As per Draco's suggestion to voice my opinion properly rather than my usual rants I do so enjoy... here we go
First of all, change the level up rewards to apply to all players because lets face it, the time frame, glitched dailies, and the time it takes to just raise the level cap is unreasonably difficult to reach 130 without pulling out a wallet. If we're able to achieve this we should be allowed to claim it, not to be discouraged to level because one guy ALREADY got the reward(s). I don't mind that you have a grand prize at the top for the first to reach 130 but there should be stuff for everyone leveling.
Secondly, extend the event. With the drop rate and number of players participating, the chances of getting enough of those order items needed to increase level cap is extremely slim. Using two characters to farm for one, I managed to get so far 18 private orders out of the 20 needed just to unlock up to 122 and I've been doing this for 10 hrs straight. I'm sure others have it worse. And with no honor shop, it just makes it harder for the active players to increase their levels for the new skills. Also, considering there are many dailies we would normally do for exp are NOT working, there are even fewer ways of leveling.
Third, which I believe is already a work in progress, is to fix the level cap on many dailies we do for exp for obvious reasons. Losing out on TG and ladder is already close to half a level for some.
Will add more if I think of some or read others ideas.
First of all, change the level up rewards to apply to all players because lets face it, the time frame, glitched dailies, and the time it takes to just raise the level cap is unreasonably difficult to reach 130 without pulling out a wallet. If we're able to achieve this we should be allowed to claim it, not to be discouraged to level because one guy ALREADY got the reward(s). I don't mind that you have a grand prize at the top for the first to reach 130 but there should be stuff for everyone leveling.
Secondly, extend the event. With the drop rate and number of players participating, the chances of getting enough of those order items needed to increase level cap is extremely slim. Using two characters to farm for one, I managed to get so far 18 private orders out of the 20 needed just to unlock up to 122 and I've been doing this for 10 hrs straight. I'm sure others have it worse. And with no honor shop, it just makes it harder for the active players to increase their levels for the new skills. Also, considering there are many dailies we would normally do for exp are NOT working, there are even fewer ways of leveling.
Third, which I believe is already a work in progress, is to fix the level cap on many dailies we do for exp for obvious reasons. Losing out on TG and ladder is already close to half a level for some.
Will add more if I think of some or read others ideas.
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