So we all hate that when you DC in ladder you end up removed from the ladder and a wasted run.
I figure the reason for this is each level is like a separate dungeon and if your party left without you then your out of luck.
So the idea is to make like 5 rooms per area. So once you goto first npc it would transport you to second room,
much like in tamalan arena transports you to the battle area. If there were 5 rooms per area then the odds of
you getting removed from ladder if you DC would be less. It would only occur if you dc between the load of every 6th level.
I know this requires lots of programming changes but its a potential solution, cause it seems lots of people DC in ladder now.
I figure the reason for this is each level is like a separate dungeon and if your party left without you then your out of luck.
So the idea is to make like 5 rooms per area. So once you goto first npc it would transport you to second room,
much like in tamalan arena transports you to the battle area. If there were 5 rooms per area then the odds of
you getting removed from ladder if you DC would be less. It would only occur if you dc between the load of every 6th level.
I know this requires lots of programming changes but its a potential solution, cause it seems lots of people DC in ladder now.
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