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Help with Paladin Build ?

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  • #16
    Originally posted by qingyunjian View Post
    75 +25 party rage
    80 60% dmg + 35% chance to stun for 2 turns(basically mystic lvl 70 skill but weaker cuz only 35% chance)
    +25 Rage its sort of lame if Berseker drains/takes away almost double...

    Whats Mystic % 40-50%?

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    • #17
      Originally posted by R266027017 View Post
      +25 Rage its sort of lame if Berseker drains/takes away almost double...

      Whats Mystic % 40-50%?
      Mystic 100%
      头可ç*´è¡€å¯æµï¼Œå…„弟情义不能丢
      不为金不为银,只为兄弟战今生!




      What I watch as a kid?
      (白眉大ä¾* - white eyebrow hero lol)
      (奥特曼 - ultraman)
      (saint seiya - knights of the zodiac - 圣斗士星矢)
      (shin chan - 蜡笔小新)

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      • #18
        Sir qingyunjian, I currently have Rose, Mermeid, Zwei and Shadow... I want to try Astral now. As for what I see, I wont need later Rose or Zwei, so I want to fire one of those and get Astral on board. What do you think?

        So far they just "Tank" they deal 0 damage since Im focusing mainly on my main and angel. Mermaid so far usually last enough to Heal, so Im looking forward the same adding Astral now, that she last long enough to buff.

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        • #19
          hi I'm paladin too, I need you all suggest
          I want to ask if I hit 50 should I take the final move skill first or the passive skill?

          this is my skill tree
          Click image for larger version

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