I've always had this skill at lvl 5 and it barely ever activates considering the proc % chance. It's beginning to feel like a really useless skill to waste points on because of how rarely it activates. I think all classes should have a skill like slayers sprint but since rangers already have panic why not make it a cast skill instead of a passive so we can get more use out of it especially for dungeons like exelorn. Unless you're surrounded by mobs all hitting you or 5 people pvping you it won't activate. idk just a suggestion that I'm sure everyone of my class would be happy for, glad I have over 5k pumpkin candies (reaper buff ) cause exelorn and well all the dungeons are just so boringly tedious to run anymore and have been for a long time.
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Please make the ranger skill Panic castable.
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No, just no, Rangers already have 2nd highest movement speed from the classes, and longest range for their attacks. ..Aaand a 2 sec invincibility every 5 secs, etc. etc., that would just be too much if they made it a non-passive skill.Stalkers OP.
Best (ex) R2 employee quote: "Be kind to your fellow players ~ you never know when they are alt GMs "
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Originally posted by venomeh View PostNo, just no, Rangers already have 2nd highest movement speed from the classes, and longest range for their attacks. ..Aaand a 2 sec invincibility every 5 secs, etc. etc., that would just be too much if they made it a non-passive skill.IronSight
Kong server 5
Apocalypse guild
Ranger Eidolon lvl 150
Infinite Prestige title & BoL broken as a non-casher. Fused pure gen 1 kilin
Gen 3 Morphed Swordovan (Excalibur), Gen 4 Guardian Angel, Demon King, Cupid, Bunny etc...
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veno-meh under a different name :/ read the descriptions of skills all you want doesn't mean they're correct. Test it yourself with alts, post a location have them stand in that same spot and attack a quick spawning mob like in cragstone that spawns in the same spot. Another way is have a ranger, priest and mage do ebs together and have them all attack the same medusa mob you'll see they'll all run and stop at the same range from the mob. I tested it quite a bit because it has been an argument on my server more than a few times.IronSight
Kong server 5
Apocalypse guild
Ranger Eidolon lvl 150
Infinite Prestige title & BoL broken as a non-casher. Fused pure gen 1 kilin
Gen 3 Morphed Swordovan (Excalibur), Gen 4 Guardian Angel, Demon King, Cupid, Bunny etc...
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Originally posted by xXPesmergaXx View Postveno-meh under a different name :/ read the descriptions of skills all you want doesn't mean they're correct. Test it yourself with alts, post a location have them stand in that same spot and attack a quick spawning mob like in cragstone that spawns in the same spot. Another way is have a ranger, priest and mage do ebs together and have them all attack the same medusa mob you'll see they'll all run and stop at the same range from the mob. I tested it quite a bit because it has been an argument on my server more than a few times.Stalkers OP.
Best (ex) R2 employee quote: "Be kind to your fellow players ~ you never know when they are alt GMs "
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^^ Correct. It is stupid. But that is exactly how it is.Server: (S39) Erie Marsh
Character: Jessie
Class: Priest
Level: 106+
Plane Eidolon
Guild DarkCrusade
“I'm selfish, impatient and a little insecure. I make mistakes, I am out of control and at times hard to handle. But if you can't handle me at my worst, then you sure as hell don't deserve me at my best.â€
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Originally posted by xXPesmergaXx View Post...but w/o we'd have no defense against being stun locked and being owned because of stuns in pvp, even with it I've still been stun locked a few times. Point is Panic doesn't work right and would make a lot more sense as a cast skill, I think all classes should have a castable movement speed skill.
And if you want all classes have a castable mobility skill, why not think of a mobility skill for priests as well. And no, our curse roots can't really be considered mobility skills because it's be like saying rangers' ankle shot and traps are too. Plus it's not moving oneself, but slowing others. Of which is not what I believe you're referring to as "movement speed skill".
P.S. there are many more priest skills that "doesn't work right and would make a lot more sense" if something was changed >.>Server: Windshear Peaks
Character: (s6)xXZekeXx
Class: Hybrid Priest
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