Announcement

Collapse
No announcement yet.

Suggestion: Increase Respawn Rate

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • Suggestion: Increase Respawn Rate

    I know I'm not the onl one who's prolly a bit aggravated about the respawn time on the mobs lvl 30+ so I figured I'd put this here.

    Respawn rate is dragging a bit, even my alts run out of things to kill and theyre only lvl 40 so how about we increase the respawn rate on the mobs. It'll allow for faster leveling and you may be able to actually get some use from the torchs that spawn while you're afk if you are running 3 screens over killing ****. Either that or increase the monsters on the maps for consistent killing.

    Lemme know if you agree with this a GM told me to put it here.

  • #2
    There are some maps that have either many mobs or high spawnrates.
    For example a lvl 30/40 can grind at monster island. The 40s will just use fraga, trigger frost and get ridiculous exp.

    After 40 its a bit harder tho. Celestial Palace is like the worst place to grind. I'd prefer to grind a few level at Monster Island 40, then head to whisperwind beach. There is a ton of mobs, you shouldn't run out of mobs too fast. I kept grinding there even tho other mobs would have given me more exp, but the amount of mobs was better so the overall exp was greater.

    At 50 i headed to Sac Lobby, thought this is ridiculous and went straigth to Sac Plaza. That map is full of mobs and its a small map. One frost might be able to wipe out the whole map. However, i kept grinding there even at a level 60+. The amount of mobs also most likely drop a torch.

    The suggestion is good tho but I wouldn't say that a higher spawnrate alone is fixing that issue.
    The higher level maps also need more mobs. They aren't even close to eachother which takes a hell of time when walking from one to the other. It just voids any reason to grind there.

    Comment

    Working...
    X