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Rogue's are over powered need to change!!

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  • Rogue's are over powered need to change!!

    hide+stun = die rogue's are over powered in this game stun must be Slow they have already hide u must change it

  • #2
    its nnot just this game alot of game has rogues stealth+stun combo, its not unfair its just a pain to deal with sometimes
    Name: (S1)GeoStigma
    Class: Hybrid Mage
    Honor: Emperor
    Plane: Eidolon
    Level: Unknown
    Guild: Noypi



    Waiting for you and waiting your love...
    But you never came to me
    And I am still waiting until my death...
    But you hate me...
    So I shall kill you..
    And make you suffer...

    Kill me..
    Kiss me..
    Bury me..
    But..
    Just look at me....

    Comment


    • #3
      hide+stun is an OP skill they must change the stun to slow they have already hide and they put stun lol to OP

      Comment


      • #4
        in that case, why not take away knight's drag+stun, mage's stun+aoe, etc. Point is, Rogues aren't the only one that can stun. It's a part of the game, deal with it.
        The one and only Krysia from Sea of dreams (Thank god for that; one of me is too many!)

        Comment


        • #5
          hide is the worst you can't see them drag and aOE is not OP cuz u can see them

          Comment


          • #6
            really? so it's not op because you can see a knight and run away only to be dragged back and stunned? It's not OP to see a mage drop a meteor on you and then get aoe'd to death before you can do anything? Just because you can't see a rogue coming doesn't mean it's more OP than any other class that can stun. End result is usually the same. You get stunned you're dead.
            The one and only Krysia from Sea of dreams (Thank god for that; one of me is too many!)

            Comment


            • #7
              your weak if u die on knight's and mage stun's rogue's are worst you can't see them comming

              Comment


              • #8
                i have to disagree with u both to a certain extent:
                @Kylina, what he meant is its not the stun is the problem its the stealth its more on the line of being unfair than being OP. the fact that u can see a mage and a tank means u can avoid them easier than a rogue(u can c them on ur map or ur screen etc. etc.) on the other hand u have no idea when a rogue will pop and stun u. Rogue stealth+stun combo is on a defferent lvl than mages and tanks, there are ways to avoid tanks and mages stun if u can pvp properly u can't get out of a rogue stun since u have no idea where he is or what he's up to and u can't run around aoeing especially if theres no1 there(its pointless). Rangers can set traps but thats about it.

                @R26455927,
                your weak if u die on knight's and mage stun's rogue's are worst you can't see them comming
                You can't be serious???
                Name: (S1)GeoStigma
                Class: Hybrid Mage
                Honor: Emperor
                Plane: Eidolon
                Level: Unknown
                Guild: Noypi



                Waiting for you and waiting your love...
                But you never came to me
                And I am still waiting until my death...
                But you hate me...
                So I shall kill you..
                And make you suffer...

                Kill me..
                Kiss me..
                Bury me..
                But..
                Just look at me....

                Comment


                • #9
                  Originally posted by GeoStig View Post
                  i have to disagree with u both to a certain extent:
                  @Kylina, what he meant is its not the stun is the problem its the stealth its more on the line of being unfair than being OP. the fact that u can see a mage and a tank means u can avoid them easier than a rogue(u can c them on ur map or ur screen etc. etc.) on the other hand u have no idea when a rogue will pop and stun u. Rogue stealth+stun combo is on a defferent lvl than mages and tanks, there are ways to avoid tanks and mages stun if u can pvp properly u can't get out of a rogue stun since u have no idea where he is or what he's up to and u can't run around aoeing especially if theres no1 there(its pointless). Rangers can set traps but thats about it.

                  @R26455927,

                  You can't be serious???
                  im ****** off that's why i said that and ur explanation is the best haha

                  Comment


                  • #10
                    Stun and hide is not the problem is as much of the racial/class bonuses that is the true unfairness. Knights have pretty much no overpowering qualities aside from the other classes that have OP skills/qualities.

                    Rouges do how ever get probably the most special treatment.
                    -They get a lot more dodge % for each point of agi then any other class. I have a level 90+ eidon knight (main) and my noob rouge has 2x the dodge % then he does at about less then 1/2 the agi and dodge rate. They also get that quick death attack that hits several times in a second giving them mega killing power vs any holiday boss that takes exact damage. Snowman boss, gotor, Turkey boss, ect....
                    -Priests, are probably the most annoying in exp cause of the ability to solo bath. They regen HP/MP like wolfervine.
                    -Mages, or like the one hit mob killers. able to kill with chaotic attack and aoe killing multiple people at once. Most hated in seng.
                    -Rangers, or the most over all annoying. They have a debuff immunity. That alone is OP in it's own way. You can't stun, decrease the stats or anything cause 2 secs later it's cleaned off. and they are the WB hunters too. completely unfair. and that is just one thing, they also do that damn push skill like a super angel's mad magic, they love doing that in AR and seeing how many people they can **** off.

                    And what about us poor knights?
                    -Leech HP? sadly the HP leeched is so small it don't help as much as it should and only works to it's best when combined with AOE like crater smash or artic blast from frag in a large mob of enemies.
                    -The reflect is also a wasted skill since it has a cap. People and mobs inflict insane amounts of damage to kill you not even giving reflect a chance to be of any physical use. IDK what the last amount is or over all cap, but it's most likely useless in it's own.

