This 5 second immunity after dying is really annoying. It can be exploited to collect stones and also makes dying in IoB a major asset,which is backwards logic. At least in seng, with the immunity you can't move. I can recommend a few solutions:
1. make the immunity shorter to prevent people from exploiting it to collect stones
2. Have them teleported back to their zone when they die. This one actually makes a lot of sense to me because you should be penalized for dying.
3. remove the immunity all together from dying.
1. make the immunity shorter to prevent people from exploiting it to collect stones
2. Have them teleported back to their zone when they die. This one actually makes a lot of sense to me because you should be penalized for dying.
3. remove the immunity all together from dying.
Comment