Well I had a thought today what if there was something implemented like a Profession. I mean a herbologist for herb collecting to make potions or a Armour profession to make armours. Things like this. I mean its a good idea to make that. You could make all the material farmable and then if they want to make it even better say a potion give more mana they can go to the cash shop and purchase something that will do that a special ingredient.
							
						
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Ehm in other words like farming armor shards and making gear from that (aka dungeons for pristine/epic shards to synthesize the gear). Potions are simply dropped from mobs. So unless you're talking about a different game we already can make armor from farmable items without a profession required first.Crystal Saga:
IGN: speeds
Server: Windshear Peaks
Lv 120 [Eidolon] Nature Ranger - Emperor
Proud owner of the Lv 120 [Eidolon] Holy priest alt, double-parked outsideOfficially the #1 Nature Ranger of Windshear Peaks & six merged servers
Wartune (semi-inactive):
IGN: Speeds16
Server: Temple of Ibalize
Lv45 Archer - Guild Luminaire
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Attack/ Movement Speed Elixers from synthesizing with Essence you get from Seeds of Life?Crystal Saga:
IGN: speeds
Server: Windshear Peaks
Lv 120 [Eidolon] Nature Ranger - Emperor
Proud owner of the Lv 120 [Eidolon] Holy priest alt, double-parked outsideOfficially the #1 Nature Ranger of Windshear Peaks & six merged servers
Wartune (semi-inactive):
IGN: Speeds16
Server: Temple of Ibalize
Lv45 Archer - Guild Luminaire
Comment
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Crystal Saga:
IGN: speeds
Server: Windshear Peaks
Lv 120 [Eidolon] Nature Ranger - Emperor
Proud owner of the Lv 120 [Eidolon] Holy priest alt, double-parked outsideOfficially the #1 Nature Ranger of Windshear Peaks & six merged servers
Wartune (semi-inactive):
IGN: Speeds16
Server: Temple of Ibalize
Lv45 Archer - Guild Luminaire
Comment
 
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