Table of Contents
I. Pros and Cons (PNC)
II. Stats (ST)
III. Skills (SK)
I. Pros and Cons (PNC)
Stat Rating:
Attack: ★★★★★
Defense: ★★★
Critical Hits: ★★★★★
Hit Points: ★★
Speed: ★★★
Pros:
-High attack rate
-High critical rate
Cons:
-Low health points
-Low defense rate
III. Skills
The game allows the players to use Warsouls in order to increase their respective class’ skills. Below are the skills learned by the mage class.
Fierce Attack
Increases MATK growth per level
Level 1: MATK growth + 1.5
Level 2: MATK growth + 3
Level 3: MATK growth 4.5
Level 4: MATK growth + 6
Level 5: MATK growth + 7.5
Level 6: MATK growth + 9
Level 7: MATK growth + 10.5
Level 8: MATK growth + 12
Level 9: MATK growth + 15
Strong Body
Increases HP growth per level
Level 1: HP growth + 5
Level 2: HP growth + 10
Level 3: HP growth + 15
Level 4: HP growth + 20
Level 5: HP growth + 25
Level 6: HP growth +31
Level 7: HP growth + 38
Level 8: HP growth + 45
Level 9: HP growth + 52
Shock Therapy
Increases the damage and critical rate provided by the active skill Shock Therapy
Level 1: Deals 180% Basic ATK + 240, player crit rate +20% for 2 turns
Level 2: Deals 190% Basic ATK + 500, player crit rate +22% for 2 turns
Level 3: Deals 200% Basic ATK + 780, player crit rate +24% for 2 turns
Level 4: Deals 210% Basic ATK + 1080, player crit rate +26% for 2 turns
Level 5: Deals 220% Basic ATK + 1400, player crit rate +28% for 2 turns
PDEF
Increases PDEF growth per level
Level 1: PDEF growth + 0.5
Level 2: PDEF growth + 1.0
Level 3: PDEF growth + 1.5
Level 4: PDEF growth + 2.0
Level 5: PDEF growth + 2.5
Level 6: PDEF growth + 3.5
Level 7: PDEF growth + 4.5
Level 8: PDEF growth + 5.5
Level 9: PDEF growth + 7
MDEF
Increases MDEF growth per level
Level 1: MDEF growth + 0.5
Level 2: MDEF growth + 1
Level 3: MDEF growth + 1.5
Level 4: MDEF growth + 2.0
Level 5: MDEF growth + 2.5
Level 6: MDEF growth + 3.5
Level 7: MDEF growth + 4.5
Level 8: MDEF growth + 5.5
Level 9: MDEF growth + 7
Frostbite
Increases the damage received by opponents who are inflicted with frostbite by 2% per level
Level 1: Increases damage received from all enemies +10% for 2 turns.
Level 2: Increases damage received from all enemies +12% for 2 turns.
Level 3: Increases damage received from all enemies +14% for 2 turns.
Level 4: Increases damage received from all enemies +16% for 2 turns.
Level 5: Increases damage received from all enemies +18% for 2 turns.
*At Level 45, the mage class can be upgraded to a Sorcerer or a Mystic. The Sorcerer has more damaging spells while the Mystic has more party oriented buff spells.
