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There should be a bounty system...

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  • #16
    Until a paying customer quits because they are sick and tired of 20% of the server(s) trying to kill them every time they leave Starglade.

    This would single people out, and that rarely ends well. Singling people out can even get you banned from a lot of things on the internet (games, forums, social networks, and so on). To encourage this in normal game play would be a catastrophic disaster.

    Now, if you want an event... That would be awesome.
    15-35 people in a huge arena with plenty of terrain, each randomly assigned to so a specific target. The thrill of searching for your bounty plus the rush of knowing that there's a bull's-eye target on your back too.
    Kill your target, gain points. Kill your hunter (or someone who attacks you first cause they think you're their target), you live to keep finding your own target. Kill someone else, you lose points.
    Kinda new here

    Going for a hybrid Mage build. Ice AoE, Fire DPS, Blink 5, Various offense perks, and every last attribute point going to Intelligence. I know that's not every clear but I don't quite know what it'll be ether.

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