                    If anything knights should be having their skills boosted to meet the other 4 OP classes. Double or triple the leeched HP and remove the cap on reflected so when an enemy hit you, they take a lot of damage. maybe have a max reflection of 5% at level 120.


                    Let out your rage on level 30 trading ---^

                    Comment


                    • #11
                      Rogues aren't overpowered. each class has it's own abilities and skills.

                      Comment


                      • #12
                        Originally posted by R2288716 View Post
                        Stun and hide is not the problem is as much of the racial/class bonuses that is the true unfairness. Knights have pretty much no overpowering qualities aside from the other classes that have OP skills/qualities.

                        Rouges do how ever get probably the most special treatment.
                        -They get a lot more dodge % for each point of agi then any other class. I have a level 90+ eidon knight (main) and my noob rouge has 2x the dodge % then he does at about less then 1/2 the agi and dodge rate. They also get that quick death attack that hits several times in a second giving them mega killing power vs any holiday boss that takes exact damage. Snowman boss, gotor, Turkey boss, ect....
                        -Priests, are probably the most annoying in exp cause of the ability to solo bath. They regen HP/MP like wolfervine.
                        -Mages, or like the one hit mob killers. able to kill with chaotic attack and aoe killing multiple people at once. Most hated in seng.
                        -Rangers, or the most over all annoying. They have a debuff immunity. That alone is OP in it's own way. You can't stun, decrease the stats or anything cause 2 secs later it's cleaned off. and they are the WB hunters too. completely unfair. and that is just one thing, they also do that damn push skill like a super angel's mad magic, they love doing that in AR and seeing how many people they can **** off.

                        And what about us poor knights?
                        -Leech HP? sadly the HP leeched is so small it don't help as much as it should and only works to it's best when combined with AOE like crater smash or artic blast from frag in a large mob of enemies.
                        -The reflect is also a wasted skill since it has a cap. People and mobs inflict insane amounts of damage to kill you not even giving reflect a chance to be of any physical use. IDK what the last amount is or over all cap, but it's most likely useless in it's own.

                        If anything knights should be having their skills boosted to meet the other 4 OP classes. Double or triple the leeched HP and remove the cap on reflected so when an enemy hit you, they take a lot of damage. maybe have a max reflection of 5% at level 120.

                        Again u cant be serious i expect these kind of threads from prz but from a tank omg this is shameless calling a prz OP thats rich and hey im not agreeing the the prz that there class is underpowered but im still not bias enough to say ur OP. OK u've been bias ur listing all the thing other classes can do but not what knights can do although i dont really see why a knight wud be complaining about being underpowered unless ur really new to the game. Knights have that hook and stun combo that all classes hate especially the range classes since they need to keep there distance in pvp to be effective. Also i've realize something unfair which i haven't brought up in forums knights can actually debuff mages of there immunuty but mages debuffing skill cannot debuff a knight of his. Also knights come with that high def that no other class has.
                        Your saying rogues get more dodge % when they add agi but doesn't mages and prz get mdef when they add int,prz also get heal when they add int and knights get hp when they add str, none of the classes get alot when they add state points but after a while it builds up.
                        If ur complaining that ur knight is under powered ur really new and need to work on ur class no class shud be complaining about there class about being under powere as far as i see it
                        Name: (S1)GeoStigma
                        Class: Hybrid Mage
                        Honor: Emperor
                        Plane: Eidolon
                        Level: Unknown
                        Guild: Noypi



                        Waiting for you and waiting your love...
                        But you never came to me
                        And I am still waiting until my death...
                        But you hate me...
                        So I shall kill you..
                        And make you suffer...

                        Kill me..
                        Kiss me..
                        Bury me..
                        But..
                        Just look at me....

                        Comment


                        • #13
                          rougue need the hide , bcuz u cant stun when ur not hiding if rogue can stun while not hiding thats is so over over power and rogue have slow(choke hold) why stun change into slow again rogue need to leave battle bfor they can hide and hide bfor they can stun but rogue have 2nd chance to hide(shadow strike) then stun if u cant stop the 1st hide that is = 2x stun if u see a rogue in pvp or battle ground hit bfor they hide then rogue will go close to u bcuz hey r melee w8 the 2nd hide then use Aoe cuz stun have delay 1 sec if u can cast Aoe bfor they stun hide will show

                          Comment


                          • #14
                            Natural rangers are anti rogues. The traps either catch the rogues or bring them out of cloak. Rogues and mages die fast because their damage reduction is not near what a knight's is. I would rather take on a rogue and a mage at the same time than a knight with 50% damage reduction.

                            Comment


                            • #15
                              Knights OP (hands down)
                              Rogues squishy...im a rogue...dodge itself cant save me...atleast always ><
                              Mages OP n squishy
                              Priest...poor priests((
                              Rangers?

                              A rogue is what he is, silent and deadly, stun kills from stealth is normal for them..

                              And that quick death skill (10 hits in 2 sec) is not as OP as you think. Try it on someone with good defense and u will see it will hardly deal damage (since its damage ratio sucks ><). Infact someone with Light seal broken can inflict dps faster than dat skill. What is truly OP...is the Master Sin thrust, 100% defense ignore is srsly OP >.>, along with Blade twist (-35% defense reduction), racks up insane damage in 2 hits.

                              Doesnt mean rogues are OP though, we hella squishy, like butter(

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