Sorcerer Skills
Agility
Increases agility growth per level
Level 1: AGI growth + 0.3
Level 2: AGI growth + 0.6
Level 3: AGI growth + 0.9
Level 4: AGI growth + 1.2
Level 5: AGI growth + 1.5
Level 6: AGI growth + 2
Level 7: AGI growth + 2.5
Level 8: AGI growth + 3
Level 9: AGI growth + 4
Hit Rating
Increases the hit rating growth per level
Level 1: HIT growth + 0.5
Level 2: HIT growth + 1
Level 3: HIT growth + 1.5
Level 4: HIT growth + 2.0
Level 5: HIT growth + 2.5
Level 6: HIT growth + 3
Level 7: HIT growth + 3.5
Level 8: HIT growth + 4
Level 9: HIT growth + 5
Critical
Increases the critical growth per level
Level 1: CRI growth + 1
Level 2: CRI growth + 2
Level 3: CRI growth + 3
Level 4: CRI growth + 4
Level 5: CRI growth + 5
Level 6: CRI growth + 6
Level 7: CRI growth + 7.4
Level 8: CRI growth + 8.6
Level 9: CRI growth + 10
Dodge
Increases the dodge/evasion growth per level
Level 1: EVA growth + 0.5
Level 2: EVA growth + 1
Level 3: EVA growth + 1.5
Level 4: EVA growth + 2
Level 5: EVA growth + 2.5
Level 6: EVA growth + 3
Level 7: EVA growth + 3.5
Level 8: EVA growth + 4
Level 9: EVA growth + 5
Fireball
Single target skill which ignores defense
Level 1: Deals 140% MATK + 210, ignoring defense
Level 2: Deals 150% MATK + 440, ignoring defense
Level 3: Deals 160% MATK + 650, ignoring defense
Level 4: Deals 170% MATK + 960, ignoring defense
Level 5: Deals 180% MATK + 1250, ignoring defense
Scorch
Places a Dark Arrow curse on target reducing the target’s health for two turns
Level 1: Inflicts damage according to 6% Max HP of opponent for 2 turns
Level 2: Inflicts damage according to 7% MAX HP of opponent for 2 turns
Level 3: Inflicts damage according to 8% MAX HP of opponent for 2 turns
Level 4: Inflicts damage according to 9% MAX HP of opponent for 2 turns
Level 5: Inflicts damage according to 10% MAX HP of opponent for 2 turns
Mystic Skills
Agility
Increases agility growth per level
Level 1: AGI growth + 0.3
Level 2: AGI growth + 0.6
Level 3: AGI growth + 0.9
Level 4: AGI growth + 1.2
Level 5: AGI growth + 1.5
Level 6: AGI growth + 2
Level 7: AGI growth + 2.5
Level 8: AGI growth + 3
Level 9: AGI growth + 4
Hit Rating
Increases hit rating growth per level
Level 1: HIT growth + 0.5
Level 2: HIT growth + 1
Level 3: HIT growth + 1.5
Level 4: HIT growth + 2.0
Level 5: HIT growth + 2.5
Level 6: HIT growth + 3
Level 7: HIT growth + 3.5
Level 8: HIT growth + 4
Level 9: HIT growth + 5
Critical
Increases the critical growth per level
Level 1: CRI growth + 1
Level 2: CRI growth + 2
Level 3: CRI growth + 3
Level 4: CRI growth + 4
Level 5: CRI growth + 5
Level 6: CRI growth + 6
Level 7: CRI growth + 7.4
Level 8: CRI growth + 8.6
Level 9: CRI growth + 10
Dodge
Increases the dodge/evasion growth per level
Level 1: EVA growth + 0.5
Level 2: EVA growth + 1
Level 3: EVA growth + 1.5
Level 4: EVA growth + 2
Level 5: EVA growth + 2.5
Level 6: EVA growth + 3
Level 7: EVA growth + 3.5
Level 8: EVA growth + 4
Level 9: EVA growth + 5
Icicle Arrows
Single target skill which does not miss
Level 1: 180% MATK + 220, guaranteed to hit
Level 2: 190% MATK + 540, guaranteed to hit
Level 3: 200% MATK + 840, guaranteed to hit
Level 4: 210% MATK + 1160, guaranteed to hit
Level 5: 220% MATK + 1500, guaranteed to hit
Elemental Precision
Party buff which increases hit rate for 2 turns
Level 1: Party HIT + 12% for 2 turns
Level 2: Party HIT + 14% for 2 turns
Level 3: Party HIT + 16% for 2 turns
Level 4: Party HIT + 18% for 2 turns
Level 5: Party HIT + 20% for 2 turns
*At level 50 Sorcerer and mystics gain 2 more passive skills and their finishing move.
