Good day all,
Platform: R2 Games
Server : S2- Sylvia's Copse (EST Timezone)
If any moderators here can clarify for me on zodiac - 'Get Blessings', bugged?
Issue:
i) When we are equipped with zodiac blessings, shouldn't our stats increases? I don't see any increase nor decrease when unequipped .. has it been stagnant?
Tested, besides "AQUARIUS BLESSINGS" - Add 25 more rage to angels" I don't see any signs of the zodiac blessings working especially related to percentages increase
and PISCES BLESSINGS (decreases 2 random enemy units rage by 25). *Situation accounted for.. totems buff is not included.
* If possible, can you add something similar to child blessings where we can see it happening in battle? For example: child blessings buffs in 1st round battle
increases "BATTLE RATINGS of all units" rather than having it sitting for so long in game and not realizing the idea of having angel blessings that is not functional
and fully utilize what is available?
Additional:
ii) Secondly, main question.. whomever party 'angels rage' max first (yellow), they attack first or do they look at agility? And, can a turn increases 50 angel rage?
An opinion, ... if it does emphasize on agility, then adds 25 more rage to angel at start is kind of...
Thank you.
Platform: R2 Games
Server : S2- Sylvia's Copse (EST Timezone)
If any moderators here can clarify for me on zodiac - 'Get Blessings', bugged?
Issue:
i) When we are equipped with zodiac blessings, shouldn't our stats increases? I don't see any increase nor decrease when unequipped .. has it been stagnant?
Tested, besides "AQUARIUS BLESSINGS" - Add 25 more rage to angels" I don't see any signs of the zodiac blessings working especially related to percentages increase
and PISCES BLESSINGS (decreases 2 random enemy units rage by 25). *Situation accounted for.. totems buff is not included.
* If possible, can you add something similar to child blessings where we can see it happening in battle? For example: child blessings buffs in 1st round battle
increases "BATTLE RATINGS of all units" rather than having it sitting for so long in game and not realizing the idea of having angel blessings that is not functional
and fully utilize what is available?
Additional:
ii) Secondly, main question.. whomever party 'angels rage' max first (yellow), they attack first or do they look at agility? And, can a turn increases 50 angel rage?
An opinion, ... if it does emphasize on agility, then adds 25 more rage to angel at start is kind of...
Thank you.
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