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Fixing the luck system

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  • Fixing the luck system

    I think an easy way to fix the frustration people have with the luck system is to have a limit.

    For example, some people go all the way up to like 13, or 18 stars just to get a super angel. That's crazy. You can keep the luck system, but once you fill up a certain amount of stars, it should be instant-success.

    (In other words, there should be an upper limit. So you could still have good luck at 2 stars, and bad luck at 9 stars, but no superbad luck at 17 stars like some people have reported....)

    Here are some possible limits:
    1st-level morphs: 9 stars (Ex: Super angel)
    2nd-level morphs: 12 stars (Ex: Burning angel)
    higher-level morphs: 14 stars (Ex: Ultrasaurus)
    Mut mounts: 6 stars
    Gmut mounts (weaker mounts): 9 stars
    Gmut mounts (better mounts): 12 stars
    Wings: 5 stars at first, but then as the wings get better, it'll increase. Eventually it caps at 13 stars.

    I really think having a limit will reduce frustrations because then those who are too unlucky can at least have a specific number to look forward to.


    And take away the chance for a MC in daily hunt. Instead, have a guaranteed MC drop after you do all 20 Daily Hunts.
    Last edited by (S14)Squintina; 09-27-2012, 10:51 AM. Reason: clarification
    (S14)Squintina
    LVL 140 eidolon hybrid holy-focus priest

    (S14)Bluespark
    LVL 55 eidolon ice mage

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  • #2
    +1 +1 +1 +1 +1 +1 +1 +1 +1 oh and +1...

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    • #3
      +1 this Squintina
      Alexandriaa S41 lvl 70 Mage 1,223,430 Br (Vip5)

      LexÃ*Ã* S42 lvl 70 Hunter 1,299,090 Br (Vip7)

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      • #4
        sometimes,stuck in x0 for first tries..
        IGN: (S24)elfstone
        Class: Hybrid Ranger (STR builder)
        Level: Eidolon (120)
        Pet: Super Demon,Fire Lord,Burning Angel Gen2

        Server: (S24)Tundara
        Spouse: ♥ (S24)Cake ♥
        Guild: â€* (S29)UnderWorld â€* :cool:

        "Never complain and never explain" by SoFa_kingDom_Potato’̿’̿ ’̿’\̵͇̿̿\з=(•̪●)=ε/̵͇̿̿/’̿’̿ ’̿’

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        • #5
          I agree, remove the luck system altogether. Make it require 9 stars on first morph for example, and you cannot get it any sooner.

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          • #6
            This will defeat the purpose of what we soo called LUCK

            * for example a newbie player got and Angel Egg and hatched it and then he/she bought enough Morphed Crystals to get 1 try to super angel and BOOOOOOOOM SUCCESS he/she got very lucky.

            * the golds he/she uses was earned through long term saving ingame.

            and if you guys want it to have a fixed stars, then newbie players wont have a change for there LUCK since it is fixed.

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            • #7
              Originally posted by ridervend View Post
              This will defeat the purpose of what we soo called LUCK

              * for example a newbie player got and Angel Egg and hatched it and then he/she bought enough Morphed Crystals to get 1 try to super angel and BOOOOOOOOM SUCCESS he/she got very lucky.

              * the golds he/she uses was earned through long term saving ingame.


              and if you guys want it to have a fixed stars, then newbie players wont have a change for there LUCK since it is fixed.
              I'm guessing you're replying to ElusionM, because my suggestion said nothing about removing the luck system - just about capping it so that unlucky people at least have an end in sight.
              (S14)Squintina
              LVL 140 eidolon hybrid holy-focus priest

              (S14)Bluespark
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              • #8
                Originally posted by (S14)Squintina View Post
                I'm guessing you're replying to ElusionM, because my suggestion said nothing about removing the luck system - just about capping it so that unlucky people at least have an end in sight.
                my bad the change = chance ^_^

                and also i did not mention about removing them




                Server: (S7)Cragstone


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                • #9
                  Originally posted by S7_Neutrals View Post
                  my bad the change = chance ^_^

                  and also i did not mention about removing them
                  You said "fixed", which to me is equivalent to removal, but i suppose I should have said that "my suggestion said nothing about having a fixed luck system".

                  My idea isn't to have a fixed star where everyone gets it at X stars. You can still be lucky and win at early stars, it's just that now there's an upper limit where you instantly win. When you hear how certain people have 15+ or 20+ stars on certain items, it feels very unfair. Having an upper limit would fix that. But it's not a fixed rate because you can still upgrade earlier if you so happen to be lucky.
                  (S14)Squintina
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                  (S14)Bluespark
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                  • #10
                    Originally posted by (S14)Squintina View Post
                    You said "fixed", which to me is equivalent to removal, but i suppose I should have said that "my suggestion said nothing about having a fixed luck system".

                    My idea isn't to have a fixed star where everyone gets it at X stars. You can still be lucky and win at early stars, it's just that now there's an upper limit where you instantly win. When you hear how certain people have 15+ or 20+ stars on certain items, it feels very unfair. Having an upper limit would fix that. But it's not a fixed rate because you can still upgrade earlier if you so happen to be lucky.

                    its R2 decisions after all ^_^

                    just got my ranger's baby demon to super demon at 15 stars yesterday ^_^ while my priest's baby angel got it only at 6 stars, not so lucky i say,

                    and by the way fixed will never be equivalent to removal .

                    all i can say now is just have some fun.
                    even though your not a cash user, im not a cash user but i fairly been able to compete well with cash users through efforts lol hehe,

                    well, have a nice day ahead and hope to see you ingame if hopefully in the future they will merge all servers,

                    im from (S7)Cragstone




                    Server: (S7)Cragstone


                    IGN: (S7)Long4
                    Guild: (S7)Neutrals


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                    • #11
                      Originally posted by S7_Neutrals View Post
                      its R2 decisions after all ^_^

                      just got my ranger's baby demon to super demon at 15 stars yesterday ^_^ while my priest's baby angel got it only at 6 stars, not so lucky i say,

                      and by the way fixed will never be equivalent to removal .

                      all i can say now is just have some fun.
                      even though your not a cash user, im not a cash user but i fairly been able to compete well with cash users through efforts lol hehe,

                      well, have a nice day ahead and hope to see you ingame if hopefully in the future they will merge all servers,

                      im from (S7)Cragstone
                      Who says I'm not a cash user I do cash occasionally. I just think a lot of grumblings would be appeased if there was an end in sight for those that are very unlucky.
                      (S14)Squintina
                      LVL 140 eidolon hybrid holy-focus priest

                      (S14)Bluespark
                      LVL 55 eidolon ice mage

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