Sorcerer
Fierce Attack
Increases MATK growth per level
Level 1: MATK growth + 1.5
Level 2: MATK growth + 3
Level 3: MATK growth 4.5
Level 4: MATK growth + 6
Level 5: MATK growth + 7.5
Level 6: MATK growth + 9
Level 7: MATK growth + 10.5
Level 8: MATK growth + 12
Level 9: MATK growth + 15
Strong Body
Increases HP growth per level
Level 1: HP growth + 6
Level 2: HP growth + 12
Level 3: HP growth + 18
Level 4: HP growth + 24
Level 5: HP growth + 30
Level 6: HP growth +37
Level 7: HP growth + 45
Level 8: HP growth + 53
Level 9: HP growth + 61
Absolute Zero
Targets Hit reduced 2 turns
Level 1 Targets Hit -30% for 2 turns
Level 2 Targets Hit -33% for 2 turns
Level 3 Targets Hit -36% for 2 turns
Level 4 Targets Hit -39% for 2 turns
Level 5 Targets Hit -42% for 2 turns
Mystic
Fierce Attack
Increases MATK growth per level
Level 1: MATK growth + 1.5
Level 2: MATK growth + 3
Level 3: MATK growth 4.5
Level 4: MATK growth + 6
Level 5: MATK growth + 7.5
Level 6: MATK growth + 9
Level 7: MATK growth + 10.5
Level 8: MATK growth + 12
Level 9: MATK growth + 15
Strong Body
Increases HP growth per level
Level 1: HP growth + 6
Level 2: HP growth + 12
Level 3: HP growth + 18
Level 4: HP growth + 24
Level 5: HP growth + 30
Level 6: HP growth +37
Level 7: HP growth + 45
Level 8: HP growth + 53
Level 9: HP growth + 61
Elemental Precision
Increase Part Hit For 2 Rounds
Level 1 Party Hit +12% for 2 turns
Level 2 Party Hit +14% for 2 turns
Level 3 Party Hit +16% for 2 turns
Level 4 Party Hit +18% for 2 turns
Level 5 Party Hit +20% for 2 turns
I. Pros and Cons (PNC)
II. Stats (ST)
III. Skills (SK)
I. Pros and Cons (PNC)
Stat Rating:
Attack: ★★★★★
Defense: ★★★
Critical Hits: ★★★★★
Hit Points: ★★
Speed: ★★★
Pros:
-High attack rate
-High critical rate
Cons:
-Low health points
-Low defense rate
III. Skills
The game allows the players to use Warsouls in order to increase their respective class’ skills. Below are the skills learned by the mage class.
Fierce Attack
Increases MATK growth per level
Level 1: MATK growth + 1.5
Level 2: MATK growth + 3
Level 3: MATK growth 4.5
Level 4: MATK growth + 6
Level 5: MATK growth + 7.5
Level 6: MATK growth + 9
Level 7: MATK growth + 10.5
Level 8: MATK growth + 12
Level 9: MATK growth + 15
Strong Body
Increases HP growth per level
Level 1: HP growth + 5
Level 2: HP growth + 10
Level 3: HP growth + 15
Level 4: HP growth + 20
Level 5: HP growth + 25
Level 6: HP growth +31
Level 7: HP growth + 38
Level 8: HP growth + 45
Level 9: HP growth + 52
Shock Therapy
Increases the damage and critical rate provided by the active skill Shock Therapy
Level 1: Deals 180% Basic ATK + 240, player crit rate +20% for 2 turns
Level 2: Deals 190% Basic ATK + 500, player crit rate +22% for 2 turns
Level 3: Deals 200% Basic ATK + 780, player crit rate +24% for 2 turns
Level 4: Deals 210% Basic ATK + 1080, player crit rate +26% for 2 turns
Level 5: Deals 220% Basic ATK + 1400, player crit rate +28% for 2 turns
PDEF
Increases PDEF growth per level
Level 1: PDEF growth + 0.5
Level 2: PDEF growth + 1.0
Level 3: PDEF growth + 1.5
Level 4: PDEF growth + 2.0
Level 5: PDEF growth + 2.5
Level 6: PDEF growth + 3.5
Level 7: PDEF growth + 4.5
Level 8: PDEF growth + 5.5
Level 9: PDEF growth + 7
MDEF
Increases MDEF growth per level
Level 1: MDEF growth + 0.5
Level 2: MDEF growth + 1
Level 3: MDEF growth + 1.5
Level 4: MDEF growth + 2.0
Level 5: MDEF growth + 2.5
Level 6: MDEF growth + 3.5
Level 7: MDEF growth + 4.5
Level 8: MDEF growth + 5.5
Level 9: MDEF growth + 7
Frostbite
Increases the damage received by opponents who are inflicted with frostbite by 2% per level
Level 1: Increases damage received from all enemies +10% for 2 turns.
