and gold inside to give to other players as a gift. The player who receives the box doesn't get a description of what's inside so it's a surprise .
Cosmetic Items: Add like one more slots to the "Costume" on the player equipments and have cosmetic displays for your weapon! So like you could buy this from the crystal store and it changes your weapon to look like say... a Candy cane! Or a Chainsaw! Maybe give it meh bonuses like +1% magic and physical attack, and have it be sold for like 200 crystals? I think this would be super fun cause the weapons all look the same in the end but this gives us a variety. Plus it'd help you make money too!! You could make cosmetic items seasonal so it's more fun for us too. Personally... I want a star wand .
Suggested Event:
"The Server Unites": At 18:00 game time (PST) you can go to the battlemaster (Forgot name, person you go to to enter seng) to enter this event. Inside is a safe spawn area for if you die, and a barrier leading out into the battlefield. All the players that go in are put into the spawning area (Now that I think about it, there should be 4 spawn points each in a different location to prevent a bit of lagg). The point of this event is that everyone works together to clear out the map, and the boss monster in the middle, in order to unlock a chest that EVERYONE can loot once. The rewards could be: Open this chest to obtain one of the following items: 20 soul shards, 20 gmuts, 20 Ethereal wings, 20 morph crystals and Exp based on your level(Note that this should be a fairly decent amount of exp seeing as there's a lot of monsters to clear out). The map should include about... 100 mini bosses and then the middle has one big boss. The big boss should be really really strong, I think it would be best if it scales off of the players so that no one player could just solo it. The level requirement... should be 60+ (Scion? maybe?) so that nobody is spamming alts to get rich. The event should go from 18:00-19:00 I think that would still allow time for seng? The minibosses and bosses should just maybe drop 2x offline exp tokens or something, nothing too rare though.
I know this event description is still super vague... I just kind of wanted to pick this so that people wouldn't just go be loners and be like screw everyone else :l... People often just work together with their alts so I thought it'd be fun to have an event where EVERYONE is working together so that EVERYONE can get rewards. I'll try to think about it more and suggest it again when I have the specifics.
Priest Holy Eidolon Skill: I was thinking maybe a new suggestion for that skill would be like
"Holy Cross": Drops a cross down on an area that does 55%(of your matk) initial magic damage to surrounding enemies, and healing(people around it) for about 125% of matk per every 2 seconds lasting for 10 seconds. The scale would be:
Rank 1: 55% initial magic damage to surrounding enemies, 125% healing of magic attack per every 2 seconds lasting for 10 seconds. Cast time 1.5 seconds. Cooldown 20 seconds.
Rank 2: 60% initial magic damage to surrounding enemies, 150% healing of magic attack per every 2 seconds lasting for 10 seconds. Cast time 1.5 seconds. Cooldown 20 seconds.
Rank 3: 65% initial magic damage to surrounding enemies, 175% healing of magic attack per every 2 seconds lasting for 10 seconds. Cast time 1.5 seconds. Cooldown 20 seconds.
Rank 4: 70% initial magic damage to surrounding enemies, 200% healing of magic attack per every 2 seconds lasting for 10 seconds. Cast time 1.5 seconds. Cooldown 20 seconds.
Rank 5: 75% initial magic damage to surrounding enemies, 225% healing of magic attack per every 2 seconds lasting for 10 seconds. Cast time 1.5 seconds. Cooldown 20 seconds.
Rank 6: 80% initial magic damage to surrounding enemies, 250% healing of magic attack per every 2 seconds lasting for 10 seconds. Cast time 1.5 seconds. Cooldown 20 seconds.
I know that the damage part doesn't exactly fit but... I think this would make the skill a bit better for pvp.
Priest Blood Eidolon Skill: I was thinking that since blood is still a little bit squishy compared to other classes that they should get this lowish absorbing type shield with a medium cooldown. So like "Blood Shield": Surrounds the caster in a sphere of blood, reducing the amount of damage taken and granting a shield to absorb damage. The amount of damage reduction could be like... 5% physical and magic reduction and the amount of shield is 50% max hitpoints and 40% of matk. The scaling would be:
Rank 1: 5% magic and physical damage reduction, shielding 50% of max hp and 40% of matk lasting for 5 seconds or until the shield breaks. Cast time 0 seconds. Cooldown 20 seconds.
Rank 2: 10% magic and physical damage reduction, shielding 55% of max hp and 45% of matk lasting for 6 seconds or until the shield breaks. Cast time 0 seconds. Cooldown 20 seconds.
Rank 3: 15% magic and physical damage reduction, shielding 60% of max hp and 50% of matk lasting for 7 seconds or until the shield breaks. Cast time 0 seconds. Cooldown 20 seconds.
Rank 4: 20% magic and physical damage reduction, shielding 65% of max hp and 55% of matk lasting for 8 seconds or until the shield breaks. Cast time 0 seconds. Cooldown 20 seconds.
Rank 5: 25% magic and physical damage reduction, shielding 70% of max hp and 60% of matk lasting for 9 seconds or until the shield breaks. Cast time 0 seconds. Cooldown 20 seconds.
Rank 6: 30% magic and physical damage reduction, shielding 75% of max hp and 65% of matk lasting for 10 seconds or until the shield breaks. Cast time 0 seconds. Cooldown 20 seconds.
I'm not sure about the scaling on the "Blood Shield" because if the bonuses only last till the shield breaks (Damage reduction) it could go either way...
Well this is just some thoughts I had... If you have any suggestions for my suggestions I think that'd help a lot too.. I sure hope at least one or two of these get put in the game... Particularly the mystery boxes and cosmetic weapons... Cause those wouldn't really hurt the game much right?
Thoughts and feedback?
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