I love doing Seng to attempt (xD) and farm honor and honor badgers, but I still think that even though there is a stat balancers to make all characters be able to try and stand up to higher levels, but something I came to realize is that while a level 30 and a level 80's stats are nerfed to try and make it as even as possible, the level 30 is at an unfair advantage because they only have access to the level 30 and under skills, while level 80 has more access. This makes battlegrounds highly unfair as high level skills obiously have better effects and have more damage bonuses. Such as at level 30, a priest can use Light Beam, which at level 1 does 44% Attack Bonus, 53% healing bonus and only 20 bonus damage, while at level 80 Master Light Beam at level 1 does The 44% Attack bonus and the 53% healing bonus, however it also has an addition 2049 damage. This makes the stat balancer almost pointless. I suggest possibly making it where in battlegrounds, all classes have set skills that can be used no matter what the level. Thanks for listening!
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******** suggestion, also if you want a PvP with set skills, look further than Sengolia and you'll find Tamalan: everyone same HP, same skills, same damage output. Howmuch more balance do you want? Let sengolia as it is, except the total HP on towers&crystals being increased.Crystal Saga:
IGN: speeds
Server: Windshear Peaks
Lv 120 [Eidolon] Nature Ranger - Emperor
Proud owner of the Lv 120 [Eidolon] Holy priest alt, double-parked outsideOfficially the #1 Nature Ranger of Windshear Peaks & six merged servers
Wartune (semi-inactive):
IGN: Speeds16
Server: Temple of Ibalize
Lv45 Archer - Guild Luminaire
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