Level 2: Increases damage received from all enemies +12% for 2 turns.
Level 3: Increases damage received from all enemies +14% for 2 turns.
Level 4: Increases damage received from all enemies +16% for 2 turns.
Level 5: Increases damage received from all enemies +18% for 2 turns.
*At Level 45, the mage class can be upgraded to a Sorcerer or a Mystic. The Sorcerer has more damaging spells while the Mystic has more party oriented buff spells.
Sorcerer Skills
Agility
Increases agility growth per level
Level 1: AGI growth + 0.3
Level 2: AGI growth + 0.6
Level 3: AGI growth + 0.9
Level 4: AGI growth + 1.2
Level 5: AGI growth + 1.5
Level 6: AGI growth + 2
Level 7: AGI growth + 2.5
Level 8: AGI growth + 3
Level 9: AGI growth + 4
Hit Rating
Increases the hit rating growth per level
Level 1: HIT growth + 0.5
Level 2: HIT growth + 1
Level 3: HIT growth + 1.5
Level 4: HIT growth + 2.0
Level 5: HIT growth + 2.5
Level 6: HIT growth + 3
Level 7: HIT growth + 3.5
Level 8: HIT growth + 4
Level 9: HIT growth + 5
Critical
Increases the critical growth per level
Level 1: CRI growth + 1
Level 2: CRI growth + 2
Level 3: CRI growth + 3
Level 4: CRI growth + 4
Level 5: CRI growth + 5
Level 6: CRI growth + 6
Level 7: CRI growth + 7.4
Level 8: CRI growth + 8.6
Level 9: CRI growth + 10
Dodge
Increases the dodge/evasion growth per level
Level 1: EVA growth + 0.5
Level 2: EVA growth + 1
Level 3: EVA growth + 1.5
Level 4: EVA growth + 2
Level 5: EVA growth + 2.5
Level 6: EVA growth + 3
Level 7: EVA growth + 3.5
Level 8: EVA growth + 4
Level 9: EVA growth + 5
Fireball
Single target skill which ignores defense
Level 1: Deals 140% MATK + 210, ignoring defense
Level 2: Deals 150% MATK + 440, ignoring defense
Level 3: Deals 160% MATK + 650, ignoring defense
Level 4: Deals 170% MATK + 960, ignoring defense
Level 5: Deals 180% MATK + 1250, ignoring defense
Scorch
Places a Dark Arrow curse on target reducing the target’s health for two turns
Level 1: Inflicts damage according to 6% Max HP of opponent for 2 turns
Level 2: Inflicts damage according to 7% MAX HP of opponent for 2 turns
Level 3: Inflicts damage according to 8% MAX HP of opponent for 2 turns
Level 4: Inflicts damage according to 9% MAX HP of opponent for 2 turns
Level 5: Inflicts damage according to 10% MAX HP of opponent for 2 turns
Mystic Skills
Agility
Increases agility growth per level
Level 1: AGI growth + 0.3
Level 2: AGI growth + 0.6
Level 3: AGI growth + 0.9
Level 4: AGI growth + 1.2
Level 5: AGI growth + 1.5
Level 6: AGI growth + 2
Level 7: AGI growth + 2.5
Level 8: AGI growth + 3
Level 9: AGI growth + 4
Hit Rating
Increases hit rating growth per level
Level 1: HIT growth + 0.5
Level 2: HIT growth + 1
Level 3: HIT growth + 1.5
Level 4: HIT growth + 2.0
Level 5: HIT growth + 2.5
Level 6: HIT growth + 3
Level 7: HIT growth + 3.5
Level 8: HIT growth + 4
Level 9: HIT growth + 5
Critical
Increases the critical growth per level
Level 1: CRI growth + 1
Level 2: CRI growth + 2
Level 3: CRI growth + 3
Level 4: CRI growth + 4
Level 5: CRI growth + 5
Level 6: CRI growth + 6
Level 7: CRI growth + 7.4
Level 8: CRI growth + 8.6
Level 9: CRI growth + 10
Dodge
Increases the dodge/evasion growth per level
Level 1: EVA growth + 0.5
Level 2: EVA growth + 1
Level 3: EVA growth + 1.5
Level 4: EVA growth + 2
Level 5: EVA growth + 2.5
Level 6: EVA growth + 3
Level 7: EVA growth + 3.5
Level 8: EVA growth + 4
Level 9: EVA growth + 5
Icicle Arrows
Single target skill which does not miss
Level 1: 180% MATK + 220, guaranteed to hit
Level 2: 190% MATK + 540, guaranteed to hit
Level 3: 200% MATK + 840, guaranteed to hit
Level 4: 210% MATK + 1160, guaranteed to hit
Level 5: 220% MATK + 1500, guaranteed to hit
Elemental Precision
Party buff which increases hit rate for 2 turns
Level 1: Party HIT + 12% for 2 turns
Level 2: Party HIT + 14% for 2 turns
Level 3: Party HIT + 16% for 2 turns
Level 4: Party HIT + 18% for 2 turns
Level 5: Party HIT + 20% for 2 turns
*At level 50 Sorcerer and mystics gain 2 more passive skills and their finishing move.
Sorcerer
Fierce Attack
Increases MATK growth per level
Level 1: MATK growth + 1.5
Level 2: MATK growth + 3
Level 3: MATK growth 4.5
Level 4: MATK growth + 6
Level 5: MATK growth + 7.5
Level 6: MATK growth + 9
Level 7: MATK growth + 10.5
Level 8: MATK growth + 12
Level 9: MATK growth + 15
Strong Body
Increases HP growth per level
Level 1: HP growth + 6
Level 2: HP growth + 12
Level 3: HP growth + 18
Level 4: HP growth + 24
Level 5: HP growth + 30
Level 6: HP growth +37
Level 7: HP growth + 45
Level 8: HP growth + 53
Level 9: HP growth + 61
Absolute Zero
Targets Hit reduced 2 turns
Level 1 Targets Hit -30% for 2 turns
Level 2 Targets Hit -33% for 2 turns
Level 3 Targets Hit -36% for 2 turns
Level 4 Targets Hit -39% for 2 turns
Level 5 Targets Hit -42% for 2 turns
Mystic
Fierce Attack
Increases MATK growth per level
Level 1: MATK growth + 1.5
Level 2: MATK growth + 3
Level 3: MATK growth 4.5
Level 4: MATK growth + 6
Level 5: MATK growth + 7.5
Level 6: MATK growth + 9
Level 7: MATK growth + 10.5
Level 8: MATK growth + 12
Level 9: MATK growth + 15
Strong Body
Increases HP growth per level
Level 1: HP growth + 6
Level 2: HP growth + 12
Level 3: HP growth + 18
Level 4: HP growth + 24
Level 5: HP growth + 30
Level 6: HP growth +37
Level 7: HP growth + 45
Level 8: HP growth + 53
Level 9: HP growth + 61
Elemental Precision
Increase Part Hit For 2 Rounds
Level 1 Party Hit +12% for 2 turns
Level 2 Party Hit +14% for 2 turns
Level 3 Party Hit +16% for 2 turns
Level 4 Party Hit +18% for 2 turns
Level 5 Party Hit +20% for 2 turns
Comment